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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
changed Generator to T3D_Generator to prevent problems with newer php versions
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parent
39b893f1ca
commit
9b49f56bd6
26 changed files with 160 additions and 160 deletions
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@ -37,7 +37,7 @@ require_once( "NPWebPlugin.php");
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require_once( "SafariWebPlugin.php");
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class Generator
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class T3D_Generator
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{
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public static $app_name;
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public static $paths = array();
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@ -275,14 +275,14 @@ class Generator
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array_push( self::$libGuard, $lib );
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// if currently in a project, delay the include
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if (Generator::inProjectConfig())
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if (T3D_Generator::inProjectConfig())
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{
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array_push( self::$project_cur->lib_includes, $lib );
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return;
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}
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// otherwise include it immediately
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require( Generator::getGeneratorLibsPath() . $lib . '.conf' );
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require( T3D_Generator::getGeneratorLibsPath() . $lib . '.conf' );
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}
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static function addProjectDependency( $pd )
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@ -335,7 +335,7 @@ class Generator
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if( !self::$module_cur )
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self::$module_cur = $name;
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else
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echo( "Generator::beginModule() - already in module!" );
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echo( "T3D_Generator::beginModule() - already in module!" );
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}
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static function endModule()
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@ -343,7 +343,7 @@ class Generator
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if( self::$module_cur )
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self::$module_cur = null;
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else
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trigger_error( "Generator::endModule() - no active module!", E_USER_ERROR );
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trigger_error( "T3D_Generator::endModule() - no active module!", E_USER_ERROR );
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}
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static function inProjectConfig()
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@ -367,7 +367,7 @@ class Generator
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self::$config_projects[ $name ] = self::$project_cur;
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}
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else
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trigger_error( "Generator::beginProjectConfig() - a project is already open!", E_USER_ERROR );
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trigger_error( "T3D_Generator::beginProjectConfig() - a project is already open!", E_USER_ERROR );
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}
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static function endProjectConfig( $type )
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@ -424,14 +424,14 @@ class Generator
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// Now include any libraries included in the modules
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foreach( $p->lib_includes as $libName )
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require( Generator::getGeneratorLibsPath() . $libName . '.conf' );
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require( T3D_Generator::getGeneratorLibsPath() . $libName . '.conf' );
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}
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else
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trigger_error( "Generator::endProjectConfig() - closing type mismatch!", E_USER_ERROR );
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trigger_error( "T3D_Generator::endProjectConfig() - closing type mismatch!", E_USER_ERROR );
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}
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else
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trigger_error( "Generator::endProjectConfig() - no currently open project!", E_USER_ERROR );
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trigger_error( "T3D_Generator::endProjectConfig() - no currently open project!", E_USER_ERROR );
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}
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static function beginActiveXConfig( $lib_name, $guid = '', $game_dir = 'game', $output_name = '' )
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@ -571,7 +571,7 @@ class Generator
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self::$solutions[ $name ] = self::$solution_cur;
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}
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else
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trigger_error( "Generator::beginSolution() - tried to start $name but already in the ".self::$solution_cur->name." solution!", E_USER_ERROR );
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trigger_error( "T3D_Generator::beginSolution() - tried to start $name but already in the ".self::$solution_cur->name." solution!", E_USER_ERROR );
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}
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static function addSolutionProjectRef( $pname )
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@ -579,7 +579,7 @@ class Generator
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if( isset( self::$solution_cur ) )
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self::$solution_cur->addProjectRef( $pname );
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else
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trigger_error( "Generator::addSolutionProjectRef(): no such project - " . $pname . "\n", E_USER_ERROR );
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trigger_error( "T3D_Generator::addSolutionProjectRef(): no such project - " . $pname . "\n", E_USER_ERROR );
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}
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static function addSolutionProjectRefExt( $pname, $ppath, $pguid )
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@ -587,7 +587,7 @@ class Generator
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if( isset( self::$solution_cur ) )
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self::$solution_cur->addSolutionProjectRefExt( $pname, $ppath, $pguid );
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else
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trigger_error( "Generator::addSolutionProjectRefExt(): no such project - " . $pname . "\n", E_USER_ERROR );
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trigger_error( "T3D_Generator::addSolutionProjectRefExt(): no such project - " . $pname . "\n", E_USER_ERROR );
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}
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static function endSolution()
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@ -599,7 +599,7 @@ class Generator
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self::$solution_cur = null;
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}
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else
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trigger_error( "Generator::endSolution(): no active solution!\n", E_USER_ERROR );
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trigger_error( "T3D_Generator::endSolution(): no active solution!\n", E_USER_ERROR );
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}
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static function generateSolutions( $tpl )
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