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Update player.cpp
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1 changed files with 2 additions and 2 deletions
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@ -120,9 +120,9 @@ static U32 sCollisionMoveMask = TerrainObjectType |
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PlayerObjectType |
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StaticShapeObjectType |
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VehicleObjectType |
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PhysicalZoneObjectType |
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PhysicalZoneObjectType |
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// PATHSHAPE
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PathShapeObjectType;
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PathShapeObjectType;
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// PATHSHAPE END
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static U32 sServerCollisionContactMask = sCollisionMoveMask |
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