Renamed local variable so it doesn't interfere with the provided argument.

String errorStr should be filled in only when ::preload returns false.
This commit is contained in:
bank 2014-05-06 15:35:46 +04:00
parent b0fcc91058
commit a7756b5591
5 changed files with 19 additions and 19 deletions

View file

@ -736,9 +736,9 @@ bool ExplosionData::preload(bool server, String &errorStr)
if( !server )
{
String errorStr;
if( !sfxResolve( &soundProfile, errorStr ) )
Con::errorf(ConsoleLogEntry::General, "Error, unable to load sound profile for explosion datablock: %s", errorStr.c_str());
String sfxErrorStr;
if( !sfxResolve( &soundProfile, sfxErrorStr ) )
Con::errorf(ConsoleLogEntry::General, "Error, unable to load sound profile for explosion datablock: %s", sfxErrorStr.c_str());
if (!particleEmitter && particleEmitterId != 0)
if (Sim::findObject(particleEmitterId, particleEmitter) == false)
Con::errorf(ConsoleLogEntry::General, "Error, unable to load particle emitter for explosion datablock");