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Merge pull request #1202 from Azaezel/matrixTestCompilation
proper fix for https://github.com/GarageGames/Torque3D/issues/1197
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@ -31,8 +31,8 @@ extern void mInstallLibrary_ASM();
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// If we're x86 and not Mac, then include these. There's probably a better way to do this.
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#if defined(WIN32) && defined(TORQUE_CPU_X86)
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extern "C" void Athlon_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
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extern "C" void SSE_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
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void Athlon_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
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void SSE_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
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#endif
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#if defined( __VEC__ )
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