mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Adds Clamp to QuatF::dot()
Clamps output of QuatF::dot() to [-1, 1].
This commit is contained in:
parent
d2a78b0a82
commit
a70ffba701
|
|
@ -222,7 +222,7 @@ inline QuatF& QuatF::neg()
|
|||
|
||||
inline F32 QuatF::dot( const QuatF &q ) const
|
||||
{
|
||||
return (w*q.w + x*q.x + y*q.y + z*q.z);
|
||||
return mClampF(w*q.w + x*q.x + y*q.y + z*q.z, -1.0f, 1.0f);
|
||||
}
|
||||
|
||||
inline F32 QuatF::angleBetween( const QuatF & q )
|
||||
|
|
|
|||
Loading…
Reference in a new issue