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https://github.com/TorqueGameEngines/Torque3D.git
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lighting single buffer
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37 changed files with 309 additions and 813 deletions
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@ -46,8 +46,6 @@ public:
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// andremwac: Deferred Rendering
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static const String ColorBufferName;
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static const String MatInfoBufferName;
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static const String DiffuseLightBufferName;
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static const String SpecularLightBufferName;
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// Generic Deferred Render Instance Type
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static const RenderInstType RIT_Deferred;
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@ -106,8 +104,6 @@ protected:
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// Deferred Shading
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NamedTexTarget mColorTarget;
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NamedTexTarget mMatInfoTarget;
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NamedTexTarget mDiffuseLightTarget;
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NamedTexTarget mSpecularLightTarget;
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GFXTexHandle mColorTex;
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GFXTexHandle mMatInfoTex;
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GFXTexHandle mDiffuseLightTex;
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