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remove stray methods.
revisit loadedstate shortcutting of already loaded textures
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4 changed files with 19 additions and 65 deletions
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@ -227,7 +227,7 @@ StringTableEntry LevelAsset::getPreviewImageAsset() const
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StringTableEntry LevelAsset::getPreviewImagePath(void) const
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{
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if (mPreviewImageAsset.notNull() && mPreviewImageAsset->isAssetValid())
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if (mPreviewImageAsset.notNull())
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{
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return mPreviewImageAsset->getImageFile();
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}
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