Deleting a probe in the editor now automatically does a cleanup of it's baked cubemap files

Also added it to do the prefilter/irrad processing on any StaticCubemap selected.
This commit is contained in:
Areloch 2018-12-10 00:46:28 -06:00
parent b2963442e6
commit a4770c19b5
4 changed files with 28 additions and 8 deletions

View file

@ -200,7 +200,7 @@ public:
bool onAdd();
void onRemove();
virtual void deleteObject();
virtual void handleDeleteAction();
// Override this so that we can dirty the network flag when it is called
void setTransform(const MatrixF &mat);