Fix for fuzzy borders

This commit is contained in:
LukasPJ 2015-01-12 17:00:29 +01:00
parent ad7b75de09
commit a3f08df9e3
2 changed files with 2 additions and 2 deletions

View file

@ -170,7 +170,7 @@ bool TerrainBlock::_initBaseShader()
desc.zDefined = true;
desc.zWriteEnable = false;
desc.zEnable = false;
desc.setBlend( true, GFXBlendSrcAlpha, GFXBlendOne );
desc.setBlend( true, GFXBlendSrcAlpha, GFXBlendInvSrcAlpha );
desc.cullDefined = true;
desc.cullMode = GFXCullNone;
desc.colorWriteAlpha = false;