From a73a4a84f1921b99acdcfc80d49df2f125b93b21 Mon Sep 17 00:00:00 2001 From: Azaezel Date: Tue, 13 May 2014 17:24:28 -0500 Subject: [PATCH] followup to https://github.com/GarageGames/Torque3D/issues/393 --- Engine/source/T3D/rigidShape.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/T3D/rigidShape.cpp b/Engine/source/T3D/rigidShape.cpp index 189119070..7e46b6a68 100644 --- a/Engine/source/T3D/rigidShape.cpp +++ b/Engine/source/T3D/rigidShape.cpp @@ -1140,11 +1140,11 @@ void RigidShape::updatePos(F32 dt) void RigidShape::updateForces(F32 /*dt*/) { + if (mDisableMove) return; Point3F gravForce(0, 0, sRigidShapeGravity * mRigid.mass * mGravityMod); MatrixF currTransform; mRigid.getTransform(&currTransform); - mRigid.atRest = false; Point3F torque(0, 0, 0); Point3F force(0, 0, 0);