remove stray methods.

revisit loadedstate shortcutting of already loaded textures
This commit is contained in:
AzaezelX 2025-06-01 12:41:31 -05:00
parent f709130e72
commit a3d2d13d39
4 changed files with 19 additions and 65 deletions

View file

@ -136,7 +136,6 @@ private:
StringTableEntry mImageFile;
bool mUseMips;
bool mIsHDRImage;
GFXTexHandle mTextureHandle;
ImageTypes mImageType;
ImageTextureMap mResourceMap;
bool mIsNamedTarget;
@ -144,8 +143,6 @@ private:
S32 mImageHeight;
S32 mImageDepth;
S32 mImageChannels;
void generateTexture(void);
public:
ImageAsset();
virtual ~ImageAsset();
@ -179,7 +176,6 @@ public:
void setTextureHDR(const bool pIsHDR);
inline bool getTextureHDR(void) const { return mIsHDRImage; };
inline GFXTexHandle& getTexture(void) { load(); generateTexture(); return mTextureHandle; }
GFXTexHandle getTexture(GFXTextureProfile* requestedProfile);
static StringTableEntry getImageTypeNameFromType(ImageTypes type);
@ -188,14 +184,9 @@ public:
void setImageType(ImageTypes type) { mImageType = type; }
ImageTypes getImageType() { return mImageType; }
inline U32 getTextureWidth(void) const { return isAssetValid() ? mTextureHandle->getWidth() : 0; }
inline U32 getTextureHeight(void) const { return isAssetValid() ? mTextureHandle->getHeight() : 0; }
inline U32 getTextureDepth(void) const { return isAssetValid() ? mTextureHandle->getDepth() : 0; }
inline U32 getTextureBitmapWidth(void) const { return mImageWidth; }
inline U32 getTextureBitmapHeight(void) const { return mImageHeight; }
inline U32 getTextureBitmapDepth(void) const { return mImageDepth; }
bool isAssetValid(void) const override { return !mTextureHandle.isNull(); }
bool isNamedTarget(void) const { return mIsNamedTarget; }
NamedTexTargetRef getNamedTarget(void) const { return NamedTexTarget::find(mImageFile + 1); }