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Improve handling of non-default script filenames
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118 changed files with 534 additions and 528 deletions
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@ -329,7 +329,7 @@ function AssetBrowser::buildPopupMenus(%this)
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//isPopup = true;
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item[ 0 ] = "Open GameObject Editor" TAB "" TAB "echo(\"Not yet implemented.\");";
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item[ 1 ] = "Edit GameObject Script" TAB "" TAB "AssetBrowser.editGameObjectAssetScript(AssetDatabase.acquireAsset(EditGameObjectAssetPopup.assetId));";
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item[ 1 ] = "Edit GameObject Script" TAB "" TAB "AssetBrowser.editGameObjectAsse" @ $TorqueScriptFileExtension @ "(AssetDatabase.acquireAsset(EditGameObjectAssetPopup.assetId));";
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item[ 2 ] = "-";
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item[ 3 ] = "Apply Instance to GameObject" TAB "" TAB "AssetBrowser.applyInstanceToGameObject(AssetDatabase.acquireAsset(EditGameObjectAssetPopup.assetId));";
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item[ 4 ] = "Reset Instance to GameObject" TAB "" TAB "echo(\"Not yet implemented.\");";
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