lightmap testbed
|
|
@ -0,0 +1,7 @@
|
|||
|
||||
singleton TSShapeConstructor(LMA_chapel_intDae)
|
||||
{
|
||||
baseShape = "./LMA_chapel_int.dae";
|
||||
unit = "1";
|
||||
loadLights = "0";
|
||||
};
|
||||
|
After Width: | Height: | Size: 285 KiB |
|
After Width: | Height: | Size: 1.5 MiB |
|
|
@ -0,0 +1,7 @@
|
|||
|
||||
singleton TSShapeConstructor(LMA_chapel_int_lowDae)
|
||||
{
|
||||
baseShape = "./LMA_chapel_int_low.dae";
|
||||
unit = "100";
|
||||
loadLights = "0";
|
||||
};
|
||||
|
After Width: | Height: | Size: 96 KiB |
|
After Width: | Height: | Size: 192 KiB |
|
|
@ -0,0 +1,7 @@
|
|||
|
||||
singleton TSShapeConstructor(LMX_chapel_propsDae)
|
||||
{
|
||||
baseShape = "./LMX_chapel_props.dae";
|
||||
unit = "1";
|
||||
loadLights = "0";
|
||||
};
|
||||
15634
Templates/Full/game/art/yorks/chapel/Module_Common/LMX_chapel_props.dae
Normal file
|
After Width: | Height: | Size: 340 KiB |
|
After Width: | Height: | Size: 1.5 MiB |
|
|
@ -0,0 +1,7 @@
|
|||
|
||||
singleton TSShapeConstructor(SB_chapel_extDae)
|
||||
{
|
||||
baseShape = "./SB_chapel_ext.dae";
|
||||
unit = "1";
|
||||
loadLights = "0";
|
||||
};
|
||||
3956
Templates/Full/game/art/yorks/chapel/Module_Common/SB_chapel_ext.dae
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
|
||||
singleton TSShapeConstructor(SB_chapel_glassDae)
|
||||
{
|
||||
baseShape = "./SB_chapel_glass.dae";
|
||||
unit = "1";
|
||||
loadLights = "0";
|
||||
};
|
||||
|
|
@ -0,0 +1,379 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.0">
|
||||
<asset>
|
||||
<contributor>
|
||||
<author></author>
|
||||
<authoring_tool>3DI PreLight</authoring_tool>
|
||||
<comments></comments>
|
||||
</contributor>
|
||||
<created>10/13/2010 16:47</created>
|
||||
<modified>10/13/2010 16:47</modified>
|
||||
<revision></revision>
|
||||
<title></title>
|
||||
<subject></subject>
|
||||
<keywords></keywords>
|
||||
<unit meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_images>
|
||||
</library_images>
|
||||
<library_materials>
|
||||
<material id="chapel_Module_Common_SB_chapel_glass-Material0" name="chapel_Module_Common_SB_chapel_glass-Material0">
|
||||
<instance_effect url="#chapel_Module_Common_SB_chapel_glass-fx0"/>
|
||||
</material>
|
||||
</library_materials>
|
||||
<library_effects>
|
||||
<effect id="chapel_Module_Common_SB_chapel_glass-fx0" name="chapel_Module_Common_SB_chapel_glass-fx0">
|
||||
<profile_COMMON>
|
||||
<technique sid="standard">
|
||||
<phong>
|
||||
<diffuse>
|
||||
</diffuse>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
</library_effects>
|
||||
<library_geometries>
|
||||
<geometry id="chapel_Module_Common_SB_chapel_glass-lib" name="chapel_Module_Common_SB_chapel_glassMesh">
|
||||
<mesh>
|
||||
<source id="chapel_Module_Common_SB_chapel_glass-Position">
|
||||
<float_array id="chapel_Module_Common_SB_chapel_glass-Position-array" count="222">
|
||||
10.6 1.9 6.2
|
||||
10.6 2.4 5.6
|
||||
10.6 1.4 5.6
|
||||
10.6 2.6 5
|
||||
10.6 1.2 5
|
||||
10.6 1.2 2.1
|
||||
10.6 2.6 2.1
|
||||
10.6 -2.7 2.1
|
||||
10.6 -2.7 5
|
||||
10.6 -1.3 5
|
||||
10.6 -1.3 2.1
|
||||
10.6 -1.5 5.6
|
||||
10.6 -2.5 5.6
|
||||
10.6 -2 6.2
|
||||
10.7 0 8.2
|
||||
10.7 0 7.3
|
||||
10.7 -0.6 7.9
|
||||
10.7 0.6 7.9
|
||||
10.7 0.9 7.3
|
||||
10.7 0.6 6.7
|
||||
10.7 0 6.4
|
||||
10.7 -0.6 6.7
|
||||
10.7 -0.9 7.3
|
||||
-4.8 5 6.2
|
||||
-5.3 5 5.6
|
||||
-4.3 5 5.6
|
||||
-5.5 5 5
|
||||
-4.1 5 5
|
||||
-4.1 5 2.1
|
||||
-5.5 5 2.1
|
||||
-10.6 0.5 5.6
|
||||
-10.6 0 6.2
|
||||
-10.6 -0.5 5.6
|
||||
-10.6 -0.7 5
|
||||
-10.6 0.7 5
|
||||
-10.6 -0.7 2.1
|
||||
-10.6 0.7 2.1
|
||||
-10.6 0.7 5
|
||||
-10.6 0.7 2.1
|
||||
-10.6 -0.7 2.1
|
||||
-10.6 -0.7 5
|
||||
-10.6 -0.5 5.6
|
||||
-10.6 0.5 5.6
|
||||
-10.6 0 6.2
|
||||
-4.1 5 2.1
|
||||
-5.5 5 2.1
|
||||
-5.5 5 5
|
||||
-4.1 5 5
|
||||
-5.3 5 5.6
|
||||
-4.3 5 5.6
|
||||
-4.8 5 6.2
|
||||
10.7 -0.6 7.9
|
||||
10.7 -0.9 7.3
|
||||
10.7 0 7.3
|
||||
10.7 -0.6 6.7
|
||||
10.7 0 6.4
|
||||
10.7 0.6 6.7
|
||||
10.7 0.9 7.3
|
||||
10.7 0.6 7.9
|
||||
10.7 0 8.2
|
||||
10.6 -2 6.2
|
||||
10.6 -2.5 5.6
|
||||
10.6 -1.5 5.6
|
||||
10.6 -2.7 5
|
||||
10.6 -1.3 5
|
||||
10.6 -2.7 2.1
|
||||
10.6 -1.3 2.1
|
||||
10.6 1.2 2.1
|
||||
10.6 2.6 2.1
|
||||
10.6 2.6 5
|
||||
10.6 1.2 5
|
||||
10.6 2.4 5.6
|
||||
10.6 1.4 5.6
|
||||
10.6 1.9 6.2
|
||||
</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#chapel_Module_Common_SB_chapel_glass-Position-array" count="74" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="chapel_Module_Common_SB_chapel_glass-Normal">
|
||||
<float_array id="chapel_Module_Common_SB_chapel_glass-Normal-array" count="222">
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
0 -1 0
|
||||
0 -1 0
|
||||
0 -1 0
|
||||
0 -1 0
|
||||
0 -1 0
|
||||
0 -1 0
|
||||
0 -1 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
-1 0 0
|
||||
0 1 0
|
||||
0 1 0
|
||||
0 1 0
|
||||
0 1 0
|
||||
0 1 0
|
||||
0 1 0
|
||||
0 1 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
1 0 0
|
||||
</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#chapel_Module_Common_SB_chapel_glass-Normal-array" count="74" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="chapel_Module_Common_SB_chapel_glass-TEXCOORD">
|
||||
<float_array id="chapel_Module_Common_SB_chapel_glass-TEXCOORD-array" count="148">
|
||||
0.1952 0.8838
|
||||
0.0912 0.7589
|
||||
0.2992 0.7589
|
||||
0.0495 0.6341
|
||||
0.3409 0.6341
|
||||
0.3409 0.0306
|
||||
0.0495 0.0306
|
||||
0.9649 0.0306
|
||||
0.9649 0.6341
|
||||
0.6736 0.6341
|
||||
0.6736 0.0306
|
||||
0.7152 0.7589
|
||||
0.9233 0.7589
|
||||
0.8193 0.8838
|
||||
0.5076 0.9805
|
||||
0.5076 0.7932
|
||||
0.6324 0.918
|
||||
0.3827 0.918
|
||||
0.3203 0.7932
|
||||
0.3827 0.6683
|
||||
0.5076 0.6059
|
||||
0.6324 0.6683
|
||||
0.6948 0.7932
|
||||
0.1952 0.8838
|
||||
0.2992 0.7589
|
||||
0.0912 0.7589
|
||||
0.3409 0.6341
|
||||
0.0495 0.6341
|
||||
0.0495 0.0306
|
||||
0.3409 0.0306
|
||||
0.7152 0.7589
|
||||
0.8193 0.8838
|
||||
0.9233 0.7589
|
||||
0.9649 0.6341
|
||||
0.6736 0.6341
|
||||
0.9649 0.0306
|
||||
0.6736 0.0306
|
||||
0.6736 0.6341
|
||||
0.6736 0.0306
|
||||
0.9649 0.0306
|
||||
0.9649 0.6341
|
||||
0.9233 0.7589
|
||||
0.7152 0.7589
|
||||
0.8193 0.8838
|
||||
0.0495 0.0306
|
||||
0.3409 0.0306
|
||||
0.3409 0.6341
|
||||
0.0495 0.6341
|
||||
0.2992 0.7589
|
||||
0.0912 0.7589
|
||||
0.1952 0.8838
|
||||
0.6324 0.918
|
||||
0.6948 0.7932
|
||||
0.5076 0.7932
|
||||
0.6324 0.6683
|
||||
0.5076 0.6059
|
||||
0.3827 0.6683
|
||||
0.3203 0.7932
|
||||
0.3827 0.918
|
||||
0.5076 0.9805
|
||||
0.8193 0.8838
|
||||
0.9233 0.7589
|
||||
0.7152 0.7589
|
||||
0.9649 0.6341
|
||||
0.6736 0.6341
|
||||
0.9649 0.0306
|
||||
0.6736 0.0306
|
||||
0.3409 0.0306
|
||||
0.0495 0.0306
|
||||
0.0495 0.6341
|
||||
0.3409 0.6341
|
||||
0.0912 0.7589
|
||||
0.2992 0.7589
|
||||
0.1952 0.8838
|
||||
</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#chapel_Module_Common_SB_chapel_glass-TEXCOORD-array" count="74" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="chapel_Module_Common_SB_chapel_glass-Vertex">
|
||||
<input semantic="POSITION" source="#chapel_Module_Common_SB_chapel_glass-Position"/>
|
||||
</vertices>
|
||||
<triangles material="chapel_Module_Common_SB_chapel_glass-Material0" count="56">
|
||||
<input semantic="VERTEX" offset="0" source="#chapel_Module_Common_SB_chapel_glass-Vertex"/>
|
||||
<input semantic="NORMAL" offset="1" source="#chapel_Module_Common_SB_chapel_glass-Normal"/>
|
||||
<input semantic="TEXCOORD" offset="2" set="0" source="#chapel_Module_Common_SB_chapel_glass-TEXCOORD"/>
|
||||
<p>
|
||||
0 0 0 1 1 1 2 2 2
|
||||
1 1 1 3 3 3 4 4 4
|
||||
4 4 4 2 2 2 1 1 1
|
||||
5 5 5 4 4 4 3 3 3
|
||||
3 3 3 6 6 6 5 5 5
|
||||
7 7 7 8 8 8 9 9 9
|
||||
9 9 9 10 10 10 7 7 7
|
||||
11 11 11 9 9 9 8 8 8
|
||||
8 8 8 12 12 12 11 11 11
|
||||
13 13 13 11 11 11 12 12 12
|
||||
14 14 14 15 15 15 16 16 16
|
||||
17 17 17 15 15 15 14 14 14
|
||||
18 18 18 15 15 15 17 17 17
|
||||
19 19 19 15 15 15 18 18 18
|
||||
20 20 20 15 15 15 19 19 19
|
||||
21 21 21 15 15 15 20 20 20
|
||||
22 22 22 15 15 15 21 21 21
|
||||
16 16 16 15 15 15 22 22 22
|
||||
23 23 23 24 24 24 25 25 25
|
||||
24 24 24 26 26 26 27 27 27
|
||||
27 27 27 25 25 25 24 24 24
|
||||
28 28 28 27 27 27 26 26 26
|
||||
26 26 26 29 29 29 28 28 28
|
||||
30 30 30 31 31 31 32 32 32
|
||||
33 33 33 34 34 34 30 30 30
|
||||
30 30 30 32 32 32 33 33 33
|
||||
34 34 34 33 33 33 35 35 35
|
||||
35 35 35 36 36 36 34 34 34
|
||||
37 37 37 38 38 38 39 39 39
|
||||
39 39 39 40 40 40 37 37 37
|
||||
40 40 40 41 41 41 42 42 42
|
||||
42 42 42 37 37 37 40 40 40
|
||||
42 42 42 41 41 41 43 43 43
|
||||
44 44 44 45 45 45 46 46 46
|
||||
46 46 46 47 47 47 44 44 44
|
||||
48 48 48 49 49 49 47 47 47
|
||||
47 47 47 46 46 46 48 48 48
|
||||
50 50 50 49 49 49 48 48 48
|
||||
51 51 51 52 52 52 53 53 53
|
||||
52 52 52 54 54 54 53 53 53
|
||||
54 54 54 55 55 55 53 53 53
|
||||
55 55 55 56 56 56 53 53 53
|
||||
56 56 56 57 57 57 53 53 53
|
||||
57 57 57 58 58 58 53 53 53
|
||||
58 58 58 59 59 59 53 53 53
|
||||
59 59 59 51 51 51 53 53 53
|
||||
60 60 60 61 61 61 62 62 62
|
||||
62 62 62 61 61 61 63 63 63
|
||||
63 63 63 64 64 64 62 62 62
|
||||
65 65 65 66 66 66 64 64 64
|
||||
64 64 64 63 63 63 65 65 65
|
||||
67 67 67 68 68 68 69 69 69
|
||||
69 69 69 70 70 70 67 67 67
|
||||
71 71 71 72 72 72 70 70 70
|
||||
70 70 70 69 69 69 71 71 71
|
||||
73 73 73 72 72 72 71 71 71
|
||||
</p>
|
||||
</triangles>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</library_geometries>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="RootNode" name="RootNode">
|
||||
<node id="chapel_Module_Common_SB_chapel_glass" name="chapel_Module_Common_SB_chapel_glass">
|
||||
<instance_geometry url="#chapel_Module_Common_SB_chapel_glass-lib">
|
||||
<bind_material>
|
||||
<technique_common>
|
||||
<instance_material symbol="chapel_Module_Common_SB_chapel_glass-Material0" target="#chapel_Module_Common_SB_chapel_glass-Material0"/>
|
||||
</technique_common>
|
||||
</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
</visual_scene>
|
||||
</library_visual_scenes>
|
||||
<scene>
|
||||
<instance_visual_scene url="#RootNode"/>
|
||||
</scene>
|
||||
</COLLADA>
|
||||
131
Templates/Full/game/art/yorks/chapel/Module_Common/materials.cs
Normal file
|
|
@ -0,0 +1,131 @@
|
|||
//yorks chapel
|
||||
|
||||
singleton Material(LMA_chapel_int_chapel_Module_Common_LMA_chapel_int_Material0)
|
||||
{
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = "0";
|
||||
emissive[0] = "0";
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
mapTo = "chapel_Module_Common_LMA_chapel_int-Material0";
|
||||
diffuseMap[0] = "art/shapes/yorks/chapel/brick_block_dds.dds";
|
||||
diffuseColor[1] = "1 1 1 1";
|
||||
materialTag0 = "urban";
|
||||
pixelSpecular[1] = "0";
|
||||
useAnisotropic[1] = "0";
|
||||
emissive[1] = "1";
|
||||
lightMap[1] = "art/shapes/yorks/chapel/Module_Common/LMA_chapel_int.dds";
|
||||
diffuseMap[1] = "art/shapes/yorks/chapel/brick_block_alpha.dds";
|
||||
cubemap = "DesertSkyCubemap";
|
||||
toneMap[0] = "art/shapes/yorks/chapel/Module_Common/LMA_chapel_int.dds";
|
||||
specularMap[0] = "art/shapes/yorks/chapel/brick_block_dds.dds";
|
||||
};
|
||||
|
||||
singleton Material(LMA_chapel_int_chapel_Module_Common_LMA_chapel_int_Material1)
|
||||
{
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = "0";
|
||||
emissive[0] = "0";
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
mapTo = "chapel_Module_Common_LMA_chapel_int-Material1";
|
||||
diffuseMap[0] = "art/shapes/yorks/chapel/brick_small_blue_dds.dds";
|
||||
diffuseColor[1] = "1 1 1 1";
|
||||
materialTag0 = "urban";
|
||||
pixelSpecular[1] = "0";
|
||||
useAnisotropic[1] = "0";
|
||||
emissive[1] = "1";
|
||||
lightMap[1] = "art/shapes/yorks/chapel/Module_Common/LMA_chapel_int.dds";
|
||||
diffuseMap[1] = "art/shapes/yorks/chapel/brick_small_blue_alpha.dds";
|
||||
cubemap = "DesertSkyCubemap";
|
||||
toneMap[0] = "art/shapes/yorks/chapel/Module_Common/LMA_chapel_int.dds";
|
||||
specularMap[0] = "art/shapes/yorks/chapel/brick_small_blue_dds.dds";
|
||||
};
|
||||
|
||||
singleton Material(LMX_chapel_props_chapel_Module_Common_LMX_chapel_props_Material0)
|
||||
{
|
||||
mapTo = "chapel_Module_Common_LMX_chapel_props-Material0";
|
||||
diffuseColor[1] = "1 1 1 0.8";
|
||||
diffuseMap[0] = "art/shapes/yorks/chapel/marble1_red.png";
|
||||
diffuseMap[1] = "art/shapes/yorks/chapel/marble1_red.png";
|
||||
toneMap[0] = "art/shapes/yorks/chapel/Module_Common/LMX_chapel_props.dds";
|
||||
emissive[1] = "1";
|
||||
translucentBlendOp = "None";
|
||||
emissive[0] = "0";
|
||||
materialTag0 = "Miscellaneous";
|
||||
alphaRef = "0";
|
||||
lightMap[1] = "art/shapes/yorks/chapel/Module_Common/LMX_chapel_props.dds";
|
||||
castShadows = "0";
|
||||
cubemap = "DesertSkyCubemap";
|
||||
showFootprints = "0";
|
||||
};
|
||||
|
||||
singleton Material(LMX_chapel_props_chapel_Module_Common_LMX_chapel_props_Material1)
|
||||
{
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = "0";
|
||||
emissive[0] = false;
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
mapTo = "chapel_Module_Common_LMX_chapel_props-Material1";
|
||||
toneMap[0] = "art/shapes/yorks/chapel/Module_Common/LMX_chapel_props.dds";
|
||||
diffuseMap[0] = "art/shapes/yorks/chapel/marble1_green.png";
|
||||
diffuseColor[1] = "1 1 1 0.7";
|
||||
diffuseMap[1] = "art/shapes/yorks/chapel/marble1_green.png";
|
||||
lightMap[1] = "art/shapes/yorks/chapel/Module_Common/LMX_chapel_props.dds";
|
||||
emissive[1] = "1";
|
||||
materialTag0 = "Miscellaneous";
|
||||
cubemap = "DesertSkyCubemap";
|
||||
};
|
||||
|
||||
singleton Material(LMX_chapel_props_chapel_Module_Common_LMX_chapel_props_Material2)
|
||||
{
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = true;
|
||||
emissive[0] = false;
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
mapTo = "chapel_Module_Common_LMX_chapel_props-Material2";
|
||||
toneMap[0] = "art/shapes/yorks/chapel/Module_Common/LMX_chapel_props.dds";
|
||||
diffuseMap[0] = "art/shapes/yorks/chapel/int_props_map.png";
|
||||
diffuseColor[1] = "1 1 1 0.7";
|
||||
diffuseMap[1] = "art/shapes/yorks/chapel/int_props_map.png";
|
||||
lightMap[1] = "art/shapes/yorks/chapel/Module_Common/LMX_chapel_props.dds";
|
||||
emissive[1] = "1";
|
||||
cubemap = "DesertSkyCubemap";
|
||||
};
|
||||
|
||||
singleton Material(SB_chapel_glass_chapel_Module_Common_SB_chapel_glass_Material0)
|
||||
{
|
||||
diffuseColor[0] = "0.6 0.5 0.4 1";
|
||||
specular[0] = "1 1 1 1";
|
||||
specularPower[0] = 8;
|
||||
pixelSpecular[0] = "0";
|
||||
emissive[0] = "1";
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
translucentBlendOp = "None";
|
||||
mapTo = "chapel_Module_Common_SB_chapel_glass-Material0";
|
||||
diffuseMap[0] = "art/shapes/yorks/chapel/stainedglass1.png";
|
||||
glow[0] = "1";
|
||||
materialTag0 = "Miscellaneous";
|
||||
};
|
||||
|
||||
singleton Material(BlankWhite)
|
||||
{
|
||||
mapTo = "chapel_Module_Common_SB_chapel_ext-Material0";
|
||||
emissive[0] = "0";
|
||||
materialTag0 = "Miscellaneous";
|
||||
};
|
||||
BIN
Templates/Full/game/art/yorks/chapel/blockhouse_map.png
Normal file
|
After Width: | Height: | Size: 623 KiB |
BIN
Templates/Full/game/art/yorks/chapel/blockhouse_map_low.png
Normal file
|
After Width: | Height: | Size: 623 KiB |
BIN
Templates/Full/game/art/yorks/chapel/brick_block.png
Normal file
|
After Width: | Height: | Size: 496 KiB |
BIN
Templates/Full/game/art/yorks/chapel/brick_block_alpha.dds
Normal file
BIN
Templates/Full/game/art/yorks/chapel/brick_block_dds.dds
Normal file
BIN
Templates/Full/game/art/yorks/chapel/brick_block_nm.png
Normal file
|
After Width: | Height: | Size: 269 KiB |
BIN
Templates/Full/game/art/yorks/chapel/brick_small_blue.png
Normal file
|
After Width: | Height: | Size: 369 KiB |
BIN
Templates/Full/game/art/yorks/chapel/brick_small_blue_alpha.dds
Normal file
BIN
Templates/Full/game/art/yorks/chapel/brick_small_blue_dds.dds
Normal file
BIN
Templates/Full/game/art/yorks/chapel/brickstone.png
Normal file
|
After Width: | Height: | Size: 486 KiB |
BIN
Templates/Full/game/art/yorks/chapel/buildings_low.png
Normal file
|
After Width: | Height: | Size: 455 KiB |
BIN
Templates/Full/game/art/yorks/chapel/buildings_low_nm.dds
Normal file
BIN
Templates/Full/game/art/yorks/chapel/candle.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Templates/Full/game/art/yorks/chapel/conc_med_dark.png
Normal file
|
After Width: | Height: | Size: 396 KiB |
BIN
Templates/Full/game/art/yorks/chapel/int_props_map.png
Normal file
|
After Width: | Height: | Size: 696 KiB |
BIN
Templates/Full/game/art/yorks/chapel/int_props_map_low.png
Normal file
|
After Width: | Height: | Size: 696 KiB |
BIN
Templates/Full/game/art/yorks/chapel/interior_map.png
Normal file
|
After Width: | Height: | Size: 312 KiB |
BIN
Templates/Full/game/art/yorks/chapel/interior_map_low.png
Normal file
|
After Width: | Height: | Size: 312 KiB |
BIN
Templates/Full/game/art/yorks/chapel/marble1_green.png
Normal file
|
After Width: | Height: | Size: 249 KiB |
BIN
Templates/Full/game/art/yorks/chapel/marble1_red.png
Normal file
|
After Width: | Height: | Size: 242 KiB |
BIN
Templates/Full/game/art/yorks/chapel/roof_metal1.png
Normal file
|
After Width: | Height: | Size: 327 KiB |
BIN
Templates/Full/game/art/yorks/chapel/roof_metal1_nm.dds
Normal file
BIN
Templates/Full/game/art/yorks/chapel/stained_centre.tga
Normal file
|
After Width: | Height: | Size: 134 KiB |
BIN
Templates/Full/game/art/yorks/chapel/stained_left.tga
Normal file
|
After Width: | Height: | Size: 252 KiB |
BIN
Templates/Full/game/art/yorks/chapel/stained_left2.tga
Normal file
|
After Width: | Height: | Size: 252 KiB |
BIN
Templates/Full/game/art/yorks/chapel/stained_right.tga
Normal file
|
After Width: | Height: | Size: 252 KiB |
BIN
Templates/Full/game/art/yorks/chapel/stained_right2.tga
Normal file
|
After Width: | Height: | Size: 252 KiB |
BIN
Templates/Full/game/art/yorks/chapel/stainedglass1.png
Normal file
|
After Width: | Height: | Size: 240 KiB |
7
Templates/Full/game/art/yorks/models/LMA_area5.cs
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
|
||||
singleton TSShapeConstructor(LMA_area5Dae)
|
||||
{
|
||||
baseShape = "./LMA_area5.dae";
|
||||
unit = "0.01";
|
||||
loadLights = "0";
|
||||
};
|
||||
1025
Templates/Full/game/art/yorks/models/LMA_area5.dae
Normal file
BIN
Templates/Full/game/art/yorks/models/brick_rough.png
Normal file
|
After Width: | Height: | Size: 867 KiB |
BIN
Templates/Full/game/art/yorks/models/brick_rough_envmap.dds
Normal file
BIN
Templates/Full/game/art/yorks/models/brick_rough_full_alpha.dds
Normal file
BIN
Templates/Full/game/art/yorks/models/brick_rough_nm.png
Normal file
|
After Width: | Height: | Size: 1.1 MiB |
BIN
Templates/Full/game/art/yorks/models/brick_rough_red.dds
Normal file
216
Templates/Full/game/art/yorks/models/materials.cs
Normal file
|
|
@ -0,0 +1,216 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
singleton Material(tiled_floor)
|
||||
{
|
||||
mapTo = "tiled_floor";
|
||||
|
||||
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
specular[0] = "0.9 0.9 0.9 1";
|
||||
specularPower[0] = "1";
|
||||
|
||||
doubleSided = false;
|
||||
translucent = false;
|
||||
showFootprints = "0";
|
||||
materialTag0 = "urban";
|
||||
pixelSpecular[0] = "0";
|
||||
useAnisotropic[0] = "0";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/tiled_floor_dds.dds";
|
||||
useAnisotropic[1] = "0";
|
||||
normalMap[0] = "art/shapes/yorks/models/tiled_floor_alpha_nm.dds";
|
||||
translucentBlendOp = "None";
|
||||
diffuseColor[1] = "1 1 1 1";
|
||||
diffuseColor[2] = "1 1 1 1";
|
||||
animFlags[2] = "0x00000010";
|
||||
sequenceFramePerSec[2] = "5";
|
||||
sequenceSegmentSize[2] = "0.5";
|
||||
pixelSpecular[2] = "0";
|
||||
specularPower[1] = "1";
|
||||
emissive[0] = "0";
|
||||
emissive[1] = "0";
|
||||
specularMap[0] = "art/shapes/yorks/models/tiled_floor_dds.dds";
|
||||
diffuseMap[1] = "art/shapes/yorks/models/tiled_floor_alpha.dds";
|
||||
specularMap[1] = "art/shapes/yorks/models/tiled_floor_alpha.dds";
|
||||
cubemap = "DesertSkyCubemap";
|
||||
};
|
||||
|
||||
singleton Material(brick_rough)
|
||||
{
|
||||
mapTo = "brick_rough";
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/brick_rough_red.dds";
|
||||
normalMap[0] = "art/shapes/yorks/models/brick_rough_nm.png";
|
||||
specular[0] = "0.9 0.9 0.9 1";
|
||||
specularPower[0] = "10";
|
||||
showFootprints = "0";
|
||||
materialTag0 = "urban";
|
||||
pixelSpecular[0] = "0";
|
||||
useAnisotropic[1] = "0";
|
||||
diffuseColor[1] = "1 1 1 1";
|
||||
emissive[0] = "0";
|
||||
emissive[1] = "0";
|
||||
specularMap[0] = "art/shapes/yorks/models/brick_rough_red.dds";
|
||||
diffuseMap[1] = "art/shapes/yorks/models/brick_rough_envmap.dds";
|
||||
normalMap[1] = "art/shapes/yorks/models/brick_rough_nm.png";
|
||||
specularMap[1] = "art/shapes/yorks/models/brick_rough_red.dds";
|
||||
cubemap = "DesertSkyCubemap";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_basecopper_png)
|
||||
{
|
||||
mapTo = "basecopper_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/tiled_floor.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_panel2a_png)
|
||||
{
|
||||
mapTo = "panel2a_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/brick_rough.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_grate2_png)
|
||||
{
|
||||
mapTo = "grate2_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/tiled_floor.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_grate1_png)
|
||||
{
|
||||
mapTo = "grate1_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/brick_rough.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_panel1b_png)
|
||||
{
|
||||
mapTo = "panel1b_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/tiled_floor.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_sign_directs_png)
|
||||
{
|
||||
mapTo = "sign_directs_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/brick_rough.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_panel1a_png)
|
||||
{
|
||||
mapTo = "panel1a_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/brick_rough.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_panel2_png)
|
||||
{
|
||||
mapTo = "panel2_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/tiled_floor.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_panel1_png)
|
||||
{
|
||||
mapTo = "panel1_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/brick_rough.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_tile1blue_png)
|
||||
{
|
||||
mapTo = "tile1blue_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/tiled_floor.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_tile1_afb_png)
|
||||
{
|
||||
mapTo = "tile1_afb_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/tiled_floor.png";
|
||||
specular[0] = "0.996078 0.996078 0.996078 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
normalMap[0] = "art/shapes/yorks/models/tiled_floor_nm.png";
|
||||
specularMap[0] = "art/shapes/yorks/models/tiled_floor_alpha.dds";
|
||||
materialTag0 = "Miscellaneous";
|
||||
cubemap = "DesertSkyCubemap";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_tilelong1_png)
|
||||
{
|
||||
mapTo = "tilelong1_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/brick_rough.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_panel2b_png)
|
||||
{
|
||||
mapTo = "panel2b_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/brick_rough.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_tile1green_png)
|
||||
{
|
||||
mapTo = "tile1green_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/tiled_floor.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
||||
singleton Material(LMA_area5_airlockplus_png)
|
||||
{
|
||||
mapTo = "airlockplus_png";
|
||||
diffuseMap[0] = "art/shapes/yorks/models/tiled_floor.png";
|
||||
specular[0] = "0.5 0.5 0.5 1";
|
||||
specularPower[0] = "12.5";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
BIN
Templates/Full/game/art/yorks/models/rain_test.png
Normal file
|
After Width: | Height: | Size: 480 KiB |
BIN
Templates/Full/game/art/yorks/models/rain_test.psd
Normal file
BIN
Templates/Full/game/art/yorks/models/rain_test_white.png
Normal file
|
After Width: | Height: | Size: 190 KiB |
BIN
Templates/Full/game/art/yorks/models/tiled_floor.png
Normal file
|
After Width: | Height: | Size: 440 KiB |
BIN
Templates/Full/game/art/yorks/models/tiled_floor_alpha.dds
Normal file
BIN
Templates/Full/game/art/yorks/models/tiled_floor_alpha_black.dds
Normal file
BIN
Templates/Full/game/art/yorks/models/tiled_floor_alpha_nm.dds
Normal file
BIN
Templates/Full/game/art/yorks/models/tiled_floor_alpha_white.dds
Normal file
BIN
Templates/Full/game/art/yorks/models/tiled_floor_dds.dds
Normal file
BIN
Templates/Full/game/art/yorks/models/tiled_floor_nm.png
Normal file
|
After Width: | Height: | Size: 363 KiB |
BIN
Templates/Full/game/art/yorks/models/urban_test.dts
Normal file
186
Templates/Full/game/levels/lightmap_test.mis
Normal file
|
|
@ -0,0 +1,186 @@
|
|||
//--- OBJECT WRITE BEGIN ---
|
||||
new SimGroup(MissionGroup) {
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
enabled = "1";
|
||||
|
||||
new LevelInfo(theLevelInfo) {
|
||||
nearClip = "0.1";
|
||||
visibleDistance = "500";
|
||||
decalBias = "0.0015";
|
||||
fogColor = "0.6 0.7 0.8 1";
|
||||
fogDensity = "0.03";
|
||||
fogDensityOffset = "10";
|
||||
fogAtmosphereHeight = "50";
|
||||
canvasClearColor = "0 0 0 255";
|
||||
ambientLightBlendPhase = "1";
|
||||
ambientLightBlendCurve = "0 0 -1 -1";
|
||||
advancedLightmapSupport = "0";
|
||||
soundAmbience = "AudioAmbienceDefault";
|
||||
soundDistanceModel = "Linear";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
desc0 = "Steve_Yorkshire Lightmap and Cubemap Test";
|
||||
enabled = "1";
|
||||
levelName = "Lightmap Cubemap Test";
|
||||
};
|
||||
new SkyBox(theSky) {
|
||||
Material = "DesertSkyMat";
|
||||
drawBottom = "0";
|
||||
fogBandHeight = "0.5";
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
};
|
||||
new Sun(theSun) {
|
||||
azimuth = "135";
|
||||
elevation = "45";
|
||||
color = "1 0.95 0.9 1";
|
||||
ambient = "0.3 0.4 0.5 1";
|
||||
brightness = "1";
|
||||
castShadows = "1";
|
||||
coronaEnabled = "1";
|
||||
coronaScale = "0.5";
|
||||
coronaTint = "1 1 1 1";
|
||||
coronaUseLightColor = "1";
|
||||
flareScale = "1";
|
||||
attenuationRatio = "0 1 1";
|
||||
shadowType = "PSSM";
|
||||
texSize = "1024";
|
||||
overDarkFactor = "6000 4000 2000 500";
|
||||
shadowDistance = "200";
|
||||
shadowSoftness = "0.15";
|
||||
numSplits = "4";
|
||||
logWeight = "0.96";
|
||||
fadeStartDistance = "150";
|
||||
lastSplitTerrainOnly = "0";
|
||||
representedInLightmap = "0";
|
||||
shadowDarkenColor = "0 0 0 -1";
|
||||
includeLightmappedGeometryInShadow = "0";
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
};
|
||||
new SimGroup(PlayerDropPoints) {
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
enabled = "1";
|
||||
|
||||
new SpawnSphere() {
|
||||
autoSpawn = "0";
|
||||
spawnTransform = "0";
|
||||
radius = "5";
|
||||
sphereWeight = "1";
|
||||
indoorWeight = "1";
|
||||
outdoorWeight = "1";
|
||||
isAIControlled = "0";
|
||||
dataBlock = "SpawnSphereMarker";
|
||||
position = "0 0 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
enabled = "1";
|
||||
homingCount = "0";
|
||||
lockCount = "0";
|
||||
};
|
||||
};
|
||||
new GroundPlane() {
|
||||
squareSize = "128";
|
||||
scaleU = "12";
|
||||
scaleV = "12";
|
||||
Material = "Grid512_ForestGreenLines_Mat";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
enabled = "1";
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
};
|
||||
new TSStatic() {
|
||||
shapeName = "art/shapes/yorks/models/urban_test.dts";
|
||||
playAmbient = "1";
|
||||
meshCulling = "0";
|
||||
originSort = "0";
|
||||
collisionType = "Visible Mesh";
|
||||
decalType = "Visible Mesh";
|
||||
allowPlayerStep = "1";
|
||||
renderNormals = "0";
|
||||
forceDetail = "-1";
|
||||
position = "-2.14966 13.4344 0.430061";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
};
|
||||
new TSStatic() {
|
||||
shapeName = "art/shapes/yorks/chapel/Module_Common/LMA_chapel_int.dae";
|
||||
playAmbient = "1";
|
||||
meshCulling = "0";
|
||||
originSort = "0";
|
||||
collisionType = "Visible Mesh";
|
||||
decalType = "Collision Mesh";
|
||||
allowPlayerStep = "1";
|
||||
renderNormals = "0";
|
||||
forceDetail = "-1";
|
||||
position = "-10 -10 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
};
|
||||
new TSStatic() {
|
||||
shapeName = "art/shapes/yorks/chapel/Module_Common/LMX_chapel_props.dae";
|
||||
playAmbient = "1";
|
||||
meshCulling = "0";
|
||||
originSort = "0";
|
||||
collisionType = "Collision Mesh";
|
||||
decalType = "Collision Mesh";
|
||||
allowPlayerStep = "1";
|
||||
renderNormals = "0";
|
||||
forceDetail = "-1";
|
||||
position = "-10 -10 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
};
|
||||
new TSStatic() {
|
||||
shapeName = "art/shapes/yorks/chapel/Module_Common/SB_chapel_glass.dae";
|
||||
playAmbient = "1";
|
||||
meshCulling = "0";
|
||||
originSort = "0";
|
||||
collisionType = "Collision Mesh";
|
||||
decalType = "Collision Mesh";
|
||||
allowPlayerStep = "1";
|
||||
renderNormals = "0";
|
||||
forceDetail = "-1";
|
||||
position = "-10 -10 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
};
|
||||
new TSStatic() {
|
||||
shapeName = "art/shapes/yorks/chapel/Module_Common/SB_chapel_ext.dae";
|
||||
playAmbient = "1";
|
||||
meshCulling = "0";
|
||||
originSort = "0";
|
||||
collisionType = "Visible Mesh";
|
||||
decalType = "Visible Mesh";
|
||||
allowPlayerStep = "1";
|
||||
renderNormals = "0";
|
||||
forceDetail = "-1";
|
||||
position = "-10 -10 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
||||