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Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into alpha40/iblCleanups
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@ -154,7 +154,7 @@ class SFXProfile : public SFXTrack
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void unpackData( BitStream* stream );
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/// Returns the sound filename.
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const String& getSoundFileName() const { return mFilename; }
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const String getSoundFileName() const { return mFilename; }
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void setSoundFileName(StringTableEntry filename) { mFilename = filename; }
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bool getPreload() const { return mPreload; }
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