diff --git a/Templates/BaseGame/game/core/postFX/scripts/default.postfxpreset.tscript b/Templates/BaseGame/game/core/postFX/scripts/default.postfxpreset.tscript index 595538216..78817ee5e 100644 --- a/Templates/BaseGame/game/core/postFX/scripts/default.postfxpreset.tscript +++ b/Templates/BaseGame/game/core/postFX/scripts/default.postfxpreset.tscript @@ -1,27 +1,3 @@ -<<<<<<< HEAD -$PostFX::BloomPostFX::Enabled = "1"; -$PostFX::BloomPostFX::threshold = "0.5"; -$PostFX::BloomPostFX::intensity = "0.5"; -$PostFX::BloomPostFX::radius = "4"; -$PostFX::BloomPostFX::dirtEnabled = "1"; -$PostFX::BloomPostFX::dirtScale = "2048"; -$PostFX::BloomPostFX::dirtIntensity = "40"; -$PostFX::BloomPostFX::dirtImage = "core/postFX/images/lensDirt.png"; -$PostFX::BloomPostFX::dirtEdgeMinDist = "0.115384616"; -$PostFX::BloomPostFX::dirtEdgeMaxDist = "0.951923072"; -$PostFX::BloomPostFX::dirtEdgeMinVal = "0.00961538497"; -$PostFX::HDRPostFX::Enabled = 1; -$PostFX::HDRPostFX::exposureValue = "1.5"; -$PostFX::HDRPostFX::whitePoint = "2"; -$PostFX::HDRPostFX::logContrast = "1.25"; -$PostFX::HDRPostFX::saturationValue = "1"; -$PostFX::HDRPostFX::colorFilter = "1.0 1.0 1.0"; -$PostFX::HDRPostFX::minLuminace = "0.001"; -$PostFX::HDRPostFX::adaptRate = "0.85"; -$PostFX::HDRPostFX::tonemapMode = "ACES"; -$PostFX::HDRPostFX::enableBloom = "1"; -======= ->>>>>>> development $PostFX::HDRPostFX::brightPassThreshold = "0.02"; $PostFX::HDRPostFX::gaussMultiplier = "0.4"; $PostFX::HDRPostFX::enableAutoExposure = "1";