diff --git a/Engine/source/console/engineAPI.h b/Engine/source/console/engineAPI.h index ada1c305c..e4abeeb1f 100644 --- a/Engine/source/console/engineAPI.h +++ b/Engine/source/console/engineAPI.h @@ -674,7 +674,7 @@ public: /// } /// @endcode #define DefineEngineFunction( name, returnType, args, defaultArgs, usage ) \ - static inline returnType _fn ## name ## impl args; \ + static returnType _fn ## name ## impl args; \ TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## name \ ( _EngineFunctionTrampoline< returnType args >::Args a ) \ { \ @@ -709,7 +709,7 @@ public: _EngineConsoleThunk< 1, returnType args >::NUM_ARGS, \ false, &_ ## name ## header \ ); \ - static inline returnType _fn ## name ## impl args + static returnType _fn ## name ## impl args // The next thing is a bit tricky. DefineEngineMethod allows to make the 'object' (=this) argument to the function @@ -811,7 +811,7 @@ public: /// } /// @endcode #define DefineEngineStaticMethod( className, name, returnType, args, defaultArgs, usage ) \ - static inline returnType _fn ## className ## name ## impl args; \ + static returnType _fn ## className ## name ## impl args; \ TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## className ## _ ## name \ ( _EngineFunctionTrampoline< returnType args >::Args a ) \ { \ @@ -846,10 +846,10 @@ public: _EngineConsoleThunk< 1, returnType args >::NUM_ARGS, \ false, &_ ## className ## name ## header \ ); \ - static inline returnType _fn ## className ## name ## impl args + static returnType _fn ## className ## name ## impl args # define DefineEngineStringlyVariadicFunction(name,returnType,minArgs,maxArgs,usage) \ - static inline returnType _fn ## name ## impl (SimObject *, S32 argc, ConsoleValue *argv); \ + static returnType _fn ## name ## impl (SimObject *, S32 argc, ConsoleValue *argv); \ TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## name \ (Vector* vec) \ { \ @@ -921,7 +921,7 @@ public: // can be removed and all their uses be replaced with their corresponding versions that now still include support // for the console (e.g. DefineNewEngineFunction should become DefineEngineFunction). #define DefineNewEngineFunction( name, returnType, args, defaultArgs, usage ) \ - static inline returnType _fn ## name ## impl args; \ + static returnType _fn ## name ## impl args; \ TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## name \ ( _EngineFunctionTrampoline< returnType args >::Args a ) \ { \ @@ -942,7 +942,7 @@ public: ( void* ) &fn ## name, \ 0 \ ); \ - static inline returnType _fn ## name ## impl args + static returnType _fn ## name ## impl args #define DefineNewEngineMethod( className, name, returnType, args, defaultArgs, usage ) \ struct _ ## className ## name ## frame \ @@ -968,7 +968,7 @@ public: returnType _ ## className ## name ## frame::_exec args const #define DefineNewEngineStaticMethod( className, name, returnType, args, defaultArgs, usage ) \ - static inline returnType _fn ## className ## name ## impl args; \ + static returnType _fn ## className ## name ## impl args; \ TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## className ## _ ## name \ ( _EngineFunctionTrampoline< returnType args >::Args a ) \ { \ @@ -989,7 +989,7 @@ public: ( void* ) &fn ## className ## _ ## name, \ 0 \ ); \ - static inline returnType _fn ## className ## name ## impl args + static returnType _fn ## className ## name ## impl args /// @}