mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-29 16:25:42 +00:00
Update to SDL2.0.10
This commit is contained in:
parent
e916d14440
commit
9ebe30b7f8
915 changed files with 116675 additions and 21754 deletions
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
@ -518,8 +518,8 @@ main(int argc, char *argv[])
|
|||
}
|
||||
}
|
||||
if (consumed < 0) {
|
||||
SDL_Log ("Usage: %s %s [--fsaa] [--accel] [--zdepth %%d]\n", argv[0],
|
||||
SDLTest_CommonUsage(state));
|
||||
static const char *options[] = { "[--fsaa]", "[--accel]", "[--zdepth %d]", NULL };
|
||||
SDLTest_CommonLogUsage(state, argv[0], options);
|
||||
quit(1);
|
||||
}
|
||||
i += consumed;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue