mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 07:34:45 +00:00
changed Generator to T3D_Generator to prevent problems with newer php versions
This commit is contained in:
parent
39b893f1ca
commit
9b49f56bd6
26 changed files with 160 additions and 160 deletions
|
|
@ -35,7 +35,7 @@ includeLib( 'pcre' );
|
|||
includeLib( 'convexDecomp' );
|
||||
|
||||
// Use FMOD on consoles
|
||||
if ( Generator::$platform != "360" && Generator::$platform != "ps3" )
|
||||
if ( T3D_Generator::$platform != "360" && T3D_Generator::$platform != "ps3" )
|
||||
{
|
||||
includeLib( 'libvorbis' );
|
||||
includeLib( 'libogg' );
|
||||
|
|
@ -43,7 +43,7 @@ if ( Generator::$platform != "360" && Generator::$platform != "ps3" )
|
|||
}
|
||||
|
||||
$ext = "DLL";
|
||||
if ( Generator::$platform == "mac" )
|
||||
if ( T3D_Generator::$platform == "mac" )
|
||||
$ext = "Bundle";
|
||||
|
||||
// We need to pick the right physics engine to include.
|
||||
|
|
@ -52,7 +52,7 @@ global $PHYSX_SDK_PATH;
|
|||
|
||||
//some platforms will not want a shared config
|
||||
$useSharedConfig = true;
|
||||
if ( Generator::$platform == "360" || Generator::$platform == "ps3" )
|
||||
if ( T3D_Generator::$platform == "360" || T3D_Generator::$platform == "ps3" )
|
||||
$useSharedConfig = false;
|
||||
|
||||
//begin either a shared lib config, or a static app config
|
||||
|
|
@ -89,7 +89,7 @@ else
|
|||
addLibIncludePath( "squish" );
|
||||
addLibIncludePath( "convexDecomp" );
|
||||
|
||||
if ( Generator::$platform != "360" && Generator::$platform != "ps3" )
|
||||
if ( T3D_Generator::$platform != "360" && T3D_Generator::$platform != "ps3" )
|
||||
{
|
||||
addLibIncludePath( "libvorbis/include" );
|
||||
addLibIncludePath( "libogg/include" );
|
||||
|
|
@ -107,13 +107,13 @@ else
|
|||
includeModule( 'basicLighting' );
|
||||
includeModule( 'collada' );
|
||||
|
||||
if ( Generator::$platform != "360" && Generator::$platform != "ps3" )
|
||||
if ( T3D_Generator::$platform != "360" && T3D_Generator::$platform != "ps3" )
|
||||
{
|
||||
includeModule( 'vorbis' );
|
||||
includeModule( 'theora' );
|
||||
}
|
||||
|
||||
if(Generator::$platform == "mac" || Generator::$platform == "win32")
|
||||
if(T3D_Generator::$platform == "mac" || T3D_Generator::$platform == "win32")
|
||||
includeModule( 'openal' );
|
||||
|
||||
// Demo functionality
|
||||
|
|
@ -142,7 +142,7 @@ else
|
|||
addProjectDependency( 'pcre' );
|
||||
addProjectDependency( 'convexDecomp' );
|
||||
|
||||
if ( Generator::$platform != "360" && Generator::$platform != "ps3" )
|
||||
if ( T3D_Generator::$platform != "360" && T3D_Generator::$platform != "ps3" )
|
||||
{
|
||||
addProjectDependency( 'libvorbis' );
|
||||
addProjectDependency( 'libogg' );
|
||||
|
|
@ -162,13 +162,13 @@ else
|
|||
addProjectDependency( 'nxuStream' );
|
||||
}
|
||||
|
||||
if ( Generator::$platform == "mac" )
|
||||
if ( T3D_Generator::$platform == "mac" )
|
||||
{
|
||||
addProjectDefine( '__MACOSX__' );
|
||||
addProjectDefine( 'LTM_DESC' );
|
||||
}
|
||||
|
||||
if (Generator::$platform == "win32")
|
||||
if (T3D_Generator::$platform == "win32")
|
||||
{
|
||||
setProjectModuleDefinitionFile('../../' . getLibSrcDir() . 'Torque3D/msvc/torque3d.def');
|
||||
|
||||
|
|
@ -216,13 +216,13 @@ beginSharedAppConfig( getGameProjectName(), '{CDECDFF9-E125-523F-87BC-2D89DB971C
|
|||
|
||||
addEngineSrcDir( 'main' );
|
||||
|
||||
if (Generator::$platform == "win32")
|
||||
if (T3D_Generator::$platform == "win32")
|
||||
{
|
||||
addProjectDefine( 'WIN32' );
|
||||
addProjectDependency( getGameProjectName() . ' DLL' );
|
||||
}
|
||||
|
||||
if (Generator::$platform == "mac")
|
||||
if (T3D_Generator::$platform == "mac")
|
||||
{
|
||||
addProjectDefine( '__MACOSX__' );
|
||||
addProjectDependency( getGameProjectName() . ' Bundle' );
|
||||
|
|
@ -233,7 +233,7 @@ endSharedAppConfig();
|
|||
}
|
||||
|
||||
// Add solution references for Visual Studio projects
|
||||
if (Generator::$platform == "win32" || Generator::$platform == "360" || Generator::$platform == "ps3")
|
||||
if (T3D_Generator::$platform == "win32" || T3D_Generator::$platform == "360" || T3D_Generator::$platform == "ps3")
|
||||
{
|
||||
if ( !$useSharedConfig )
|
||||
beginSolutionConfig( getGameProjectName(), '{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}' );
|
||||
|
|
@ -253,7 +253,7 @@ if ( !$useSharedConfig )
|
|||
addSolutionProjectRef( 'zlib' );
|
||||
addSolutionProjectRef( 'convexDecomp' );
|
||||
|
||||
if (Generator::$platform == "win32")
|
||||
if (T3D_Generator::$platform == "win32")
|
||||
{
|
||||
addSolutionProjectRef( 'libogg' );
|
||||
addSolutionProjectRef( 'libvorbis' );
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
if (Generator::$platform == "win32")
|
||||
if (T3D_Generator::$platform == "win32")
|
||||
{
|
||||
// Include the web deployment settings
|
||||
$webDeployConf = realpath($argv[1])."/buildFiles/config/webDeploy.conf";
|
||||
|
|
@ -55,7 +55,7 @@ if (Generator::$platform == "win32")
|
|||
|
||||
}
|
||||
|
||||
if (Generator::$platform == "mac")
|
||||
if (T3D_Generator::$platform == "mac")
|
||||
{
|
||||
// Include the web deployment settings
|
||||
$webDeployConf = realpath($argv[1])."/buildFiles/config/webDeploy.mac.conf";
|
||||
|
|
|
|||
|
|
@ -29,13 +29,13 @@ beginLibConfig( 'convexDecomp', '{4EF87A4E-16ED-4E64-BF04-841B2675AEE0}' );
|
|||
// Additional includes
|
||||
addLibIncludePath( 'convexDecomp' );
|
||||
|
||||
if ( Generator::$platform == "360" )
|
||||
if ( T3D_Generator::$platform == "360" )
|
||||
addProjectDefine( '_XBOX' );
|
||||
else if ( Generator::$platform == "ps3" )
|
||||
else if ( T3D_Generator::$platform == "ps3" )
|
||||
addProjectDefine( '__CELLOS_LV2__' );
|
||||
else if ( Generator::$platform == "mac" )
|
||||
else if ( T3D_Generator::$platform == "mac" )
|
||||
addProjectDefine( '__APPLE__' );
|
||||
else if ( Generator::$platform == "win32" )
|
||||
else if ( T3D_Generator::$platform == "win32" )
|
||||
addProjectDefine( 'WIN32' );
|
||||
|
||||
endLibConfig();
|
||||
|
|
|
|||
|
|
@ -39,8 +39,8 @@ beginLibConfig( 'libbullet', '{4368B65C-F5EF-4D28-B533-B02A04EBE921}' );
|
|||
addLibSrcDir( 'bullet/src/LinearMath' );
|
||||
|
||||
// TODO: Can we do multicore on OSX?
|
||||
if ( Generator::$platform == "win32" ||
|
||||
Generator::$platform == "360" )
|
||||
if ( T3D_Generator::$platform == "win32" ||
|
||||
T3D_Generator::$platform == "360" )
|
||||
{
|
||||
addProjectDefine( 'WIN32' );
|
||||
|
||||
|
|
|
|||
|
|
@ -24,11 +24,11 @@
|
|||
beginLibConfig( 'librecast', '{F2C0209B-1B90-4F73-816A-A0920FF8B107}' );
|
||||
|
||||
// Source
|
||||
addSrcDir( Generator::getLibSrcDir() . 'recast/DebugUtils/Source', true );
|
||||
addSrcDir( Generator::getLibSrcDir() . 'recast/Recast/Source', true );
|
||||
addSrcDir( Generator::getLibSrcDir() . 'recast/Detour/Source', true );
|
||||
addSrcDir( Generator::getLibSrcDir() . 'recast/DetourCrowd/Source', true );
|
||||
addSrcDir( Generator::getLibSrcDir() . 'recast/DetourTileCache/Source', true );
|
||||
addSrcDir( T3D_Generator::getLibSrcDir() . 'recast/DebugUtils/Source', true );
|
||||
addSrcDir( T3D_Generator::getLibSrcDir() . 'recast/Recast/Source', true );
|
||||
addSrcDir( T3D_Generator::getLibSrcDir() . 'recast/Detour/Source', true );
|
||||
addSrcDir( T3D_Generator::getLibSrcDir() . 'recast/DetourCrowd/Source', true );
|
||||
addSrcDir( T3D_Generator::getLibSrcDir() . 'recast/DetourTileCache/Source', true );
|
||||
|
||||
// Additional includes
|
||||
addLibIncludePath( 'recast/DebugUtils/Include' );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue