Updates SDL to 2.0.12

This commit is contained in:
Areloch 2020-08-12 11:56:18 -05:00
parent 3108a08650
commit a526029f2f
861 changed files with 25596 additions and 8904 deletions

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -948,7 +948,7 @@ SDL_AudioInit(const char *driver_name)
}
SDL_zero(current_audio);
SDL_zero(open_devices);
SDL_zeroa(open_devices);
/* Select the proper audio driver */
if (driver_name == NULL) {
@ -1076,7 +1076,7 @@ SDL_GetAudioDeviceName(int index, int iscapture)
return NULL;
}
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
if (iscapture && !current_audio.impl.HasCaptureSupport) {
SDL_SetError("No capture support");
return NULL;
}
@ -1230,7 +1230,7 @@ open_audio_device(const char *devname, int iscapture,
return 0;
}
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
if (iscapture && !current_audio.impl.HasCaptureSupport) {
SDL_SetError("No capture support");
return 0;
}
@ -1608,7 +1608,7 @@ SDL_AudioQuit(void)
SDL_DestroyMutex(current_audio.detectionLock);
SDL_zero(current_audio);
SDL_zero(open_devices);
SDL_zeroa(open_devices);
#ifdef HAVE_LIBSAMPLERATE_H
UnloadLibSampleRate();
@ -1664,17 +1664,28 @@ SDL_NextAudioFormat(void)
return format_list[format_idx][format_idx_sub++];
}
Uint8
SDL_SilenceValueForFormat(const SDL_AudioFormat format)
{
switch (format) {
/* !!! FIXME: 0x80 isn't perfect for U16, but we can't fit 0x8000 in a
!!! FIXME: byte for memset() use. This is actually 0.1953 percent
!!! FIXME: off from silence. Maybe just don't use U16. */
case AUDIO_U16LSB:
case AUDIO_U16MSB:
case AUDIO_U8:
return 0x80;
default: break;
}
return 0x00;
}
void
SDL_CalculateAudioSpec(SDL_AudioSpec * spec)
{
switch (spec->format) {
case AUDIO_U8:
spec->silence = 0x80;
break;
default:
spec->silence = 0x00;
break;
}
spec->silence = SDL_SilenceValueForFormat(spec->format);
spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8;
spec->size *= spec->channels;
spec->size *= spec->samples;

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@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -52,6 +52,7 @@ extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format);
extern SDL_AudioFormat SDL_NextAudioFormat(void);
/* Function to calculate the size and silence for a SDL_AudioSpec */
extern Uint8 SDL_SilenceValueForFormat(const SDL_AudioFormat format);
extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec);
/* Choose the audio filter functions below */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -677,7 +677,7 @@ SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
}
if (!filter) {
return SDL_SetError("No conversion from float to destination format available");
return SDL_SetError("No conversion from float to format 0x%.4x available", dst_fmt);
}
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
@ -915,7 +915,7 @@ SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
cvt->dst_format = dst_fmt;
cvt->needed = 0;
cvt->filter_index = 0;
SDL_zero(cvt->filters);
SDL_zeroa(cvt->filters);
cvt->len_mult = 1;
cvt->len_ratio = 1.0;
cvt->rate_incr = ((double) dst_rate) / ((double) src_rate);

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -482,7 +482,7 @@ SDL_Convert_U16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
if ((((size_t) src) & 15) == 0) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 divby32768 = _mm_set1_ps(DIVBY32768);
const __m128 minus1 = _mm_set1_ps(1.0f);
const __m128 minus1 = _mm_set1_ps(-1.0f);
while (i >= 8) { /* 8 * 16-bit */
const __m128i ints = _mm_load_si128((__m128i const *) src); /* get 8 sint16 into an XMM register. */
/* treat as int32, shift left to clear every other sint16, then back right with zero-extend. Now sint32. */
@ -614,7 +614,7 @@ static void SDLCALL
SDL_Convert_F32_to_U8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const float *src = (const float *) cvt->buf;
Uint8 *dst = (Uint8 *) cvt->buf;
Uint8 *dst = cvt->buf;
int i;
LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_U8 (using SSE2)");
@ -879,10 +879,10 @@ SDL_Convert_S8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
const int16x8_t int16hi = vmovl_s8(vget_high_s8(bytes)); /* convert top 8 bytes to 8 int16 */
const int16x8_t int16lo = vmovl_s8(vget_low_s8(bytes)); /* convert bottom 8 bytes to 8 int16 */
/* split int16 to two int32, then convert to float, then multiply to normalize, store. */
vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16hi))), divby128));
vst1q_f32(dst+4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16hi))), divby128));
vst1q_f32(dst+8, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16lo))), divby128));
vst1q_f32(dst+12, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16lo))), divby128));
vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16lo))), divby128));
vst1q_f32(dst+4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16lo))), divby128));
vst1q_f32(dst+8, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16hi))), divby128));
vst1q_f32(dst+12, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16hi))), divby128));
i -= 16; mmsrc -= 16; dst -= 16;
}
@ -931,10 +931,10 @@ SDL_Convert_U8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
const uint16x8_t uint16hi = vmovl_u8(vget_high_u8(bytes)); /* convert top 8 bytes to 8 uint16 */
const uint16x8_t uint16lo = vmovl_u8(vget_low_u8(bytes)); /* convert bottom 8 bytes to 8 uint16 */
/* split uint16 to two uint32, then convert to float, then multiply to normalize, subtract to adjust for sign, store. */
vst1q_f32(dst, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16hi))), divby128));
vst1q_f32(dst+4, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16hi))), divby128));
vst1q_f32(dst+8, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16lo))), divby128));
vst1q_f32(dst+12, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16lo))), divby128));
vst1q_f32(dst, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16lo))), divby128));
vst1q_f32(dst+4, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16lo))), divby128));
vst1q_f32(dst+8, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16hi))), divby128));
vst1q_f32(dst+12, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16hi))), divby128));
i -= 16; mmsrc -= 16; dst -= 16;
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -38,6 +38,7 @@
#include "SDL_hints.h"
#include "SDL_audio.h"
#include "SDL_wave.h"
#include "SDL_audio_c.h"
/* Reads the value stored at the location of the f1 pointer, multiplies it
* with the second argument and then stores the result to f1.
@ -112,7 +113,7 @@ WaveDebugLogFormat(WaveFile *file)
Uint32 wavebps = format->byterate;
char channelstr[64];
SDL_zero(channelstr);
SDL_zeroa(channelstr);
switch (format->encoding) {
case PCM_CODE:
@ -647,7 +648,7 @@ MS_ADPCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
MS_ADPCM_ChannelState cstate[2];
SDL_zero(state);
SDL_zero(cstate);
SDL_zeroa(cstate);
if (chunk->size != chunk->length) {
/* Could not read everything. Recalculate number of sample frames. */
@ -691,7 +692,7 @@ MS_ADPCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
return SDL_OutOfMemory();
}
state.cstate = &cstate;
state.cstate = cstate;
/* Decode block by block. A truncated block will stop the decoding. */
bytesleft = state.input.size - state.input.pos;
@ -717,7 +718,7 @@ MS_ADPCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
result = MS_ADPCM_DecodeBlockData(&state);
if (result == -1) {
/* Unexpected end. Stop decoding and return partial data if necessary. */
if (file->trunchint == TruncVeryStrict || file->trunchint == TruncVeryStrict) {
if (file->trunchint == TruncVeryStrict || file->trunchint == TruncStrict) {
SDL_free(state.output.data);
return SDL_SetError("Truncated data chunk");
} else if (file->trunchint != TruncDropFrame) {
@ -1114,7 +1115,7 @@ IMA_ADPCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
if (result == -1) {
/* Unexpected end. Stop decoding and return partial data if necessary. */
if (file->trunchint == TruncVeryStrict || file->trunchint == TruncVeryStrict) {
if (file->trunchint == TruncVeryStrict || file->trunchint == TruncStrict) {
SDL_free(state.output.data);
SDL_free(cstate);
return SDL_SetError("Truncated data chunk");
@ -2081,6 +2082,8 @@ WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 **audio_buf,
break;
}
spec->silence = SDL_SilenceValueForFormat(spec->format);
/* Report the end position back to the cleanup code. */
if (RIFFlengthknown) {
chunk->position = RIFFend;

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -340,7 +340,6 @@ swizzle_alsa_channels(_THIS, void *buffer, Uint32 bufferlen)
static void
no_swizzle(_THIS, void *buffer, Uint32 bufferlen)
{
return;
}
#endif /* SND_CHMAP_API_VERSION */
@ -349,7 +348,7 @@ static void
ALSA_PlayDevice(_THIS)
{
const Uint8 *sample_buf = (const Uint8 *) this->hidden->mixbuf;
const int frame_size = (((int) SDL_AUDIO_BITSIZE(this->spec.format)) / 8) *
const int frame_size = ((SDL_AUDIO_BITSIZE(this->spec.format)) / 8) *
this->spec.channels;
snd_pcm_uframes_t frames_left = ((snd_pcm_uframes_t) this->spec.samples);
@ -398,7 +397,7 @@ static int
ALSA_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
Uint8 *sample_buf = (Uint8 *) buffer;
const int frame_size = (((int) SDL_AUDIO_BITSIZE(this->spec.format)) / 8) *
const int frame_size = ((SDL_AUDIO_BITSIZE(this->spec.format)) / 8) *
this->spec.channels;
const int total_frames = buflen / frame_size;
snd_pcm_uframes_t frames_left = total_frames;

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -326,12 +326,18 @@ static BOOL update_audio_session(_THIS, SDL_bool open)
@autoreleasepool {
AVAudioSession *session = [AVAudioSession sharedInstance];
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
/* Set category to ambient by default so that other music continues playing. */
NSString *category = AVAudioSessionCategoryAmbient;
NSString *mode = AVAudioSessionModeDefault;
NSUInteger options = 0;
NSError *err = nil;
if (open_playback_devices && open_capture_devices) {
category = AVAudioSessionCategoryPlayAndRecord;
#if !TARGET_OS_TV
options = AVAudioSessionCategoryOptionDefaultToSpeaker;
#endif
} else if (open_capture_devices) {
category = AVAudioSessionCategoryRecord;
} else {
@ -348,10 +354,18 @@ static BOOL update_audio_session(_THIS, SDL_bool open)
}
}
if (![session setCategory:category error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
if ([session respondsToSelector:@selector(setCategory:mode:options:error:)]) {
if (![session setCategory:category mode:mode options:options error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
} else {
if (![session setCategory:category error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
}
if (open && (open_playback_devices + open_capture_devices) == 1) {
@ -376,7 +390,7 @@ static BOOL update_audio_session(_THIS, SDL_bool open)
/* An interruption end notification is not guaranteed to be sent if
we were previously interrupted... resuming if needed when the app
becomes active seems to be the way to go. */
// Note: object: below needs to be nil, as otherwise it filters by the object, and session doesn't send foreground / active notifications. johna
// Note: object: below needs to be nil, as otherwise it filters by the object, and session doesn't send foreground / active notifications. johna
[center addObserver:listener
selector:@selector(applicationBecameActive:)
name:UIApplicationDidBecomeActiveNotification
@ -417,6 +431,34 @@ outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffe
if (!SDL_AtomicGet(&this->enabled) || SDL_AtomicGet(&this->paused)) {
/* Supply silence if audio is not enabled or paused */
SDL_memset(inBuffer->mAudioData, this->spec.silence, inBuffer->mAudioDataBytesCapacity);
} else if (this->stream ) {
UInt32 remaining = inBuffer->mAudioDataBytesCapacity;
Uint8 *ptr = (Uint8 *) inBuffer->mAudioData;
while (remaining > 0) {
if ( SDL_AudioStreamAvailable(this->stream) == 0 ) {
/* Generate the data */
SDL_LockMutex(this->mixer_lock);
(*this->callbackspec.callback)(this->callbackspec.userdata,
this->hidden->buffer, this->hidden->bufferSize);
SDL_UnlockMutex(this->mixer_lock);
this->hidden->bufferOffset = 0;
SDL_AudioStreamPut(this->stream, this->hidden->buffer, this->hidden->bufferSize);
}
if ( SDL_AudioStreamAvailable(this->stream) > 0 ) {
int got;
UInt32 len = SDL_AudioStreamAvailable(this->stream);
if ( len > remaining )
len = remaining;
got = SDL_AudioStreamGet(this->stream, ptr, len);
SDL_assert((got < 0) || (got == len));
if (got != len) {
SDL_memset(ptr, this->spec.silence, len);
}
ptr = ptr + len;
remaining -= len;
}
}
} else {
UInt32 remaining = inBuffer->mAudioDataBytesCapacity;
Uint8 *ptr = (Uint8 *) inBuffer->mAudioData;
@ -538,6 +580,12 @@ COREAUDIO_CloseDevice(_THIS)
AudioObjectRemovePropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
#endif
if (iscapture) {
open_capture_devices--;
} else {
open_playback_devices--;
}
#if !MACOSX_COREAUDIO
update_audio_session(this, SDL_FALSE);
#endif
@ -563,12 +611,6 @@ COREAUDIO_CloseDevice(_THIS)
SDL_free(this->hidden->thread_error);
SDL_free(this->hidden->buffer);
SDL_free(this->hidden);
if (iscapture) {
open_capture_devices--;
} else {
open_playback_devices--;
}
}
#if MACOSX_COREAUDIO
@ -668,6 +710,41 @@ prepare_audioqueue(_THIS)
/* Calculate the final parameters for this audio specification */
SDL_CalculateAudioSpec(&this->spec);
/* Set the channel layout for the audio queue */
AudioChannelLayout layout;
SDL_zero(layout);
switch (this->spec.channels) {
case 1:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_Mono;
break;
case 2:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_Stereo;
break;
case 3:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_DVD_4;
break;
case 4:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_Quadraphonic;
break;
case 5:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_5_0_A;
break;
case 6:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_5_1_A;
break;
case 7:
/* FIXME: Need to move channel[4] (BC) to channel[6] */
layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_6_1_A;
break;
case 8:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_7_1_A;
break;
}
if (layout.mChannelLayoutTag != 0) {
result = AudioQueueSetProperty(this->hidden->audioQueue, kAudioQueueProperty_ChannelLayout, &layout, sizeof(layout));
CHECK_RESULT("AudioQueueSetProperty(kAudioQueueProperty_ChannelLayout)");
}
/* Allocate a sample buffer */
this->hidden->bufferSize = this->spec.size;
this->hidden->bufferOffset = iscapture ? 0 : this->hidden->bufferSize;
@ -778,6 +855,17 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
AVAudioSession* session = [AVAudioSession sharedInstance];
[session setPreferredSampleRate:this->spec.freq error:nil];
this->spec.freq = (int)session.sampleRate;
#if TARGET_OS_TV
if (iscapture) {
[session setPreferredInputNumberOfChannels:this->spec.channels error:nil];
this->spec.channels = session.preferredInputNumberOfChannels;
} else {
[session setPreferredOutputNumberOfChannels:this->spec.channels error:nil];
this->spec.channels = session.preferredOutputNumberOfChannels;
}
#else
/* Calling setPreferredOutputNumberOfChannels seems to break audio output on iOS */
#endif /* TARGET_OS_TV */
}
#endif
@ -791,13 +879,11 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
while ((!valid_datatype) && (test_format)) {
this->spec.format = test_format;
/* Just a list of valid SDL formats, so people don't pass junk here. */
/* CoreAudio handles most of SDL's formats natively, but not U16, apparently. */
switch (test_format) {
case AUDIO_U8:
case AUDIO_S8:
case AUDIO_U16LSB:
case AUDIO_S16LSB:
case AUDIO_U16MSB:
case AUDIO_S16MSB:
case AUDIO_S32LSB:
case AUDIO_S32MSB:
@ -813,6 +899,10 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
else if (SDL_AUDIO_ISSIGNED(this->spec.format))
strdesc->mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
break;
default:
test_format = SDL_NextAudioFormat();
break;
}
}
@ -820,7 +910,7 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
return SDL_SetError("Unsupported audio format");
}
strdesc->mBytesPerFrame = strdesc->mBitsPerChannel * strdesc->mChannelsPerFrame / 8;
strdesc->mBytesPerFrame = strdesc->mChannelsPerFrame * strdesc->mBitsPerChannel / 8;
strdesc->mBytesPerPacket = strdesc->mBytesPerFrame * strdesc->mFramesPerPacket;
#if MACOSX_COREAUDIO

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -26,8 +26,10 @@
https://googlesamples.github.io/android-audio-high-performance/guides/opensl_es.html
*/
#include "SDL_assert.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../../core/android/SDL_android.h"
#include "SDL_openslES.h"
/* for native audio */
@ -36,9 +38,8 @@
#include <android/log.h>
#define LOG_TAG "SDL_openslES"
#if 0
#define LOG_TAG "SDL_openslES"
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
//#define LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE,LOG_TAG,__VA_ARGS__)
@ -49,42 +50,50 @@
#define LOGV(...)
#endif
/*
#define SL_SPEAKER_FRONT_LEFT ((SLuint32) 0x00000001)
#define SL_SPEAKER_FRONT_RIGHT ((SLuint32) 0x00000002)
#define SL_SPEAKER_FRONT_CENTER ((SLuint32) 0x00000004)
#define SL_SPEAKER_LOW_FREQUENCY ((SLuint32) 0x00000008)
#define SL_SPEAKER_BACK_LEFT ((SLuint32) 0x00000010)
#define SL_SPEAKER_BACK_RIGHT ((SLuint32) 0x00000020)
#define SL_SPEAKER_FRONT_LEFT_OF_CENTER ((SLuint32) 0x00000040)
#define SL_SPEAKER_FRONT_RIGHT_OF_CENTER ((SLuint32) 0x00000080)
#define SL_SPEAKER_BACK_CENTER ((SLuint32) 0x00000100)
#define SL_SPEAKER_SIDE_LEFT ((SLuint32) 0x00000200)
#define SL_SPEAKER_SIDE_RIGHT ((SLuint32) 0x00000400)
#define SL_SPEAKER_TOP_CENTER ((SLuint32) 0x00000800)
#define SL_SPEAKER_TOP_FRONT_LEFT ((SLuint32) 0x00001000)
#define SL_SPEAKER_TOP_FRONT_CENTER ((SLuint32) 0x00002000)
#define SL_SPEAKER_TOP_FRONT_RIGHT ((SLuint32) 0x00004000)
#define SL_SPEAKER_TOP_BACK_LEFT ((SLuint32) 0x00008000)
#define SL_SPEAKER_TOP_BACK_CENTER ((SLuint32) 0x00010000)
#define SL_SPEAKER_TOP_BACK_RIGHT ((SLuint32) 0x00020000)
*/
#define SL_ANDROID_SPEAKER_STEREO (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT)
#define SL_ANDROID_SPEAKER_QUAD (SL_ANDROID_SPEAKER_STEREO | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT)
#define SL_ANDROID_SPEAKER_5DOT1 (SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY)
#define SL_ANDROID_SPEAKER_7DOT1 (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT)
/* engine interfaces */
static SLObjectItf engineObject = NULL;
static SLEngineItf engineEngine = NULL;
static SLObjectItf engineObject;
static SLEngineItf engineEngine;
/* output mix interfaces */
static SLObjectItf outputMixObject = NULL;
// static SLEnvironmentalReverbItf outputMixEnvironmentalReverb = NULL;
/* aux effect on the output mix, used by the buffer queue player */
/* static const SLEnvironmentalReverbSettings reverbSettings = SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR; */
static SLObjectItf outputMixObject;
/* buffer queue player interfaces */
static SLObjectItf bqPlayerObject = NULL;
static SLPlayItf bqPlayerPlay = NULL;
static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue = NULL;
static SLObjectItf bqPlayerObject;
static SLPlayItf bqPlayerPlay;
static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
#if 0
static SLEffectSendItf bqPlayerEffectSend = NULL;
static SLMuteSoloItf bqPlayerMuteSolo = NULL;
static SLVolumeItf bqPlayerVolume = NULL;
static SLVolumeItf bqPlayerVolume;
#endif
#if 0
/* recorder interfaces TODO */
static SLObjectItf recorderObject = NULL;
static SLRecordItf recorderRecord;
/* recorder interfaces */
static SLObjectItf recorderObject;
static SLRecordItf recorderRecord;
static SLAndroidSimpleBufferQueueItf recorderBufferQueue;
#endif
/* pointer and size of the next player buffer to enqueue, and number of remaining buffers */
#if 0
static short *nextBuffer;
static unsigned nextSize;
static int nextCount;
#endif
// static SDL_AudioDevice* audioDevice = NULL;
#if 0
static const char *sldevaudiorecorderstr = "SLES Audio Recorder";
@ -94,19 +103,34 @@ static const char *sldevaudioplayerstr = "SLES Audio Player";
#define SLES_DEV_AUDIO_PLAYER sldevaudioplayerstr
static void openslES_DetectDevices( int iscapture )
{
LOGI( "openSLES_DetectDevices()" );
LOGI( "openSLES_DetectDevices()" );
if ( iscapture )
addfn( SLES_DEV_AUDIO_RECORDER );
else
else
addfn( SLES_DEV_AUDIO_PLAYER );
return;
}
#endif
static void openslES_DestroyEngine();
static void openslES_DestroyEngine(void)
{
LOGI("openslES_DestroyEngine()");
/* destroy output mix object, and invalidate all associated interfaces */
if (outputMixObject != NULL) {
(*outputMixObject)->Destroy(outputMixObject);
outputMixObject = NULL;
}
/* destroy engine object, and invalidate all associated interfaces */
if (engineObject != NULL) {
(*engineObject)->Destroy(engineObject);
engineObject = NULL;
engineEngine = NULL;
}
}
static int
openslES_CreateEngine()
openslES_CreateEngine(void)
{
SLresult result;
@ -115,40 +139,33 @@ openslES_CreateEngine()
/* create engine */
result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL);
if (SL_RESULT_SUCCESS != result) {
LOGE("slCreateEngine failed");
LOGE("slCreateEngine failed: %d", result);
goto error;
}
LOGI("slCreateEngine OK");
/* realize the engine */
result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
if (SL_RESULT_SUCCESS != result) {
LOGE("RealizeEngine failed");
LOGE("RealizeEngine failed: %d", result);
goto error;
}
LOGI("RealizeEngine OK");
/* get the engine interface, which is needed in order to create other objects */
result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine);
if (SL_RESULT_SUCCESS != result) {
LOGE("EngineGetInterface failed");
LOGE("EngineGetInterface failed: %d", result);
goto error;
}
LOGI("EngineGetInterface OK");
/* create output mix, with environmental reverb specified as a non-required interface */
/* const SLInterfaceID ids[1] = { SL_IID_ENVIRONMENTALREVERB }; */
/* const SLboolean req[1] = { SL_BOOLEAN_FALSE }; */
/* create output mix */
const SLInterfaceID ids[1] = { SL_IID_VOLUME };
const SLboolean req[1] = { SL_BOOLEAN_FALSE };
result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 1, ids, req);
if (SL_RESULT_SUCCESS != result) {
LOGE("CreateOutputMix failed");
LOGE("CreateOutputMix failed: %d", result);
goto error;
}
LOGI("CreateOutputMix OK");
@ -156,7 +173,7 @@ openslES_CreateEngine()
/* realize the output mix */
result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
if (SL_RESULT_SUCCESS != result) {
LOGE("RealizeOutputMix failed");
LOGE("RealizeOutputMix failed: %d", result);
goto error;
}
return 1;
@ -166,31 +183,182 @@ error:
return 0;
}
static void openslES_DestroyPCMPlayer(_THIS);
static void openslES_DestroyPCMRecorder(_THIS);
static void openslES_DestroyEngine()
/* this callback handler is called every time a buffer finishes recording */
static void
bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
{
LOGI("openslES_DestroyEngine()");
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) context;
// openslES_DestroyPCMPlayer(this);
// openslES_DestroyPCMRecorder(this);
LOGV("SLES: Recording Callback");
SDL_SemPost(audiodata->playsem);
}
/* destroy output mix object, and invalidate all associated interfaces */
if (outputMixObject != NULL) {
(*outputMixObject)->Destroy(outputMixObject);
outputMixObject = NULL;
/* outputMixEnvironmentalReverb = NULL; */
static void
openslES_DestroyPCMRecorder(_THIS)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLresult result;
/* stop recording */
if (recorderRecord != NULL) {
result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
if (SL_RESULT_SUCCESS != result) {
LOGE("SetRecordState stopped: %d", result);
}
}
/* destroy engine object, and invalidate all associated interfaces */
if (engineObject != NULL) {
(*engineObject)->Destroy(engineObject);
engineObject = NULL;
engineEngine = NULL;
/* destroy audio recorder object, and invalidate all associated interfaces */
if (recorderObject != NULL) {
(*recorderObject)->Destroy(recorderObject);
recorderObject = NULL;
recorderRecord = NULL;
recorderBufferQueue = NULL;
}
return;
if (audiodata->playsem) {
SDL_DestroySemaphore(audiodata->playsem);
audiodata->playsem = NULL;
}
if (audiodata->mixbuff) {
SDL_free(audiodata->mixbuff);
}
}
static int
openslES_CreatePCMRecorder(_THIS)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLDataFormat_PCM format_pcm;
SLresult result;
int i;
if (!Android_JNI_RequestPermission("android.permission.RECORD_AUDIO")) {
LOGE("This app doesn't have RECORD_AUDIO permission");
return SDL_SetError("This app doesn't have RECORD_AUDIO permission");
}
/* Just go with signed 16-bit audio as it's the most compatible */
this->spec.format = AUDIO_S16SYS;
this->spec.channels = 1;
/*this->spec.freq = SL_SAMPLINGRATE_16 / 1000;*/
/* Update the fragment size as size in bytes */
SDL_CalculateAudioSpec(&this->spec);
LOGI("Try to open %u hz %u bit chan %u %s samples %u",
this->spec.freq, SDL_AUDIO_BITSIZE(this->spec.format),
this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples);
/* configure audio source */
SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
SLDataSource audioSrc = {&loc_dev, NULL};
/* configure audio sink */
SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, NUM_BUFFERS };
format_pcm.formatType = SL_DATAFORMAT_PCM;
format_pcm.numChannels = this->spec.channels;
format_pcm.samplesPerSec = this->spec.freq * 1000; /* / kilo Hz to milli Hz */
format_pcm.bitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
format_pcm.containerSize = SDL_AUDIO_BITSIZE(this->spec.format);
format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
format_pcm.channelMask = SL_SPEAKER_FRONT_CENTER;
SLDataSink audioSnk = { &loc_bufq, &format_pcm };
/* create audio recorder */
/* (requires the RECORD_AUDIO permission) */
const SLInterfaceID ids[1] = {
SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
};
const SLboolean req[1] = {
SL_BOOLEAN_TRUE,
};
result = (*engineEngine)->CreateAudioRecorder(engineEngine, &recorderObject, &audioSrc, &audioSnk, 1, ids, req);
if (SL_RESULT_SUCCESS != result) {
LOGE("CreateAudioRecorder failed: %d", result);
goto failed;
}
/* realize the recorder */
result = (*recorderObject)->Realize(recorderObject, SL_BOOLEAN_FALSE);
if (SL_RESULT_SUCCESS != result) {
LOGE("RealizeAudioPlayer failed: %d", result);
goto failed;
}
/* get the record interface */
result = (*recorderObject)->GetInterface(recorderObject, SL_IID_RECORD, &recorderRecord);
if (SL_RESULT_SUCCESS != result) {
LOGE("SL_IID_RECORD interface get failed: %d", result);
goto failed;
}
/* get the buffer queue interface */
result = (*recorderObject)->GetInterface(recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &recorderBufferQueue);
if (SL_RESULT_SUCCESS != result) {
LOGE("SL_IID_BUFFERQUEUE interface get failed: %d", result);
goto failed;
}
/* register callback on the buffer queue */
/* context is '(SDL_PrivateAudioData *)this->hidden' */
result = (*recorderBufferQueue)->RegisterCallback(recorderBufferQueue, bqRecorderCallback, this->hidden);
if (SL_RESULT_SUCCESS != result) {
LOGE("RegisterCallback failed: %d", result);
goto failed;
}
/* Create the audio buffer semaphore */
audiodata->playsem = SDL_CreateSemaphore(0);
if (!audiodata->playsem) {
LOGE("cannot create Semaphore!");
goto failed;
}
/* Create the sound buffers */
audiodata->mixbuff = (Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
if (audiodata->mixbuff == NULL) {
LOGE("mixbuffer allocate - out of memory");
goto failed;
}
for (i = 0; i < NUM_BUFFERS; i++) {
audiodata->pmixbuff[i] = audiodata->mixbuff + i * this->spec.size;
}
/* in case already recording, stop recording and clear buffer queue */
result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
if (SL_RESULT_SUCCESS != result) {
LOGE("Record set state failed: %d", result);
goto failed;
}
/* enqueue empty buffers to be filled by the recorder */
for (i = 0; i < NUM_BUFFERS; i++) {
result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, audiodata->pmixbuff[i], this->spec.size);
if (SL_RESULT_SUCCESS != result) {
LOGE("Record enqueue buffers failed: %d", result);
goto failed;
}
}
/* start recording */
result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_RECORDING);
if (SL_RESULT_SUCCESS != result) {
LOGE("Record set state failed: %d", result);
goto failed;
}
return 0;
failed:
openslES_DestroyPCMRecorder(this);
return SDL_SetError("Open device failed!");
}
/* this callback handler is called every time a buffer finishes playing */
@ -198,32 +366,49 @@ static void
bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
{
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) context;
LOGV("SLES: Playback Callmeback");
LOGV("SLES: Playback Callback");
SDL_SemPost(audiodata->playsem);
return;
}
static int
openslES_CreatePCMRecorder(_THIS)
{
/* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
LOGE("openslES_CreatePCMRecorder not implimented yet!");
return SDL_SetError("openslES_CreatePCMRecorder not implimented yet!");
}
static void
openslES_DestroyPCMRecorder(_THIS)
openslES_DestroyPCMPlayer(_THIS)
{
/* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLresult result;
return;
/* set the player's state to 'stopped' */
if (bqPlayerPlay != NULL) {
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_STOPPED);
if (SL_RESULT_SUCCESS != result) {
LOGE("SetPlayState stopped failed: %d", result);
}
}
/* destroy buffer queue audio player object, and invalidate all associated interfaces */
if (bqPlayerObject != NULL) {
(*bqPlayerObject)->Destroy(bqPlayerObject);
bqPlayerObject = NULL;
bqPlayerPlay = NULL;
bqPlayerBufferQueue = NULL;
}
if (audiodata->playsem) {
SDL_DestroySemaphore(audiodata->playsem);
audiodata->playsem = NULL;
}
if (audiodata->mixbuff) {
SDL_free(audiodata->mixbuff);
}
}
static int
openslES_CreatePCMPlayer(_THIS)
{
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLDataFormat_PCM format_pcm;
SLresult result;
int i;
@ -274,31 +459,6 @@ openslES_CreatePCMPlayer(_THIS)
format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
}
/*
#define SL_SPEAKER_FRONT_LEFT ((SLuint32) 0x00000001)
#define SL_SPEAKER_FRONT_RIGHT ((SLuint32) 0x00000002)
#define SL_SPEAKER_FRONT_CENTER ((SLuint32) 0x00000004)
#define SL_SPEAKER_LOW_FREQUENCY ((SLuint32) 0x00000008)
#define SL_SPEAKER_BACK_LEFT ((SLuint32) 0x00000010)
#define SL_SPEAKER_BACK_RIGHT ((SLuint32) 0x00000020)
#define SL_SPEAKER_FRONT_LEFT_OF_CENTER ((SLuint32) 0x00000040)
#define SL_SPEAKER_FRONT_RIGHT_OF_CENTER ((SLuint32) 0x00000080)
#define SL_SPEAKER_BACK_CENTER ((SLuint32) 0x00000100)
#define SL_SPEAKER_SIDE_LEFT ((SLuint32) 0x00000200)
#define SL_SPEAKER_SIDE_RIGHT ((SLuint32) 0x00000400)
#define SL_SPEAKER_TOP_CENTER ((SLuint32) 0x00000800)
#define SL_SPEAKER_TOP_FRONT_LEFT ((SLuint32) 0x00001000)
#define SL_SPEAKER_TOP_FRONT_CENTER ((SLuint32) 0x00002000)
#define SL_SPEAKER_TOP_FRONT_RIGHT ((SLuint32) 0x00004000)
#define SL_SPEAKER_TOP_BACK_LEFT ((SLuint32) 0x00008000)
#define SL_SPEAKER_TOP_BACK_CENTER ((SLuint32) 0x00010000)
#define SL_SPEAKER_TOP_BACK_RIGHT ((SLuint32) 0x00020000)
*/
#define SL_ANDROID_SPEAKER_STEREO (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT)
#define SL_ANDROID_SPEAKER_QUAD (SL_ANDROID_SPEAKER_STEREO | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT)
#define SL_ANDROID_SPEAKER_5DOT1 (SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY)
#define SL_ANDROID_SPEAKER_7DOT1 (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT)
switch (this->spec.channels)
{
case 1:
@ -351,28 +511,28 @@ openslES_CreatePCMPlayer(_THIS)
result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk, 2, ids, req);
if (SL_RESULT_SUCCESS != result) {
LOGE("CreateAudioPlayer failed");
LOGE("CreateAudioPlayer failed: %d", result);
goto failed;
}
/* realize the player */
result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE);
if (SL_RESULT_SUCCESS != result) {
LOGE("RealizeAudioPlayer failed");
LOGE("RealizeAudioPlayer failed: %d", result);
goto failed;
}
/* get the play interface */
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay);
if (SL_RESULT_SUCCESS != result) {
LOGE("SL_IID_PLAY interface get failed");
LOGE("SL_IID_PLAY interface get failed: %d", result);
goto failed;
}
/* get the buffer queue interface */
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bqPlayerBufferQueue);
if (SL_RESULT_SUCCESS != result) {
LOGE("SL_IID_BUFFERQUEUE interface get failed");
LOGE("SL_IID_BUFFERQUEUE interface get failed: %d", result);
goto failed;
}
@ -380,33 +540,15 @@ openslES_CreatePCMPlayer(_THIS)
/* context is '(SDL_PrivateAudioData *)this->hidden' */
result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, this->hidden);
if (SL_RESULT_SUCCESS != result) {
LOGE("RegisterCallback failed");
LOGE("RegisterCallback failed: %d", result);
goto failed;
}
#if 0
/* get the effect send interface */
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_EFFECTSEND, &bqPlayerEffectSend);
if (SL_RESULT_SUCCESS != result)
{
LOGE("SL_IID_EFFECTSEND interface get failed");
goto failed;
}
#endif
#if 0 /* mute/solo is not supported for sources that are known to be mono, as this is */
/* get the mute/solo interface */
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_MUTESOLO, &bqPlayerMuteSolo);
assert(SL_RESULT_SUCCESS == result);
(void) result;
#endif
#if 0
/* get the volume interface */
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_VOLUME, &bqPlayerVolume);
if (SL_RESULT_SUCCESS != result) {
LOGE("SL_IID_VOLUME interface get failed");
LOGE("SL_IID_VOLUME interface get failed: %d", result);
/* goto failed; */
}
#endif
@ -432,7 +574,7 @@ openslES_CreatePCMPlayer(_THIS)
/* set the player's state to playing */
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
if (SL_RESULT_SUCCESS != result) {
LOGE("Play set state failed");
LOGE("Play set state failed: %d", result);
goto failed;
}
@ -445,47 +587,6 @@ failed:
return SDL_SetError("Open device failed!");
}
static void
openslES_DestroyPCMPlayer(_THIS)
{
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
SLresult result;
/* set the player's state to 'stopped' */
if (bqPlayerPlay != NULL) {
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_STOPPED);
if (SL_RESULT_SUCCESS != result) {
SDL_SetError("Stopped set state failed");
}
}
/* destroy buffer queue audio player object, and invalidate all associated interfaces */
if (bqPlayerObject != NULL) {
(*bqPlayerObject)->Destroy(bqPlayerObject);
bqPlayerObject = NULL;
bqPlayerPlay = NULL;
bqPlayerBufferQueue = NULL;
#if 0
bqPlayerEffectSend = NULL;
bqPlayerMuteSolo = NULL;
bqPlayerVolume = NULL;
#endif
}
if (audiodata->playsem) {
SDL_DestroySemaphore(audiodata->playsem);
audiodata->playsem = NULL;
}
if (audiodata->mixbuff) {
SDL_free(audiodata->mixbuff);
}
return;
}
static int
openslES_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
@ -495,44 +596,46 @@ openslES_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
}
if (iscapture) {
LOGI("openslES_OpenDevice( ) %s for capture", devname);
LOGI("openslES_OpenDevice() %s for capture", devname);
return openslES_CreatePCMRecorder(this);
} else {
LOGI("openslES_OpenDevice( ) %s for playing", devname);
LOGI("openslES_OpenDevice() %s for playing", devname);
return openslES_CreatePCMPlayer(this);
}
}
static void
openslES_CloseDevice(_THIS)
openslES_WaitDevice(_THIS)
{
/* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
struct SDL_PrivateAudioData *audiodata = this->hidden;
if (this->iscapture) {
LOGI("openslES_CloseDevice( ) for capture");
openslES_DestroyPCMRecorder(this);
} else {
LOGI("openslES_CloseDevice( ) for playing");
openslES_DestroyPCMPlayer(this);
}
LOGV("openslES_WaitDevice()");
SDL_free(this->hidden);
return;
/* Wait for an audio chunk to finish */
SDL_SemWait(audiodata->playsem);
}
static void
openslES_WaitDevice(_THIS)
openslES_PlayDevice(_THIS)
{
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLresult result;
LOGV("openslES_WaitDevice( )");
LOGV("======openslES_PlayDevice()======");
/* Wait for an audio chunk to finish */
/* WaitForSingleObject(this->hidden->audio_sem, INFINITE); */
SDL_SemWait(audiodata->playsem);
/* Queue it up */
result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
return;
audiodata->next_buffer++;
if (audiodata->next_buffer >= NUM_BUFFERS) {
audiodata->next_buffer = 0;
}
/* If Enqueue fails, callback won't be called.
* Post the semphore, not to run out of buffer */
if (SL_RESULT_SUCCESS != result) {
SDL_SemPost(audiodata->playsem);
}
}
/*/ n playn sem */
@ -550,35 +653,54 @@ openslES_WaitDevice(_THIS)
static Uint8 *
openslES_GetDeviceBuf(_THIS)
{
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
struct SDL_PrivateAudioData *audiodata = this->hidden;
LOGV("openslES_GetDeviceBuf( )");
LOGV("openslES_GetDeviceBuf()");
return audiodata->pmixbuff[audiodata->next_buffer];
}
static void
openslES_PlayDevice(_THIS)
static int
openslES_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLresult result;
LOGV("======openslES_PlayDevice( )======");
/* Wait for new recorded data */
SDL_SemWait(audiodata->playsem);
/* Queue it up */
result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
/* Copy it to the output buffer */
SDL_assert(buflen == this->spec.size);
SDL_memcpy(buffer, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
/* Re-enqueue the buffer */
result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
if (SL_RESULT_SUCCESS != result) {
LOGE("Record enqueue buffers failed: %d", result);
return -1;
}
audiodata->next_buffer++;
if (audiodata->next_buffer >= NUM_BUFFERS) {
audiodata->next_buffer = 0;
}
/* If Enqueue fails, callback won't be called.
* Post the semphore, not to run out of buffer */
if (SL_RESULT_SUCCESS != result) {
SDL_SemPost(audiodata->playsem);
return this->spec.size;
}
static void
openslES_CloseDevice(_THIS)
{
/* struct SDL_PrivateAudioData *audiodata = this->hidden; */
if (this->iscapture) {
LOGI("openslES_CloseDevice() for capture");
openslES_DestroyPCMRecorder(this);
} else {
LOGI("openslES_CloseDevice() for playing");
openslES_DestroyPCMPlayer(this);
}
return;
SDL_free(this->hidden);
}
static int
@ -595,18 +717,19 @@ openslES_Init(SDL_AudioDriverImpl * impl)
/* Set the function pointers */
/* impl->DetectDevices = openslES_DetectDevices; */
impl->OpenDevice = openslES_OpenDevice;
impl->CloseDevice = openslES_CloseDevice;
impl->WaitDevice = openslES_WaitDevice;
impl->PlayDevice = openslES_PlayDevice;
impl->GetDeviceBuf = openslES_GetDeviceBuf;
impl->CaptureFromDevice = openslES_CaptureFromDevice;
impl->CloseDevice = openslES_CloseDevice;
impl->Deinitialize = openslES_DestroyEngine;
impl->WaitDevice = openslES_WaitDevice;
/* and the capabilities */
impl->HasCaptureSupport = 0; /* TODO */
impl->OnlyHasDefaultOutputDevice = 1;
/* impl->OnlyHasDefaultInputDevice = 1; */
impl->HasCaptureSupport = 1;
impl->OnlyHasDefaultOutputDevice = 1;
impl->OnlyHasDefaultCaptureDevice = 1;
LOGI("openslES_Init() - succes");
LOGI("openslES_Init() - success");
/* this audio target is available. */
return 1;
@ -616,24 +739,24 @@ AudioBootStrap openslES_bootstrap = {
"openslES", "opensl ES audio driver", openslES_Init, 0
};
void openslES_ResumeDevices()
void openslES_ResumeDevices(void)
{
if (bqPlayerPlay != NULL) {
/* set the player's state to 'playing' */
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
if (SL_RESULT_SUCCESS != result) {
SDL_SetError("openslES_ResumeDevices failed");
LOGE("openslES_ResumeDevices failed: %d", result);
}
}
}
void openslES_PauseDevices()
void openslES_PauseDevices(void)
{
if (bqPlayerPlay != NULL) {
/* set the player's state to 'paused' */
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PAUSED);
if (SL_RESULT_SUCCESS != result) {
SDL_SetError("openslES_PauseDevices failed");
LOGE("openslES_PauseDevices failed: %d", result);
}
}
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -32,14 +32,10 @@
struct SDL_PrivateAudioData
{
/* The file descriptor for the audio device */
Uint8 *mixbuff;
int next_buffer;
Uint8 *pmixbuff[NUM_BUFFERS];
SDL_sem *playsem;
#if 0
SDL_sem *recsem;
#endif
};
void openslES_ResumeDevices(void);

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -429,7 +429,7 @@ PULSEAUDIO_FlushCapture(_THIS)
h->capturelen = 0;
}
while (SDL_TRUE) {
while (SDL_AtomicGet(&this->enabled)) {
if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -619,8 +619,8 @@ QSA_Deinitialize(void)
{
/* Clear devices array on shutdown */
/* !!! FIXME: we zero these on init...any reason to do it here? */
SDL_zero(qsa_playback_device);
SDL_zero(qsa_capture_device);
SDL_zeroa(qsa_playback_device);
SDL_zeroa(qsa_capture_device);
qsa_playback_devices = 0;
qsa_capture_devices = 0;
}
@ -629,8 +629,8 @@ static int
QSA_Init(SDL_AudioDriverImpl * impl)
{
/* Clear devices array */
SDL_zero(qsa_playback_device);
SDL_zero(qsa_capture_device);
SDL_zeroa(qsa_playback_device);
SDL_zeroa(qsa_capture_device);
qsa_playback_devices = 0;
qsa_capture_devices = 0;

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -63,8 +63,10 @@ public:
void OnDeviceAdded(DeviceWatcher^ sender, DeviceInformation^ args);
void OnDeviceRemoved(DeviceWatcher^ sender, DeviceInformationUpdate^ args);
void OnDeviceUpdated(DeviceWatcher^ sender, DeviceInformationUpdate^ args);
void OnEnumerationCompleted(DeviceWatcher^ sender, Platform::Object^ args);
void OnDefaultRenderDeviceChanged(Platform::Object^ sender, DefaultAudioRenderDeviceChangedEventArgs^ args);
void OnDefaultCaptureDeviceChanged(Platform::Object^ sender, DefaultAudioCaptureDeviceChangedEventArgs^ args);
SDL_semaphore* completed;
private:
const SDL_bool iscapture;
@ -72,20 +74,23 @@ private:
Windows::Foundation::EventRegistrationToken added_handler;
Windows::Foundation::EventRegistrationToken removed_handler;
Windows::Foundation::EventRegistrationToken updated_handler;
Windows::Foundation::EventRegistrationToken completed_handler;
Windows::Foundation::EventRegistrationToken default_changed_handler;
};
SDL_WasapiDeviceEventHandler::SDL_WasapiDeviceEventHandler(const SDL_bool _iscapture)
: iscapture(_iscapture)
, completed(SDL_CreateSemaphore(0))
, watcher(DeviceInformation::CreateWatcher(_iscapture ? DeviceClass::AudioCapture : DeviceClass::AudioRender))
{
if (!watcher)
if (!watcher || !completed)
return; // uhoh.
// !!! FIXME: this doesn't need a lambda here, I think, if I make SDL_WasapiDeviceEventHandler a proper C++/CX class. --ryan.
added_handler = watcher->Added += ref new TypedEventHandler<DeviceWatcher^, DeviceInformation^>([this](DeviceWatcher^ sender, DeviceInformation^ args) { OnDeviceAdded(sender, args); } );
removed_handler = watcher->Removed += ref new TypedEventHandler<DeviceWatcher^, DeviceInformationUpdate^>([this](DeviceWatcher^ sender, DeviceInformationUpdate^ args) { OnDeviceRemoved(sender, args); } );
updated_handler = watcher->Updated += ref new TypedEventHandler<DeviceWatcher^, DeviceInformationUpdate^>([this](DeviceWatcher^ sender, DeviceInformationUpdate^ args) { OnDeviceUpdated(sender, args); } );
completed_handler = watcher->EnumerationCompleted += ref new TypedEventHandler<DeviceWatcher^, Platform::Object^>([this](DeviceWatcher^ sender, Platform::Object^ args) { OnEnumerationCompleted(sender, args); } );
if (iscapture) {
default_changed_handler = MediaDevice::DefaultAudioCaptureDeviceChanged += ref new TypedEventHandler<Platform::Object^, DefaultAudioCaptureDeviceChangedEventArgs^>([this](Platform::Object^ sender, DefaultAudioCaptureDeviceChangedEventArgs^ args) { OnDefaultCaptureDeviceChanged(sender, args); } );
} else {
@ -100,9 +105,14 @@ SDL_WasapiDeviceEventHandler::~SDL_WasapiDeviceEventHandler()
watcher->Added -= added_handler;
watcher->Removed -= removed_handler;
watcher->Updated -= updated_handler;
watcher->EnumerationCompleted -= completed_handler;
watcher->Stop();
watcher = nullptr;
}
if (completed) {
SDL_DestroySemaphore(completed);
completed = nullptr;
}
if (iscapture) {
MediaDevice::DefaultAudioCaptureDeviceChanged -= default_changed_handler;
@ -135,6 +145,13 @@ SDL_WasapiDeviceEventHandler::OnDeviceUpdated(DeviceWatcher^ sender, DeviceInfor
SDL_assert(sender == this->watcher);
}
void
SDL_WasapiDeviceEventHandler::OnEnumerationCompleted(DeviceWatcher^ sender, Platform::Object^ args)
{
SDL_assert(sender == this->watcher);
SDL_SemPost(this->completed);
}
void
SDL_WasapiDeviceEventHandler::OnDefaultRenderDeviceChanged(Platform::Object^ sender, DefaultAudioRenderDeviceChangedEventArgs^ args)
{
@ -173,6 +190,8 @@ void WASAPI_EnumerateEndpoints(void)
// listening for updates.
playback_device_event_handler = new SDL_WasapiDeviceEventHandler(SDL_FALSE);
capture_device_event_handler = new SDL_WasapiDeviceEventHandler(SDL_TRUE);
SDL_SemWait(playback_device_event_handler->completed);
SDL_SemWait(capture_device_event_handler->completed);
}
struct SDL_WasapiActivationHandler : public RuntimeClass< RuntimeClassFlags< ClassicCom >, FtmBase, IActivateAudioInterfaceCompletionHandler >

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -387,7 +387,7 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
return SDL_OutOfMemory();
}
SDL_zero(this->hidden->wavebuf);
SDL_zeroa(this->hidden->wavebuf);
for (i = 0; i < NUM_BUFFERS; ++i) {
this->hidden->wavebuf[i].dwBufferLength = this->spec.size;
this->hidden->wavebuf[i].dwFlags = WHDR_DONE;

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages