diff --git a/Engine/source/T3D/aiPlayer.cpp b/Engine/source/T3D/aiPlayer.cpp index 9b7fd775a..a20f7a851 100644 --- a/Engine/source/T3D/aiPlayer.cpp +++ b/Engine/source/T3D/aiPlayer.cpp @@ -438,7 +438,7 @@ bool AIPlayer::getAIMove(Move *movePtr) // Replicate the trigger state into the move so that // triggers can be controlled from scripts. - for( S32 i = 0; i < MaxTriggerKeys; i++ ) + for( U32 i = 0; i < MaxMountedImages; i++ ) movePtr->trigger[i] = getImageTriggerState(i); mLastLocation = location;