stops names showing through statics

This commit is contained in:
Azaezel 2015-02-27 20:14:57 -06:00
parent 11d49d70a5
commit 9f15b740ea

View file

@ -193,7 +193,7 @@ void GuiShapeNameHud::onRender( Point2I, const RectI &updateRect)
// Collision info. We're going to be running LOS tests and we
// don't want to collide with the control object.
static U32 losMask = TerrainObjectType | ShapeBaseObjectType;
static U32 losMask = TerrainObjectType | ShapeBaseObjectType | StaticObjectType;
control->disableCollision();
// All ghosted objects are added to the server connection group,