mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-28 15:55:39 +00:00
TSStatic Mounting
This commit is contained in:
parent
937b8830e1
commit
a9f77c4ffd
2 changed files with 83 additions and 32 deletions
|
|
@ -218,6 +218,8 @@ public:
|
|||
void onScaleChanged();
|
||||
void prepRenderImage( SceneRenderState *state );
|
||||
void inspectPostApply();
|
||||
virtual void onMount( SceneObject *obj, S32 node );
|
||||
virtual void onUnmount( SceneObject *obj, S32 node );
|
||||
|
||||
/// The type of mesh data use for collision queries.
|
||||
MeshType getCollisionType() const { return mCollisionType; }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue