PlatformSDL implementation.

This commit is contained in:
LuisAntonRebollo 2015-01-16 20:37:16 +01:00
parent 21d58bb191
commit aa35157eef
33 changed files with 3971 additions and 151 deletions

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#ifndef PLATFORM_SDL_POPUPMENU_DATA_H
#define PLATFORM_SDL_POPUPMENU_DATA_H
#include "core/util/tDictionary.h"
class GuiMenuBar;
struct EventDescriptor;
class PopupMenu;
class MenuBar;
struct PlatformPopupMenuData
{
MenuBar *mMenuBar;
GuiMenuBar::Menu *mMenuGui;
static const U8 mCheckedBitmapIdx = 0;
static Map<GuiMenuBar::Menu*, PopupMenu*> mMenuMap;
PlatformPopupMenuData()
{
mMenuBar = NULL;
mMenuGui = NULL;
}
~PlatformPopupMenuData()
{
}
void insertAccelerator(EventDescriptor &desc, U32 id);
void removeAccelerator(U32 id);
void setAccelleratorEnabled(U32 id, bool enabled);
};
#endif //PLATFORM_SDL_POPUPMENU_DATA_H

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/menus/menuBar.h"
#include "platform/menus/popupMenu.h"
#include "gui/core/guiCanvas.h"
#include "windowManager/platformWindowMgr.h"
#include "core/util/safeDelete.h"
#include "windowManager/sdl/sdlWindow.h"
#include "gui/editor/guiMenuBar.h"
#include "platformSDL/menus/PlatformSDLPopupMenuData.h"
#ifdef TORQUE_SDL
//-----------------------------------------------------------------------------
// Platform Data
//-----------------------------------------------------------------------------
// class PlatformMenuBarData
// {
//
// };
Map<GuiMenuBar::Menu*, PopupMenu*> PlatformPopupMenuData::mMenuMap;
class GuiPlatformGenericMenuBar : public GuiMenuBar
{
typedef GuiMenuBar Parent;
public:
DECLARE_CONOBJECT(GuiPlatformGenericMenuBar);
virtual void menuItemSelected(Menu *menu, MenuItem *item)
{
AssertFatal(menu && item, "");
PopupMenu *popupMenu = PlatformPopupMenuData::mMenuMap[ menu ];
AssertFatal(popupMenu, "");
popupMenu->handleSelect( item->id );
Parent::menuItemSelected(menu, item);
}
protected:
/// menu id / item id
Map<CompoundKey<U32, U32>, String> mCmds;
};
IMPLEMENT_CONOBJECT(GuiPlatformGenericMenuBar);
//-----------------------------------------------------------------------------
// MenuBar Methods
//-----------------------------------------------------------------------------
void MenuBar::createPlatformPopupMenuData()
{
mData = NULL;
}
void MenuBar::deletePlatformPopupMenuData()
{
// SAFE_DELETE(mData);
}
//-----------------------------------------------------------------------------
GuiPlatformGenericMenuBar* _FindMenuBarCtrl()
{
GuiControl* control;
Sim::findObject("PlatformGenericMenubar", control);
AssertFatal(control, "");
if( !control )
return NULL;
GuiPlatformGenericMenuBar* menuBar;
menuBar = dynamic_cast<GuiPlatformGenericMenuBar*>( control->findObjectByInternalName( StringTable->insert("menubar"), true) );
AssertFatal(menuBar, "");
return menuBar;
}
void MenuBar::updateMenuBar(PopupMenu *popupMenu /* = NULL */)
{
//if(! isAttachedToCanvas())
// return;
if(!popupMenu)
return;
GuiPlatformGenericMenuBar* menuBarGui = _FindMenuBarCtrl();
popupMenu->mData->mMenuBar = this;
AssertFatal( dStrcmp( popupMenu->mData->mMenuGui->text, popupMenu->getBarTitle() ) == 0, "");
GuiMenuBar::Menu* menuGui = menuBarGui->findMenu( popupMenu->getBarTitle() );
if(!menuGui)
{
menuBarGui->addMenu( popupMenu->mData->mMenuGui );
menuGui = menuBarGui->findMenu( popupMenu->getBarTitle() );
}
PlatformPopupMenuData::mMenuMap[ menuGui ] = popupMenu;
}
//-----------------------------------------------------------------------------
void MenuBar::attachToCanvas(GuiCanvas *owner, S32 pos)
{
if(owner == NULL || isAttachedToCanvas())
return;
// This is set for popup menus in the onAttachToMenuBar() callback
mCanvas = owner;
PlatformWindowSDL *pWindow = dynamic_cast<PlatformWindowSDL*>(owner->getPlatformWindow());
if(pWindow == NULL)
return;
// Setup the native menu bar
GuiMenuBar *hWindowMenu = static_cast<GuiMenuBar*>( pWindow->getMenuHandle() );
if( hWindowMenu == NULL && !Journal::IsPlaying() )
hWindowMenu = _FindMenuBarCtrl();
if(hWindowMenu)
{
pWindow->setMenuHandle( hWindowMenu );
GuiControl *base = hWindowMenu->getParent();
while( base->getParent() )
{
base = base->getParent();
}
mCanvas->setMenuBar( base );
}
}
void MenuBar::removeFromCanvas()
{
_FindMenuBarCtrl()->clearMenus();
mCanvas->setMenuBar(NULL);
if(mCanvas == NULL || !isAttachedToCanvas())
return;
}
#endif

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifdef TORQUE_SDL
#include "platform/menus/popupMenu.h"
#include "platform/menus//menuBar.h"
#include "console/consoleTypes.h"
#include "gui/core/guiCanvas.h"
#include "core/util/safeDelete.h"
#include "sim/actionMap.h"
#include "platform/platformInput.h"
#include "windowManager/sdl/sdlWindow.h"
#include "gui/editor/guiMenuBar.h"
#include "platformSDL/menus/PlatformSDLPopupMenuData.h"
//////////////////////////////////////////////////////////////////////////
// Platform Menu Data
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void PlatformPopupMenuData::insertAccelerator(EventDescriptor &desc, U32 id)
{
AssertFatal(0, "");
}
void PlatformPopupMenuData::removeAccelerator(U32 id)
{
AssertFatal(0, "");
}
void PlatformPopupMenuData::setAccelleratorEnabled( U32 id, bool enabled )
{
AssertFatal(0, "");
}
//////////////////////////////////////////////////////////////////////////
void PopupMenu::createPlatformPopupMenuData()
{
mData = new PlatformPopupMenuData;
}
void PopupMenu::deletePlatformPopupMenuData()
{
SAFE_DELETE(mData);
}
void PopupMenu::createPlatformMenu()
{
mData->mMenuGui = GuiMenuBar::sCreateMenu( getBarTitle(), getId() );
PlatformPopupMenuData::mMenuMap[ mData->mMenuGui ] = this;
}
//////////////////////////////////////////////////////////////////////////
// Public Methods
//////////////////////////////////////////////////////////////////////////
S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd)
{
GuiMenuBar::MenuItem *item = GuiMenuBar::findMenuItem( mData->mMenuGui, title );
if(item)
{
setItem( pos, title, accelerator, cmd);
return pos;
}
item = GuiMenuBar::addMenuItem( mData->mMenuGui, title, pos, accelerator, -1, cmd );
item->submenuParentMenu = this->mData->mMenuGui;
return pos;
}
S32 PopupMenu::insertSubMenu(S32 pos, const char *title, PopupMenu *submenu)
{
GuiMenuBar::MenuItem *item = GuiMenuBar::addMenuItem( mData->mMenuGui, title, pos, "", -1, "" );
item->isSubmenu = true;
item->submenu = submenu->mData->mMenuGui;
item->submenuParentMenu = this->mData->mMenuGui;
return pos;
}
bool PopupMenu::setItem(S32 pos, const char *title, const char* accelerator, const char* cmd)
{
GuiMenuBar::MenuItem *item = NULL;
item = GuiMenuBar::findMenuItem( mData->mMenuGui, title );
if(item)
{
item->id = pos;
item->cmd = cmd;
if( accelerator && accelerator[0] )
item->accelerator = dStrdup( accelerator );
else
item->accelerator = NULL;
return true;
}
return false;
}
void PopupMenu::removeItem(S32 itemPos)
{
GuiMenuBar::MenuItem *item = GuiMenuBar::findMenuItem( mData->mMenuGui, String::ToString(itemPos) );
if(item)
{
GuiMenuBar::removeMenuItem( mData->mMenuGui, item);
}
}
//////////////////////////////////////////////////////////////////////////
void PopupMenu::enableItem( S32 pos, bool enable )
{
GuiMenuBar::MenuItem *item = NULL;
for( item = mData->mMenuGui->firstMenuItem; item; item = item->nextMenuItem )
{
if( item->id == pos)
item->enabled = enable;
}
}
void PopupMenu::checkItem(S32 pos, bool checked)
{
GuiMenuBar::MenuItem *item = NULL;
for( item = mData->mMenuGui->firstMenuItem; item; item = item->nextMenuItem )
if(item->id == pos)
break;
if( !item )
return;
if(checked && item->checkGroup != -1)
{
// first, uncheck everything in the group:
for( GuiMenuBar::MenuItem *itemWalk = mData->mMenuGui->firstMenuItem; itemWalk; itemWalk = itemWalk->nextMenuItem )
if( itemWalk->checkGroup == item->checkGroup && itemWalk->bitmapIndex == mData->mCheckedBitmapIdx )
itemWalk->bitmapIndex = -1;
}
item->bitmapIndex = checked ? mData->mCheckedBitmapIdx : -1;
}
void PopupMenu::checkRadioItem(S32 firstPos, S32 lastPos, S32 checkPos)
{
GuiMenuBar::MenuItem *item = NULL;
for( item = mData->mMenuGui->firstMenuItem; item; item = item->nextMenuItem )
{
if(item->id >= firstPos && item->id <= lastPos)
{
item->bitmapIndex = (item->id == checkPos) ? mData->mCheckedBitmapIdx : -1;
}
}
}
bool PopupMenu::isItemChecked(S32 pos)
{
GuiMenuBar::MenuItem *item = NULL;
for( item = mData->mMenuGui->firstMenuItem; item; item = item->nextMenuItem )
if(item->id == pos)
return item->bitmapIndex == mData->mCheckedBitmapIdx;
return false;
}
U32 PopupMenu::getItemCount()
{
int count = 0;
for( GuiMenuBar::MenuItem *item = mData->mMenuGui->firstMenuItem; item; item = item->nextMenuItem )
++count;
return count;
}
//////////////////////////////////////////////////////////////////////////
bool PopupMenu::canHandleID(U32 id)
{
return true;
}
bool PopupMenu::handleSelect(U32 command, const char *text /* = NULL */)
{
return dAtob(Con::executef(this, "onSelectItem", Con::getIntArg(command), text ? text : ""));
}
//////////////////////////////////////////////////////////////////////////
void PopupMenu::showPopup(GuiCanvas *owner, S32 x /* = -1 */, S32 y /* = -1 */)
{
if(owner == NULL || isAttachedToMenuBar())
return;
}
//////////////////////////////////////////////////////////////////////////
void PopupMenu::attachToMenuBar(GuiCanvas *owner, S32 pos, const char *title)
{
if(owner == NULL || isAttachedToMenuBar())
return;
}
// New version of above for use by MenuBar class. Do not use yet.
void PopupMenu::attachToMenuBar(GuiCanvas *owner, S32 pos)
{
if(owner == NULL || isAttachedToMenuBar())
return;
//mData->mMenuBar = owner->setMenuBar();
}
void PopupMenu::removeFromMenuBar()
{
if(isAttachedToMenuBar())
return;
}
S32 PopupMenu::getPosOnMenuBar()
{
return 0;
}
#endif