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Merge pull request #601 from BeamNG/rename_GFXTextureProfile_None
Rename enum GFXTextureProfile::None for avoid conficts on Linux.
This commit is contained in:
commit
a42c92391a
13 changed files with 24 additions and 24 deletions
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@ -42,7 +42,7 @@ GFX_ImplementTextureProfile(GFXFontTextureProfile,
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GFXTextureProfile::Static |
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GFXTextureProfile::KeepBitmap |
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GFXTextureProfile::NoMipmap,
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GFXTextureProfile::None);
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GFXTextureProfile::NONE);
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template<> void *Resource<GFont>::create(const Torque::Path &path)
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{
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@ -1031,7 +1031,7 @@ void GFXTextureManager::_validateTexParams( const U32 width, const U32 height,
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// If the format is non-compressed, and the profile requests a compressed format
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// than change the format.
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GFXFormat testingFormat = inOutFormat;
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if( profile->getCompression() != GFXTextureProfile::None )
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if( profile->getCompression() != GFXTextureProfile::NONE )
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{
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const int offset = profile->getCompression() - GFXTextureProfile::DXT1;
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testingFormat = GFXFormat( GFXFormatDXT1 + offset );
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@ -34,15 +34,15 @@
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GFX_ImplementTextureProfile(GFXDefaultRenderTargetProfile,
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GFXTextureProfile::DiffuseMap,
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GFXTextureProfile::PreserveSize | GFXTextureProfile::NoMipmap | GFXTextureProfile::RenderTarget,
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GFXTextureProfile::None);
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GFXTextureProfile::NONE);
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GFX_ImplementTextureProfile(GFXDefaultStaticDiffuseProfile,
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GFXTextureProfile::DiffuseMap,
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GFXTextureProfile::Static,
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GFXTextureProfile::None);
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GFXTextureProfile::NONE);
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GFX_ImplementTextureProfile(GFXDefaultStaticNormalMapProfile,
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GFXTextureProfile::NormalMap,
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GFXTextureProfile::Static,
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GFXTextureProfile::None);
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GFXTextureProfile::NONE);
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GFX_ImplementTextureProfile(GFXDefaultStaticDXT5nmProfile,
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GFXTextureProfile::NormalMap,
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GFXTextureProfile::Static,
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@ -50,15 +50,15 @@ GFX_ImplementTextureProfile(GFXDefaultStaticDXT5nmProfile,
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GFX_ImplementTextureProfile(GFXDefaultPersistentProfile,
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GFXTextureProfile::DiffuseMap,
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GFXTextureProfile::PreserveSize | GFXTextureProfile::Static | GFXTextureProfile::KeepBitmap,
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GFXTextureProfile::None);
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GFXTextureProfile::NONE);
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GFX_ImplementTextureProfile(GFXSystemMemProfile,
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GFXTextureProfile::DiffuseMap,
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GFXTextureProfile::PreserveSize | GFXTextureProfile::NoMipmap | GFXTextureProfile::SystemMemory,
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GFXTextureProfile::None);
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GFXTextureProfile::NONE);
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GFX_ImplementTextureProfile(GFXDefaultZTargetProfile,
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GFXTextureProfile::DiffuseMap,
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GFXTextureProfile::PreserveSize | GFXTextureProfile::NoMipmap | GFXTextureProfile::ZTarget | GFXTextureProfile::NoDiscard,
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GFXTextureProfile::None);
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GFXTextureProfile::NONE);
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//-----------------------------------------------------------------------------
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@ -106,7 +106,7 @@ public:
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enum Compression
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{
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None,
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NONE,
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DXT1,
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DXT2,
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DXT3,
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@ -114,7 +114,7 @@ public:
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DXT5,
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};
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GFXTextureProfile(const String &name, Types type, U32 flags, Compression compression = None);
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GFXTextureProfile(const String &name, Types type, U32 flags, Compression compression = NONE);
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// Accessors
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String getName() const { return mName; };
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@ -60,7 +60,7 @@
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GFX_ImplementTextureProfile( GFXTheoraTextureProfile,
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GFXTextureProfile::DiffuseMap,
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GFXTextureProfile::NoMipmap | GFXTextureProfile::Dynamic,
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GFXTextureProfile::None );
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GFXTextureProfile::NONE );
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//-----------------------------------------------------------------------------
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