mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
add safeties for enum math across define boundaries
This commit is contained in:
parent
1230d0d280
commit
aa02e48c8d
20 changed files with 71 additions and 71 deletions
|
|
@ -40,10 +40,10 @@
|
|||
#include "collision/collision.h"
|
||||
#include "lighting/lightManager.h"
|
||||
|
||||
const U32 LightFlareData::LosMask = STATIC_COLLISION_TYPEMASK |
|
||||
ShapeBaseObjectType |
|
||||
StaticShapeObjectType |
|
||||
ItemObjectType;
|
||||
const U32 LightFlareData::LosMask = (U32)STATIC_COLLISION_TYPEMASK |
|
||||
(U32)ShapeBaseObjectType |
|
||||
(U32)StaticShapeObjectType |
|
||||
(U32)ItemObjectType;
|
||||
|
||||
|
||||
LightFlareState::~LightFlareState()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue