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uncommented a bit that was done up for debugging/testing
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1 changed files with 2 additions and 2 deletions
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@ -281,8 +281,8 @@ void GenericConstBuffer::assertUnassignedConstants( const char *shaderName )
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mLayout->getDesc( i, pd );
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mLayout->getDesc( i, pd );
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// Assert on the unassigned constant.
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// Assert on the unassigned constant.
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//AssertFatal( false, avar( "The '%s' shader constant in shader '%s' was unassigned!",
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AssertFatal( false, avar( "The '%s' shader constant in shader '%s' was unassigned!",
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// pd.name.c_str(), shaderName ) );
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pd.name.c_str(), shaderName ) );
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}
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}
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}
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}
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