Merge pull request #144 from Azaezel/alpha40_editedCallback

adds an onInspectPostApply(%objectInsatnceID) callback
This commit is contained in:
Areloch 2020-01-14 19:27:04 -06:00 committed by GitHub
commit a7b7f755a3
2 changed files with 3 additions and 2 deletions

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@ -93,6 +93,7 @@ ConsoleDocClass( SceneObject,
"@ingroup gameObjects\n"
);
IMPLEMENT_CALLBACK(SceneObject, onInspectPostApply, void, (SceneObject* obj), (obj),"Generic callback for when an object is edited");
#ifdef TORQUE_TOOLS
extern bool gEditingMission;
#endif
@ -376,7 +377,7 @@ void SceneObject::inspectPostApply()
{
if( isServerObject() )
setMaskBits( MountedMask );
onInspectPostApply_callback(this);
Parent::inspectPostApply();
}