From a0f2f2bf06591511c0857a6c97a8b7a44a52bd2b Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Thu, 20 Jul 2023 08:54:52 -0500 Subject: [PATCH] define particles then emitters saves a re-execution attempt --- .../BaseGame/game/data/ExampleModule/ExampleModule.tscript | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Templates/BaseGame/game/data/ExampleModule/ExampleModule.tscript b/Templates/BaseGame/game/data/ExampleModule/ExampleModule.tscript index ddb70fa85..63c051431 100644 --- a/Templates/BaseGame/game/data/ExampleModule/ExampleModule.tscript +++ b/Templates/BaseGame/game/data/ExampleModule/ExampleModule.tscript @@ -24,10 +24,10 @@ function ExampleModule::onCreateGameServer(%this) %this.registerDatablock("./scripts/managedData/managedForestItemData"); if(isFile("./scripts/managedData/managedForestBrushData." @ $TorqueScriptFileExtension)) %this.registerDatablock("./scripts/managedData/managedForestBrushData"); - if(isFile("./scripts/managedData/managedParticleEmitterData." @ $TorqueScriptFileExtension)) - %this.registerDatablock("./scripts/managedData/managedParticleEmitterData"); if(isFile("./scripts/managedData/managedParticleData." @ $TorqueScriptFileExtension)) %this.registerDatablock("./scripts/managedData/managedParticleData"); + if(isFile("./scripts/managedData/managedParticleEmitterData." @ $TorqueScriptFileExtension)) + %this.registerDatablock("./scripts/managedData/managedParticleEmitterData"); } //This is called when the server is shut down due to the game/map being exited