From a691278113f3f1991e0d0521d8d79074f8460810 Mon Sep 17 00:00:00 2001 From: James Urquhart Date: Sun, 21 Jun 2015 21:14:34 +0100 Subject: [PATCH] Add missing code to indicate stereo targets are available when a display device is used --- Engine/source/T3D/gameFunctions.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Engine/source/T3D/gameFunctions.cpp b/Engine/source/T3D/gameFunctions.cpp index 873074a4b..7def7c252 100644 --- a/Engine/source/T3D/gameFunctions.cpp +++ b/Engine/source/T3D/gameFunctions.cpp @@ -397,6 +397,7 @@ bool GameProcessCameraQuery(CameraQuery *query) display->getStereoViewports(query->stereoViewports); display->getStereoTargets(query->stereoTargets); + query->hasStereoTargets = true; } else {