Merge pull request #144 from Azaezel/alpha40_editedCallback

adds an onInspectPostApply(%objectInsatnceID) callback
This commit is contained in:
Areloch 2020-01-14 19:27:04 -06:00 committed by GitHub
commit a7b7f755a3
2 changed files with 3 additions and 2 deletions

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@ -794,7 +794,7 @@ class SceneObject : public NetObject, private SceneContainer::Link, public Proce
static bool _setGameObject(void* object, const char* index, const char* data);
DECLARE_CONOBJECT( SceneObject );
DECLARE_CALLBACK(void, onInspectPostApply, (SceneObject* obj));
private:
SceneObject( const SceneObject& ); ///< @deprecated disallowed