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https://github.com/TorqueGameEngines/Torque3D.git
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Implement more extensions to get graphics card memory for OpenGL on windows and Linux.
(cherry picked from commit da942cdb79a87b76e629b36415c83067e3620a70)
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2 changed files with 49 additions and 5 deletions
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@ -25,8 +25,10 @@
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#include "core/strings/stringFunctions.h"
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#include "console/console.h"
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#ifdef TORQUE_OS_WIN
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#include "tWGL.h"
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#if defined(TORQUE_OS_WIN)
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#include "tWGL.h"
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#elif defined(TORQUE_OS_LINUX)
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#include "tXGL.h"
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#endif
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namespace GL
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@ -41,7 +43,17 @@ namespace GL
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void gglPerformExtensionBinds(void *context)
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{
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#if defined(TORQUE_OS_WIN)
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if (!gladLoadWGL((HDC)context))
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{
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AssertFatal(false, "Unable to load WGL in GLAD. Make sure your OpenGL drivers are up to date!");
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}
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#elif defined(TORQUE_OS_LINUX)
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if (!gladLoadGLX())
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{
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AssertFatal(false, "Unable to load GLX in GLAD. Make sure your OpenGL drivers are up to date!");
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}
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#endif
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}
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}
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