Initial commit

added libraries:
opus
flac
libsndfile

updated:
libvorbis
libogg
openal

- Everything works as expected for now. Bare in mind libsndfile needed the check for whether or not it could find the xiph libraries removed in order for this to work.
This commit is contained in:
marauder2k7 2024-03-21 17:33:47 +00:00
parent 05a083ca6f
commit a745fc3757
1954 changed files with 431332 additions and 21037 deletions

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#include "config.h"
#include "call.h"
#include "exception.h"
namespace {
constexpr auto deferred_flag = 0x80000000U;
class EaxCallException : public EaxException {
public:
explicit EaxCallException(const char* message)
: EaxException{"EAX_CALL", message}
{}
}; // EaxCallException
} // namespace
EaxCall::EaxCall(
EaxCallType type,
const GUID& property_set_guid,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_buffer,
ALuint property_size)
: mCallType{type}, mVersion{0}, mPropertySetId{EaxCallPropertySetId::none}
, mIsDeferred{(property_id & deferred_flag) != 0}
, mPropertyId{property_id & ~deferred_flag}, mPropertySourceId{property_source_id}
, mPropertyBuffer{property_buffer}, mPropertyBufferSize{property_size}
{
switch(mCallType)
{
case EaxCallType::get:
case EaxCallType::set:
break;
default:
fail("Invalid type.");
}
if (false)
{
}
else if (property_set_guid == EAXPROPERTYID_EAX40_Context)
{
mVersion = 4;
mPropertySetId = EaxCallPropertySetId::context;
}
else if (property_set_guid == EAXPROPERTYID_EAX50_Context)
{
mVersion = 5;
mPropertySetId = EaxCallPropertySetId::context;
}
else if (property_set_guid == DSPROPSETID_EAX20_ListenerProperties)
{
mVersion = 2;
mFxSlotIndex = 0u;
mPropertySetId = EaxCallPropertySetId::fx_slot_effect;
}
else if (property_set_guid == DSPROPSETID_EAX30_ListenerProperties)
{
mVersion = 3;
mFxSlotIndex = 0u;
mPropertySetId = EaxCallPropertySetId::fx_slot_effect;
}
else if (property_set_guid == EAXPROPERTYID_EAX40_FXSlot0)
{
mVersion = 4;
mFxSlotIndex = 0u;
mPropertySetId = EaxCallPropertySetId::fx_slot;
}
else if (property_set_guid == EAXPROPERTYID_EAX50_FXSlot0)
{
mVersion = 5;
mFxSlotIndex = 0u;
mPropertySetId = EaxCallPropertySetId::fx_slot;
}
else if (property_set_guid == EAXPROPERTYID_EAX40_FXSlot1)
{
mVersion = 4;
mFxSlotIndex = 1u;
mPropertySetId = EaxCallPropertySetId::fx_slot;
}
else if (property_set_guid == EAXPROPERTYID_EAX50_FXSlot1)
{
mVersion = 5;
mFxSlotIndex = 1u;
mPropertySetId = EaxCallPropertySetId::fx_slot;
}
else if (property_set_guid == EAXPROPERTYID_EAX40_FXSlot2)
{
mVersion = 4;
mFxSlotIndex = 2u;
mPropertySetId = EaxCallPropertySetId::fx_slot;
}
else if (property_set_guid == EAXPROPERTYID_EAX50_FXSlot2)
{
mVersion = 5;
mFxSlotIndex = 2u;
mPropertySetId = EaxCallPropertySetId::fx_slot;
}
else if (property_set_guid == EAXPROPERTYID_EAX40_FXSlot3)
{
mVersion = 4;
mFxSlotIndex = 3u;
mPropertySetId = EaxCallPropertySetId::fx_slot;
}
else if (property_set_guid == EAXPROPERTYID_EAX50_FXSlot3)
{
mVersion = 5;
mFxSlotIndex = 3u;
mPropertySetId = EaxCallPropertySetId::fx_slot;
}
else if (property_set_guid == DSPROPSETID_EAX20_BufferProperties)
{
mVersion = 2;
mPropertySetId = EaxCallPropertySetId::source;
}
else if (property_set_guid == DSPROPSETID_EAX30_BufferProperties)
{
mVersion = 3;
mPropertySetId = EaxCallPropertySetId::source;
}
else if (property_set_guid == EAXPROPERTYID_EAX40_Source)
{
mVersion = 4;
mPropertySetId = EaxCallPropertySetId::source;
}
else if (property_set_guid == EAXPROPERTYID_EAX50_Source)
{
mVersion = 5;
mPropertySetId = EaxCallPropertySetId::source;
}
else if (property_set_guid == DSPROPSETID_EAX_ReverbProperties)
{
mVersion = 1;
mFxSlotIndex = 0u;
mPropertySetId = EaxCallPropertySetId::fx_slot_effect;
}
else if (property_set_guid == DSPROPSETID_EAXBUFFER_ReverbProperties)
{
mVersion = 1;
mPropertySetId = EaxCallPropertySetId::source;
}
else
{
fail("Unsupported property set id.");
}
switch(mPropertyId)
{
case EAXCONTEXT_LASTERROR:
case EAXCONTEXT_SPEAKERCONFIG:
case EAXCONTEXT_EAXSESSION:
case EAXFXSLOT_NONE:
case EAXFXSLOT_ALLPARAMETERS:
case EAXFXSLOT_LOADEFFECT:
case EAXFXSLOT_VOLUME:
case EAXFXSLOT_LOCK:
case EAXFXSLOT_FLAGS:
case EAXFXSLOT_OCCLUSION:
case EAXFXSLOT_OCCLUSIONLFRATIO:
// EAX allow to set "defer" flag on immediate-only properties.
// If we don't clear our flag then "applyAllUpdates" in EAX context won't be called.
mIsDeferred = false;
break;
}
if(!mIsDeferred)
{
if(mPropertySetId != EaxCallPropertySetId::fx_slot && mPropertyId != 0)
{
if(mPropertyBuffer == nullptr)
fail("Null property buffer.");
if(mPropertyBufferSize == 0)
fail("Empty property.");
}
}
if(mPropertySetId == EaxCallPropertySetId::source && mPropertySourceId == 0)
fail("Null AL source id.");
if(mPropertySetId == EaxCallPropertySetId::fx_slot)
{
if(mPropertyId < EAXFXSLOT_NONE)
mPropertySetId = EaxCallPropertySetId::fx_slot_effect;
}
}
[[noreturn]] void EaxCall::fail(const char* message)
{
throw EaxCallException{message};
}
[[noreturn]] void EaxCall::fail_too_small()
{
fail("Property buffer too small.");
}
EaxCall create_eax_call(
EaxCallType type,
const GUID* property_set_id,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_buffer,
ALuint property_size)
{
if(!property_set_id)
throw EaxCallException{"Null property set ID."};
return EaxCall{
type,
*property_set_id,
property_id,
property_source_id,
property_buffer,
property_size
};
}

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#ifndef EAX_EAX_CALL_INCLUDED
#define EAX_EAX_CALL_INCLUDED
#include "AL/al.h"
#include "alnumeric.h"
#include "alspan.h"
#include "api.h"
#include "fx_slot_index.h"
enum class EaxCallType {
none,
get,
set,
}; // EaxCallType
enum class EaxCallPropertySetId {
none,
context,
fx_slot,
source,
fx_slot_effect,
}; // EaxCallPropertySetId
class EaxCall {
public:
EaxCall(
EaxCallType type,
const GUID& property_set_guid,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_buffer,
ALuint property_size);
bool is_get() const noexcept { return mCallType == EaxCallType::get; }
bool is_deferred() const noexcept { return mIsDeferred; }
int get_version() const noexcept { return mVersion; }
EaxCallPropertySetId get_property_set_id() const noexcept { return mPropertySetId; }
ALuint get_property_id() const noexcept { return mPropertyId; }
ALuint get_property_al_name() const noexcept { return mPropertySourceId; }
EaxFxSlotIndex get_fx_slot_index() const noexcept { return mFxSlotIndex; }
template<typename TException, typename TValue>
TValue& get_value() const
{
if(mPropertyBufferSize < sizeof(TValue))
fail_too_small();
return *static_cast<TValue*>(mPropertyBuffer);
}
template<typename TValue>
al::span<TValue> get_values(size_t max_count) const
{
if(max_count == 0 || mPropertyBufferSize < sizeof(TValue))
fail_too_small();
const auto count = minz(mPropertyBufferSize / sizeof(TValue), max_count);
return al::as_span(static_cast<TValue*>(mPropertyBuffer), count);
}
template<typename TValue>
al::span<TValue> get_values() const
{
return get_values<TValue>(~size_t{});
}
template<typename TException, typename TValue>
void set_value(const TValue& value) const
{
get_value<TException, TValue>() = value;
}
private:
const EaxCallType mCallType;
int mVersion;
EaxFxSlotIndex mFxSlotIndex;
EaxCallPropertySetId mPropertySetId;
bool mIsDeferred;
const ALuint mPropertyId;
const ALuint mPropertySourceId;
ALvoid*const mPropertyBuffer;
const ALuint mPropertyBufferSize;
[[noreturn]] static void fail(const char* message);
[[noreturn]] static void fail_too_small();
}; // EaxCall
EaxCall create_eax_call(
EaxCallType type,
const GUID* property_set_id,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_buffer,
ALuint property_size);
#endif // !EAX_EAX_CALL_INCLUDED

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#ifndef EAX_EFFECT_INCLUDED
#define EAX_EFFECT_INCLUDED
#include <cassert>
#include <memory>
#include "alnumeric.h"
#include "AL/al.h"
#include "core/effects/base.h"
#include "call.h"
struct EaxEffectErrorMessages
{
static constexpr auto unknown_property_id() noexcept { return "Unknown property id."; }
static constexpr auto unknown_version() noexcept { return "Unknown version."; }
}; // EaxEffectErrorMessages
/* TODO: Use std::variant (C++17). */
enum class EaxEffectType {
None, Reverb, Chorus, Autowah, Compressor, Distortion, Echo, Equalizer, Flanger,
FrequencyShifter, Modulator, PitchShifter, VocalMorpher
};
struct EaxEffectProps {
EaxEffectType mType;
union {
EAXREVERBPROPERTIES mReverb;
EAXCHORUSPROPERTIES mChorus;
EAXAUTOWAHPROPERTIES mAutowah;
EAXAGCCOMPRESSORPROPERTIES mCompressor;
EAXDISTORTIONPROPERTIES mDistortion;
EAXECHOPROPERTIES mEcho;
EAXEQUALIZERPROPERTIES mEqualizer;
EAXFLANGERPROPERTIES mFlanger;
EAXFREQUENCYSHIFTERPROPERTIES mFrequencyShifter;
EAXRINGMODULATORPROPERTIES mModulator;
EAXPITCHSHIFTERPROPERTIES mPitchShifter;
EAXVOCALMORPHERPROPERTIES mVocalMorpher;
};
};
constexpr ALenum EnumFromEaxEffectType(const EaxEffectProps &props)
{
switch(props.mType)
{
case EaxEffectType::None: break;
case EaxEffectType::Reverb: return AL_EFFECT_EAXREVERB;
case EaxEffectType::Chorus: return AL_EFFECT_CHORUS;
case EaxEffectType::Autowah: return AL_EFFECT_AUTOWAH;
case EaxEffectType::Compressor: return AL_EFFECT_COMPRESSOR;
case EaxEffectType::Distortion: return AL_EFFECT_DISTORTION;
case EaxEffectType::Echo: return AL_EFFECT_ECHO;
case EaxEffectType::Equalizer: return AL_EFFECT_EQUALIZER;
case EaxEffectType::Flanger: return AL_EFFECT_FLANGER;
case EaxEffectType::FrequencyShifter: return AL_EFFECT_FREQUENCY_SHIFTER;
case EaxEffectType::Modulator: return AL_EFFECT_RING_MODULATOR;
case EaxEffectType::PitchShifter: return AL_EFFECT_PITCH_SHIFTER;
case EaxEffectType::VocalMorpher: return AL_EFFECT_VOCAL_MORPHER;
}
return AL_EFFECT_NULL;
}
struct EaxReverbCommitter {
struct Exception;
EaxReverbCommitter(EaxEffectProps &eaxprops, EffectProps &alprops)
: mEaxProps{eaxprops}, mAlProps{alprops}
{ }
EaxEffectProps &mEaxProps;
EffectProps &mAlProps;
[[noreturn]] static void fail(const char* message);
[[noreturn]] static void fail_unknown_property_id()
{ fail(EaxEffectErrorMessages::unknown_property_id()); }
template<typename TValidator, typename TProperty>
static void defer(const EaxCall& call, TProperty& property)
{
const auto& value = call.get_value<Exception, const TProperty>();
TValidator{}(value);
property = value;
}
template<typename TValidator, typename TDeferrer, typename TProperties, typename TProperty>
static void defer(const EaxCall& call, TProperties& properties, TProperty&)
{
const auto& value = call.get_value<Exception, const TProperty>();
TValidator{}(value);
TDeferrer{}(properties, value);
}
template<typename TValidator, typename TProperty>
static void defer3(const EaxCall& call, EAXREVERBPROPERTIES& properties, TProperty& property)
{
const auto& value = call.get_value<Exception, const TProperty>();
TValidator{}(value);
if (value == property)
return;
property = value;
properties.ulEnvironment = EAX_ENVIRONMENT_UNDEFINED;
}
bool commit(const EAX_REVERBPROPERTIES &props);
bool commit(const EAX20LISTENERPROPERTIES &props);
bool commit(const EAXREVERBPROPERTIES &props);
bool commit(const EaxEffectProps &props);
static void SetDefaults(EAX_REVERBPROPERTIES &props);
static void SetDefaults(EAX20LISTENERPROPERTIES &props);
static void SetDefaults(EAXREVERBPROPERTIES &props);
static void SetDefaults(EaxEffectProps &props);
static void Get(const EaxCall &call, const EAX_REVERBPROPERTIES &props);
static void Get(const EaxCall &call, const EAX20LISTENERPROPERTIES &props);
static void Get(const EaxCall &call, const EAXREVERBPROPERTIES &props);
static void Get(const EaxCall &call, const EaxEffectProps &props);
static void Set(const EaxCall &call, EAX_REVERBPROPERTIES &props);
static void Set(const EaxCall &call, EAX20LISTENERPROPERTIES &props);
static void Set(const EaxCall &call, EAXREVERBPROPERTIES &props);
static void Set(const EaxCall &call, EaxEffectProps &props);
static void translate(const EAX_REVERBPROPERTIES& src, EaxEffectProps& dst) noexcept;
static void translate(const EAX20LISTENERPROPERTIES& src, EaxEffectProps& dst) noexcept;
static void translate(const EAXREVERBPROPERTIES& src, EaxEffectProps& dst) noexcept;
};
template<typename T>
struct EaxCommitter {
struct Exception;
EaxCommitter(EaxEffectProps &eaxprops, EffectProps &alprops)
: mEaxProps{eaxprops}, mAlProps{alprops}
{ }
EaxEffectProps &mEaxProps;
EffectProps &mAlProps;
template<typename TValidator, typename TProperty>
static void defer(const EaxCall& call, TProperty& property)
{
const auto& value = call.get_value<Exception, const TProperty>();
TValidator{}(value);
property = value;
}
[[noreturn]] static void fail(const char *message);
[[noreturn]] static void fail_unknown_property_id()
{ fail(EaxEffectErrorMessages::unknown_property_id()); }
bool commit(const EaxEffectProps &props);
static void SetDefaults(EaxEffectProps &props);
static void Get(const EaxCall &call, const EaxEffectProps &props);
static void Set(const EaxCall &call, EaxEffectProps &props);
};
struct EaxAutowahCommitter : public EaxCommitter<EaxAutowahCommitter> {
using EaxCommitter<EaxAutowahCommitter>::EaxCommitter;
};
struct EaxChorusCommitter : public EaxCommitter<EaxChorusCommitter> {
using EaxCommitter<EaxChorusCommitter>::EaxCommitter;
};
struct EaxCompressorCommitter : public EaxCommitter<EaxCompressorCommitter> {
using EaxCommitter<EaxCompressorCommitter>::EaxCommitter;
};
struct EaxDistortionCommitter : public EaxCommitter<EaxDistortionCommitter> {
using EaxCommitter<EaxDistortionCommitter>::EaxCommitter;
};
struct EaxEchoCommitter : public EaxCommitter<EaxEchoCommitter> {
using EaxCommitter<EaxEchoCommitter>::EaxCommitter;
};
struct EaxEqualizerCommitter : public EaxCommitter<EaxEqualizerCommitter> {
using EaxCommitter<EaxEqualizerCommitter>::EaxCommitter;
};
struct EaxFlangerCommitter : public EaxCommitter<EaxFlangerCommitter> {
using EaxCommitter<EaxFlangerCommitter>::EaxCommitter;
};
struct EaxFrequencyShifterCommitter : public EaxCommitter<EaxFrequencyShifterCommitter> {
using EaxCommitter<EaxFrequencyShifterCommitter>::EaxCommitter;
};
struct EaxModulatorCommitter : public EaxCommitter<EaxModulatorCommitter> {
using EaxCommitter<EaxModulatorCommitter>::EaxCommitter;
};
struct EaxPitchShifterCommitter : public EaxCommitter<EaxPitchShifterCommitter> {
using EaxCommitter<EaxPitchShifterCommitter>::EaxCommitter;
};
struct EaxVocalMorpherCommitter : public EaxCommitter<EaxVocalMorpherCommitter> {
using EaxCommitter<EaxVocalMorpherCommitter>::EaxCommitter;
};
struct EaxNullCommitter : public EaxCommitter<EaxNullCommitter> {
using EaxCommitter<EaxNullCommitter>::EaxCommitter;
};
class EaxEffect {
public:
EaxEffect() noexcept = default;
~EaxEffect() = default;
ALenum al_effect_type_{AL_EFFECT_NULL};
EffectProps al_effect_props_{};
using Props1 = EAX_REVERBPROPERTIES;
using Props2 = EAX20LISTENERPROPERTIES;
using Props3 = EAXREVERBPROPERTIES;
using Props4 = EaxEffectProps;
struct State1 {
Props1 i; // Immediate.
Props1 d; // Deferred.
};
struct State2 {
Props2 i; // Immediate.
Props2 d; // Deferred.
};
struct State3 {
Props3 i; // Immediate.
Props3 d; // Deferred.
};
struct State4 {
Props4 i; // Immediate.
Props4 d; // Deferred.
};
int version_{};
bool changed_{};
Props4 props_{};
State1 state1_{};
State2 state2_{};
State3 state3_{};
State4 state4_{};
State4 state5_{};
template<typename T, typename ...Args>
void call_set_defaults(Args&& ...args)
{ return T::SetDefaults(std::forward<Args>(args)...); }
void call_set_defaults(const ALenum altype, EaxEffectProps &props)
{
if(altype == AL_EFFECT_EAXREVERB)
return call_set_defaults<EaxReverbCommitter>(props);
if(altype == AL_EFFECT_CHORUS)
return call_set_defaults<EaxChorusCommitter>(props);
if(altype == AL_EFFECT_AUTOWAH)
return call_set_defaults<EaxAutowahCommitter>(props);
if(altype == AL_EFFECT_COMPRESSOR)
return call_set_defaults<EaxCompressorCommitter>(props);
if(altype == AL_EFFECT_DISTORTION)
return call_set_defaults<EaxDistortionCommitter>(props);
if(altype == AL_EFFECT_ECHO)
return call_set_defaults<EaxEchoCommitter>(props);
if(altype == AL_EFFECT_EQUALIZER)
return call_set_defaults<EaxEqualizerCommitter>(props);
if(altype == AL_EFFECT_FLANGER)
return call_set_defaults<EaxFlangerCommitter>(props);
if(altype == AL_EFFECT_FREQUENCY_SHIFTER)
return call_set_defaults<EaxFrequencyShifterCommitter>(props);
if(altype == AL_EFFECT_RING_MODULATOR)
return call_set_defaults<EaxModulatorCommitter>(props);
if(altype == AL_EFFECT_PITCH_SHIFTER)
return call_set_defaults<EaxPitchShifterCommitter>(props);
if(altype == AL_EFFECT_VOCAL_MORPHER)
return call_set_defaults<EaxVocalMorpherCommitter>(props);
return call_set_defaults<EaxNullCommitter>(props);
}
template<typename T>
void init()
{
call_set_defaults<EaxReverbCommitter>(state1_.d);
state1_.i = state1_.d;
call_set_defaults<EaxReverbCommitter>(state2_.d);
state2_.i = state2_.d;
call_set_defaults<EaxReverbCommitter>(state3_.d);
state3_.i = state3_.d;
call_set_defaults<T>(state4_.d);
state4_.i = state4_.d;
call_set_defaults<T>(state5_.d);
state5_.i = state5_.d;
}
void set_defaults(int eax_version, ALenum altype)
{
switch(eax_version)
{
case 1: call_set_defaults<EaxReverbCommitter>(state1_.d); break;
case 2: call_set_defaults<EaxReverbCommitter>(state2_.d); break;
case 3: call_set_defaults<EaxReverbCommitter>(state3_.d); break;
case 4: call_set_defaults(altype, state4_.d); break;
case 5: call_set_defaults(altype, state5_.d); break;
}
changed_ = true;
}
#define EAXCALL(T, Callable, ...) \
if(T == EaxEffectType::Reverb) \
return Callable<EaxReverbCommitter>(__VA_ARGS__); \
if(T == EaxEffectType::Chorus) \
return Callable<EaxChorusCommitter>(__VA_ARGS__); \
if(T == EaxEffectType::Autowah) \
return Callable<EaxAutowahCommitter>(__VA_ARGS__); \
if(T == EaxEffectType::Compressor) \
return Callable<EaxCompressorCommitter>(__VA_ARGS__); \
if(T == EaxEffectType::Distortion) \
return Callable<EaxDistortionCommitter>(__VA_ARGS__); \
if(T == EaxEffectType::Echo) \
return Callable<EaxEchoCommitter>(__VA_ARGS__); \
if(T == EaxEffectType::Equalizer) \
return Callable<EaxEqualizerCommitter>(__VA_ARGS__); \
if(T == EaxEffectType::Flanger) \
return Callable<EaxFlangerCommitter>(__VA_ARGS__); \
if(T == EaxEffectType::FrequencyShifter) \
return Callable<EaxFrequencyShifterCommitter>(__VA_ARGS__); \
if(T == EaxEffectType::Modulator) \
return Callable<EaxModulatorCommitter>(__VA_ARGS__); \
if(T == EaxEffectType::PitchShifter) \
return Callable<EaxPitchShifterCommitter>(__VA_ARGS__); \
if(T == EaxEffectType::VocalMorpher) \
return Callable<EaxVocalMorpherCommitter>(__VA_ARGS__); \
return Callable<EaxNullCommitter>(__VA_ARGS__)
template<typename T, typename ...Args>
static void call_set(Args&& ...args)
{ return T::Set(std::forward<Args>(args)...); }
static void call_set(const EaxCall &call, EaxEffectProps &props)
{ EAXCALL(props.mType, call_set, call, props); }
void set(const EaxCall &call)
{
switch(call.get_version())
{
case 1: call_set<EaxReverbCommitter>(call, state1_.d); break;
case 2: call_set<EaxReverbCommitter>(call, state2_.d); break;
case 3: call_set<EaxReverbCommitter>(call, state3_.d); break;
case 4: call_set(call, state4_.d); break;
case 5: call_set(call, state5_.d); break;
}
changed_ = true;
}
template<typename T, typename ...Args>
static void call_get(Args&& ...args)
{ return T::Get(std::forward<Args>(args)...); }
static void call_get(const EaxCall &call, const EaxEffectProps &props)
{ EAXCALL(props.mType, call_get, call, props); }
void get(const EaxCall &call)
{
switch(call.get_version())
{
case 1: call_get<EaxReverbCommitter>(call, state1_.d); break;
case 2: call_get<EaxReverbCommitter>(call, state2_.d); break;
case 3: call_get<EaxReverbCommitter>(call, state3_.d); break;
case 4: call_get(call, state4_.d); break;
case 5: call_get(call, state5_.d); break;
}
}
template<typename T, typename ...Args>
bool call_commit(Args&& ...args)
{ return T{props_, al_effect_props_}.commit(std::forward<Args>(args)...); }
bool call_commit(const EaxEffectProps &props)
{ EAXCALL(props.mType, call_commit, props); }
bool commit(int eax_version)
{
changed_ |= version_ != eax_version;
if(!changed_) return false;
bool ret{version_ != eax_version};
version_ = eax_version;
changed_ = false;
switch(eax_version)
{
case 1:
state1_.i = state1_.d;
ret |= call_commit<EaxReverbCommitter>(state1_.d);
break;
case 2:
state2_.i = state2_.d;
ret |= call_commit<EaxReverbCommitter>(state2_.d);
break;
case 3:
state3_.i = state3_.d;
ret |= call_commit<EaxReverbCommitter>(state3_.d);
break;
case 4:
state4_.i = state4_.d;
ret |= call_commit(state4_.d);
break;
case 5:
state5_.i = state5_.d;
ret |= call_commit(state5_.d);
break;
}
al_effect_type_ = EnumFromEaxEffectType(props_);
return ret;
}
#undef EAXCALL
}; // EaxEffect
using EaxEffectUPtr = std::unique_ptr<EaxEffect>;
#endif // !EAX_EFFECT_INCLUDED

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#include "config.h"
#include "exception.h"
#include <cassert>
#include <string>
EaxException::EaxException(const char *context, const char *message)
: std::runtime_error{make_message(context, message)}
{
}
EaxException::~EaxException() = default;
std::string EaxException::make_message(const char *context, const char *message)
{
const auto context_size = (context ? std::string::traits_type::length(context) : 0);
const auto has_contex = (context_size > 0);
const auto message_size = (message ? std::string::traits_type::length(message) : 0);
const auto has_message = (message_size > 0);
if (!has_contex && !has_message)
{
return std::string{};
}
static constexpr char left_prefix[] = "[";
const auto left_prefix_size = std::string::traits_type::length(left_prefix);
static constexpr char right_prefix[] = "] ";
const auto right_prefix_size = std::string::traits_type::length(right_prefix);
const auto what_size =
(
has_contex ?
left_prefix_size + context_size + right_prefix_size :
0) +
message_size +
1;
auto what = std::string{};
what.reserve(what_size);
if (has_contex)
{
what.append(left_prefix, left_prefix_size);
what.append(context, context_size);
what.append(right_prefix, right_prefix_size);
}
if (has_message)
{
what.append(message, message_size);
}
return what;
}

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#ifndef EAX_EXCEPTION_INCLUDED
#define EAX_EXCEPTION_INCLUDED
#include <stdexcept>
#include <string>
class EaxException : public std::runtime_error {
static std::string make_message(const char *context, const char *message);
public:
EaxException(const char *context, const char *message);
~EaxException() override;
}; // EaxException
#endif // !EAX_EXCEPTION_INCLUDED

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#include "config.h"
#include "fx_slot_index.h"
#include "exception.h"
namespace
{
class EaxFxSlotIndexException :
public EaxException
{
public:
explicit EaxFxSlotIndexException(
const char* message)
:
EaxException{"EAX_FX_SLOT_INDEX", message}
{
}
}; // EaxFxSlotIndexException
} // namespace
void EaxFxSlotIndex::set(EaxFxSlotIndexValue index)
{
if(index >= EaxFxSlotIndexValue{EAX_MAX_FXSLOTS})
fail("Index out of range.");
emplace(index);
}
void EaxFxSlotIndex::set(const GUID &guid)
{
if (false)
{
}
else if (guid == EAX_NULL_GUID)
{
reset();
}
else if (guid == EAXPROPERTYID_EAX40_FXSlot0 || guid == EAXPROPERTYID_EAX50_FXSlot0)
{
emplace(0u);
}
else if (guid == EAXPROPERTYID_EAX40_FXSlot1 || guid == EAXPROPERTYID_EAX50_FXSlot1)
{
emplace(1u);
}
else if (guid == EAXPROPERTYID_EAX40_FXSlot2 || guid == EAXPROPERTYID_EAX50_FXSlot2)
{
emplace(2u);
}
else if (guid == EAXPROPERTYID_EAX40_FXSlot3 || guid == EAXPROPERTYID_EAX50_FXSlot3)
{
emplace(3u);
}
else
{
fail("Unsupported GUID.");
}
}
[[noreturn]]
void EaxFxSlotIndex::fail(const char* message)
{
throw EaxFxSlotIndexException{message};
}

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#ifndef EAX_FX_SLOT_INDEX_INCLUDED
#define EAX_FX_SLOT_INDEX_INCLUDED
#include <cstddef>
#include "aloptional.h"
#include "api.h"
using EaxFxSlotIndexValue = std::size_t;
class EaxFxSlotIndex : public al::optional<EaxFxSlotIndexValue>
{
public:
using al::optional<EaxFxSlotIndexValue>::optional;
EaxFxSlotIndex& operator=(const EaxFxSlotIndexValue &value) { set(value); return *this; }
EaxFxSlotIndex& operator=(const GUID &guid) { set(guid); return *this; }
void set(EaxFxSlotIndexValue index);
void set(const GUID& guid);
private:
[[noreturn]]
static void fail(const char *message);
}; // EaxFxSlotIndex
inline bool operator==(const EaxFxSlotIndex& lhs, const EaxFxSlotIndex& rhs) noexcept
{
if(lhs.has_value() != rhs.has_value())
return false;
if(lhs.has_value())
return *lhs == *rhs;
return true;
}
inline bool operator!=(const EaxFxSlotIndex& lhs, const EaxFxSlotIndex& rhs) noexcept
{ return !(lhs == rhs); }
#endif // !EAX_FX_SLOT_INDEX_INCLUDED

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#include "config.h"
#include "fx_slots.h"
#include <array>
#include "api.h"
#include "exception.h"
namespace
{
class EaxFxSlotsException :
public EaxException
{
public:
explicit EaxFxSlotsException(
const char* message)
:
EaxException{"EAX_FX_SLOTS", message}
{
}
}; // EaxFxSlotsException
} // namespace
void EaxFxSlots::initialize(ALCcontext& al_context)
{
initialize_fx_slots(al_context);
}
void EaxFxSlots::uninitialize() noexcept
{
for (auto& fx_slot : fx_slots_)
{
fx_slot = nullptr;
}
}
const ALeffectslot& EaxFxSlots::get(EaxFxSlotIndex index) const
{
if(!index.has_value())
fail("Empty index.");
return *fx_slots_[index.value()];
}
ALeffectslot& EaxFxSlots::get(EaxFxSlotIndex index)
{
if(!index.has_value())
fail("Empty index.");
return *fx_slots_[index.value()];
}
[[noreturn]]
void EaxFxSlots::fail(
const char* message)
{
throw EaxFxSlotsException{message};
}
void EaxFxSlots::initialize_fx_slots(ALCcontext& al_context)
{
auto fx_slot_index = EaxFxSlotIndexValue{};
for (auto& fx_slot : fx_slots_)
{
fx_slot = eax_create_al_effect_slot(al_context);
fx_slot->eax_initialize(al_context, fx_slot_index);
fx_slot_index += 1;
}
}

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#ifndef EAX_FX_SLOTS_INCLUDED
#define EAX_FX_SLOTS_INCLUDED
#include <array>
#include "al/auxeffectslot.h"
#include "api.h"
#include "call.h"
#include "fx_slot_index.h"
class EaxFxSlots
{
public:
void initialize(ALCcontext& al_context);
void uninitialize() noexcept;
void commit()
{
for(auto& fx_slot : fx_slots_)
fx_slot->eax_commit();
}
const ALeffectslot& get(
EaxFxSlotIndex index) const;
ALeffectslot& get(
EaxFxSlotIndex index);
private:
using Items = std::array<EaxAlEffectSlotUPtr, EAX_MAX_FXSLOTS>;
Items fx_slots_{};
[[noreturn]]
static void fail(
const char* message);
void initialize_fx_slots(ALCcontext& al_context);
}; // EaxFxSlots
#endif // !EAX_FX_SLOTS_INCLUDED

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#include "config.h"
#include "globals.h"
bool eax_g_is_enabled = true;
const char eax1_ext_name[] = "EAX";
const char eax2_ext_name[] = "EAX2.0";
const char eax3_ext_name[] = "EAX3.0";
const char eax4_ext_name[] = "EAX4.0";
const char eax5_ext_name[] = "EAX5.0";
const char eax_x_ram_ext_name[] = "EAX-RAM";
const char eax_eax_set_func_name[] = "EAXSet";
const char eax_eax_get_func_name[] = "EAXGet";
const char eax_eax_set_buffer_mode_func_name[] = "EAXSetBufferMode";
const char eax_eax_get_buffer_mode_func_name[] = "EAXGetBufferMode";

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#ifndef EAX_GLOBALS_INCLUDED
#define EAX_GLOBALS_INCLUDED
extern bool eax_g_is_enabled;
extern const char eax1_ext_name[];
extern const char eax2_ext_name[];
extern const char eax3_ext_name[];
extern const char eax4_ext_name[];
extern const char eax5_ext_name[];
extern const char eax_x_ram_ext_name[];
extern const char eax_eax_set_func_name[];
extern const char eax_eax_get_func_name[];
extern const char eax_eax_set_buffer_mode_func_name[];
extern const char eax_eax_get_buffer_mode_func_name[];
#endif // !EAX_GLOBALS_INCLUDED

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#include "config.h"
#include "utils.h"
#include <cassert>
#include <exception>
#include "core/logging.h"
void eax_log_exception(const char *message) noexcept
{
const auto exception_ptr = std::current_exception();
assert(exception_ptr);
try {
std::rethrow_exception(exception_ptr);
}
catch(const std::exception& ex) {
const auto ex_message = ex.what();
ERR("%s %s\n", message ? message : "", ex_message);
}
catch(...) {
ERR("%s %s\n", message ? message : "", "Generic exception.");
}
}

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#ifndef EAX_UTILS_INCLUDED
#define EAX_UTILS_INCLUDED
#include <algorithm>
#include <cstdint>
#include <string>
#include <type_traits>
using EaxDirtyFlags = unsigned int;
struct EaxAlLowPassParam {
float gain;
float gain_hf;
};
void eax_log_exception(const char *message) noexcept;
template<typename TException, typename TValue>
void eax_validate_range(
const char* value_name,
const TValue& value,
const TValue& min_value,
const TValue& max_value)
{
if (value >= min_value && value <= max_value)
return;
const auto message =
std::string{value_name} +
" out of range (value: " +
std::to_string(value) + "; min: " +
std::to_string(min_value) + "; max: " +
std::to_string(max_value) + ").";
throw TException{message.c_str()};
}
namespace detail {
template<typename T>
struct EaxIsBitFieldStruct {
private:
using yes = std::true_type;
using no = std::false_type;
template<typename U>
static auto test(int) -> decltype(std::declval<typename U::EaxIsBitFieldStruct>(), yes{});
template<typename>
static no test(...);
public:
static constexpr auto value = std::is_same<decltype(test<T>(0)), yes>::value;
};
template<typename T, typename TValue>
inline bool eax_bit_fields_are_equal(const T& lhs, const T& rhs) noexcept
{
static_assert(sizeof(T) == sizeof(TValue), "Invalid type size.");
return reinterpret_cast<const TValue&>(lhs) == reinterpret_cast<const TValue&>(rhs);
}
} // namespace detail
template<
typename T,
std::enable_if_t<detail::EaxIsBitFieldStruct<T>::value, int> = 0
>
inline bool operator==(const T& lhs, const T& rhs) noexcept
{
using Value = std::conditional_t<
sizeof(T) == 1,
std::uint8_t,
std::conditional_t<
sizeof(T) == 2,
std::uint16_t,
std::conditional_t<
sizeof(T) == 4,
std::uint32_t,
void>>>;
static_assert(!std::is_same<Value, void>::value, "Unsupported type.");
return detail::eax_bit_fields_are_equal<T, Value>(lhs, rhs);
}
template<
typename T,
std::enable_if_t<detail::EaxIsBitFieldStruct<T>::value, int> = 0
>
inline bool operator!=(const T& lhs, const T& rhs) noexcept
{
return !(lhs == rhs);
}
#endif // !EAX_UTILS_INCLUDED

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#ifndef EAX_X_RAM_INCLUDED
#define EAX_X_RAM_INCLUDED
#include "AL/al.h"
constexpr auto eax_x_ram_min_size = ALsizei{};
constexpr auto eax_x_ram_max_size = ALsizei{64 * 1'024 * 1'024};
constexpr auto AL_EAX_RAM_SIZE = ALenum{0x202201};
constexpr auto AL_EAX_RAM_FREE = ALenum{0x202202};
constexpr auto AL_STORAGE_AUTOMATIC = ALenum{0x202203};
constexpr auto AL_STORAGE_HARDWARE = ALenum{0x202204};
constexpr auto AL_STORAGE_ACCESSIBLE = ALenum{0x202205};
constexpr auto AL_EAX_RAM_SIZE_NAME = "AL_EAX_RAM_SIZE";
constexpr auto AL_EAX_RAM_FREE_NAME = "AL_EAX_RAM_FREE";
constexpr auto AL_STORAGE_AUTOMATIC_NAME = "AL_STORAGE_AUTOMATIC";
constexpr auto AL_STORAGE_HARDWARE_NAME = "AL_STORAGE_HARDWARE";
constexpr auto AL_STORAGE_ACCESSIBLE_NAME = "AL_STORAGE_ACCESSIBLE";
ALboolean AL_APIENTRY EAXSetBufferMode(
ALsizei n,
const ALuint* buffers,
ALint value);
ALenum AL_APIENTRY EAXGetBufferMode(
ALuint buffer,
ALint* pReserved);
#endif // !EAX_X_RAM_INCLUDED