From 9e935c417b2895dc8a6b8e086b2e50e3546e3d0e Mon Sep 17 00:00:00 2001 From: Azaezel Date: Sat, 29 Nov 2014 15:48:49 -0600 Subject: [PATCH] rotAroundNormal mangling outcome -reverted --- Engine/source/T3D/projectile.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/T3D/projectile.cpp b/Engine/source/T3D/projectile.cpp index b59535366..ed45f6838 100644 --- a/Engine/source/T3D/projectile.cpp +++ b/Engine/source/T3D/projectile.cpp @@ -1018,7 +1018,7 @@ void Projectile::explode( const Point3F &p, const Point3F &n, const U32 collideT // Client (impact) decal. if ( mDataBlock->decal ) - gDecalManager->addDecal(p, n, mRandF(0.0f, M_2PI_F), mDataBlock->decal); + gDecalManager->addDecal(p, n, 0.0f, mDataBlock->decal); // Client object updateSound();