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conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by
void PlatformWindow::setVideoMode(const GFXVideoMode &mode)
{
_setVideoMode(mode);
getScreenResChangeSignal().trigger(this, true);
}
allowing the resize trigger to go off, as well as any other shared functionality we want to slim the per-implementation specs down to later down the line
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7 changed files with 7 additions and 8 deletions
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@ -511,7 +511,7 @@ public:
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virtual void* getPlatformDrawable() const = 0;
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protected:
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virtual void _setFullscreen(const bool fullScreen) {};
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virtual void _setVideoMode(const GFXVideoMode &mode) {};
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virtual void _setVideoMode(const GFXVideoMode &mode) = 0;
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};
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#endif
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