remove old legacy extensions that aren't being used.

This commit is contained in:
Jeff Hutchinson 2016-05-06 21:24:52 -04:00
parent 6caafc9844
commit a216b4515b
4 changed files with 5 additions and 42 deletions

View file

@ -65,45 +65,9 @@ void GFXGLCardProfiler::setupCardCapabilities()
setCapability("maxTextureHeight", maxTexSize);
setCapability("maxTextureSize", maxTexSize);
// If extensions haven't been inited, we're in trouble here.
bool suppVBO = (gglHasExtension(ARB_vertex_buffer_object) || glVersion >= 1.499f);
setCapability("GL::suppVertexBufferObject", suppVBO);
// check if render to texture supported is available
bool suppRTT = gglHasExtension(EXT_framebuffer_object);
setCapability("GL::suppRenderTexture", suppRTT);
bool suppBlit = gglHasExtension(EXT_framebuffer_blit);
setCapability("GL::suppRTBlit", suppBlit);
bool suppFloatTex = gglHasExtension(ARB_texture_float);
setCapability("GL::suppFloatTexture", suppFloatTex);
// Check for anisotropic filtering support.
bool suppAnisotropic = gglHasExtension( EXT_texture_filter_anisotropic );
setCapability( "GL::suppAnisotropic", suppAnisotropic );
// check to see if we have the fragment shader extension or the gl version is high enough for glsl to be core
// also check to see if the language version is high enough
F32 glslVersion = dAtof(reinterpret_cast<const char*>(glGetString( GL_SHADING_LANGUAGE_VERSION)));
bool suppSPU = (gglHasExtension(ARB_fragment_shader) || glVersion >= 1.999f) && glslVersion >= 1.0999;
setCapability("GL::suppFragmentShader", suppSPU);
bool suppAppleFence = gglHasExtension(APPLE_fence);
setCapability("GL::APPLE::suppFence", suppAppleFence);
// When enabled, call glGenerateMipmapEXT() to generate mipmaps instead of relying on GL_GENERATE_MIPMAP
setCapability("GL::Workaround::needsExplicitGenerateMipmap", false);
// When enabled, binds and unbinds a texture target before doing the depth buffer copy. Failure to do
// so will cause a hard freeze on Mac OS 10.4 with a Radeon X1600
setCapability("GL::Workaround::X1600DepthBufferCopy", false);
// When enabled, does not copy the last column and row of the depth buffer in a depth buffer copy. Failure
// to do so will cause a kernel panic on Mac OS 10.5(.1) with a Radeon HD 2600 (fixed in 10.5.2)
setCapability("GL::Workaround::HD2600DepthBufferCopy", false);
// Certain Intel drivers have a divide by 0 crash if mipmaps are specified with
// glTexSubImage2D.
setCapability("GL::Workaround::noManualMips", false);
setCapability( "GL_EXT_TEXTURE_FILTER_ANISOTROPIC", suppAnisotropic );
}
bool GFXGLCardProfiler::_queryCardCap(const String& query, U32& foundResult)