Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaExtensions

This commit is contained in:
bank 2014-05-13 11:32:08 +04:00
parent 733347fd61
commit 9aeb4389f3
6 changed files with 101 additions and 101 deletions

View file

@ -82,9 +82,9 @@ ColladaAppMaterial::ColladaAppMaterial(const domMaterial *pMat)
const domCommon_color_or_texture_type_complexType* domSpecular = findEffectSpecular(effect);
// Wrap flags
if (effectExt->wrapU)
if (effectExt->mWrapU)
flags |= TSMaterialList::S_Wrap;
if (effectExt->wrapV)
if (effectExt->mWrapV)
flags |= TSMaterialList::T_Wrap;
// Set material attributes
@ -146,13 +146,13 @@ ColladaAppMaterial::ColladaAppMaterial(const domMaterial *pMat)
}
// Double-sided flag
doubleSided = effectExt->double_sided;
doubleSided = effectExt->mDoubleSided;
// Get the paths for the various textures => Collada indirection at its finest!
// <texture>.<newparam>.<sampler2D>.<source>.<newparam>.<surface>.<init_from>.<image>.<init_from>
diffuseMap = getSamplerImagePath(effect, getTextureSampler(effect, domDiffuse));
specularMap = getSamplerImagePath(effect, getTextureSampler(effect, domSpecular));
normalMap = getSamplerImagePath(effect, effectExt->bumpSampler);
normalMap = getSamplerImagePath(effect, effectExt->mBumpSampler);
// Set the material name
name = ColladaUtils::getOptions().mMatNamePrefix;

View file

@ -354,7 +354,7 @@ MatrixF ColladaAppMesh::getMeshTransform(F32 time)
bool ColladaAppMesh::animatesVis(const AppSequence* appSeq)
{
#define IS_VIS_ANIMATED(node) \
(dynamic_cast<const ColladaAppNode*>(node)->nodeExt->visibility.isAnimated(appSeq->getStart(), appSeq->getEnd()))
(dynamic_cast<const ColladaAppNode*>(node)->nodeExt->mVisibility.isAnimated(appSeq->getStart(), appSeq->getEnd()))
// Check if the node visibility is animated within the sequence interval
return IS_VIS_ANIMATED(mAppNode) || (mAppNode->appParent ? IS_VIS_ANIMATED(mAppNode->appParent) : false);
@ -418,7 +418,7 @@ bool ColladaAppMesh::animatesFrame(const AppSequence* appSeq)
F32 ColladaAppMesh::getVisValue(F32 t)
{
#define GET_VIS(node) \
(dynamic_cast<const ColladaAppNode*>(node)->nodeExt->visibility.getValue(t))
(dynamic_cast<const ColladaAppNode*>(node)->nodeExt->mVisibility.getValue(t))
// Get the visibility of the mesh's node at time, 't'
return GET_VIS(mAppNode) * (mAppNode->appParent ? GET_VIS(mAppNode->appParent) : 1.0f);
@ -529,8 +529,8 @@ void ColladaAppMesh::getPrimitives(const domGeometry* geometry)
appMat = static_cast<ColladaAppMaterial*>(mAppMaterials[primitive.matIndex & TSDrawPrimitive::MaterialMask]);
// Force the material to be double-sided if this geometry is double-sided.
if (mGeomExt->double_sided && appMat && appMat->effectExt)
appMat->effectExt->double_sided = true;
if (mGeomExt->mDoubleSided && appMat && appMat->effectExt)
appMat->effectExt->mDoubleSided = true;
// Pre-allocate triangle indices
primitive.numElements = numTriangles * 3;

View file

@ -66,7 +66,7 @@ ColladaAppNode::ColladaAppNode(const domNode* node, ColladaAppNode* parent)
// Extract user properties from the <node> extension as whitespace separated
// "name=value" pairs
char* properties = dStrdup(nodeExt->user_properties);
char* properties = dStrdup(nodeExt->mUserProperties);
char* pos = properties;
char* end = properties + dStrlen( properties );
while ( pos < end )

View file

@ -45,31 +45,31 @@ const char* ColladaAppSequence::getName() const
S32 ColladaAppSequence::getNumTriggers()
{
return clipExt->triggers.size();
return clipExt->mTriggers.size();
}
void ColladaAppSequence::getTrigger(S32 index, TSShape::Trigger& trigger)
{
trigger.pos = clipExt->triggers[index].time;
trigger.state = clipExt->triggers[index].state;
trigger.pos = clipExt->mTriggers[index].time;
trigger.state = clipExt->mTriggers[index].state;
}
U32 ColladaAppSequence::getFlags() const
{
U32 flags = 0;
if (clipExt->cyclic) flags |= TSShape::Cyclic;
if (clipExt->blend) flags |= TSShape::Blend;
if (clipExt->mCyclic) flags |= TSShape::Cyclic;
if (clipExt->mBlend) flags |= TSShape::Blend;
return flags;
}
F32 ColladaAppSequence::getPriority()
{
return clipExt->priority;
return clipExt->mPriority;
}
F32 ColladaAppSequence::getBlendRefTime()
{
return clipExt->blendReferenceTime;
return clipExt->mBlendReferenceTime;
}
void ColladaAppSequence::setActive(bool active)

View file

@ -29,10 +29,10 @@
/// the interval
bool ColladaExtension_effect::animatesTextureTransform(F32 start, F32 end)
{
return repeatU.isAnimated(start, end) || repeatV.isAnimated(start, end) ||
offsetU.isAnimated(start, end) || offsetV.isAnimated(start, end) ||
rotateUV.isAnimated(start, end) || noiseU.isAnimated(start, end) ||
noiseV.isAnimated(start, end);
return mRepeatU.isAnimated(start, end) || mRepeatV.isAnimated(start, end) ||
mOffsetU.isAnimated(start, end) || mOffsetV.isAnimated(start, end) ||
mRotateUV.isAnimated(start, end) || mNoiseU.isAnimated(start, end) ||
mNoiseV.isAnimated(start, end);
}
/// Apply the MAYA texture transform to the given UV coordinates
@ -41,21 +41,21 @@ void ColladaExtension_effect::applyTextureTransform(Point2F& uv, F32 time)
// This function will be called for every tvert, every frame. So cache the
// texture transform parameters to avoid interpolating them every call (since
// they are constant for all tverts for a given 't')
if (time != lastAnimTime) {
if (time != mLastAnimTime) {
// Update texture transform
textureTransform.set(EulerF(0, 0, rotateUV.getValue(time)));
textureTransform.setPosition(Point3F(
offsetU.getValue(time) + noiseU.getValue(time)*gRandGen.randF(),
offsetV.getValue(time) + noiseV.getValue(time)*gRandGen.randF(),
mTextureTransform.set(EulerF(0, 0, mRotateUV.getValue(time)));
mTextureTransform.setPosition(Point3F(
mOffsetU.getValue(time) + mNoiseU.getValue(time)*gRandGen.randF(),
mOffsetV.getValue(time) + mNoiseV.getValue(time)*gRandGen.randF(),
0));
textureTransform.scale(Point3F(repeatU.getValue(time), repeatV.getValue(time), 1.0f));
mTextureTransform.scale(Point3F(mRepeatU.getValue(time), mRepeatV.getValue(time), 1.0f));
lastAnimTime = time;
mLastAnimTime = time;
}
// Apply texture transform
Point3F result;
textureTransform.mulP(Point3F(uv.x, uv.y, 0), &result);
mTextureTransform.mulP(Point3F(uv.x, uv.y, 0), &result);
uv.x = result.x;
uv.y = result.y;

View file

@ -53,7 +53,7 @@ class ColladaExtension
get(#param, param, defaultVal)
protected:
const domTechnique* pTechnique;
const domTechnique* mTechnique;
/// Find the technique with the named profile
template<class T> const domTechnique* findExtraTechnique(const T* element, const char* name) const
@ -86,10 +86,10 @@ protected:
/// Find the parameter with the given name
const domAny* findParam(const char* name)
{
if (pTechnique) {
if (mTechnique) {
// search the technique contents for the desired parameter
for (S32 iParam = 0; iParam < pTechnique->getContents().getCount(); iParam++) {
const domAny* param = daeSafeCast<domAny>(pTechnique->getContents()[iParam]);
for (S32 iParam = 0; iParam < mTechnique->getContents().getCount(); iParam++) {
const domAny* param = daeSafeCast<domAny>(mTechnique->getContents()[iParam]);
if (param && !dStrcmp(param->getElementName(), name))
return param;
}
@ -114,7 +114,7 @@ protected:
}
public:
ColladaExtension() : pTechnique(0) { }
ColladaExtension() : mTechnique(0) { }
virtual ~ColladaExtension() { }
};
@ -122,14 +122,14 @@ public:
class ColladaExtension_effect : public ColladaExtension
{
// Cached texture transform
F32 lastAnimTime;
MatrixF textureTransform;
F32 mLastAnimTime;
MatrixF mTextureTransform;
public:
//----------------------------------
// <effect>
// MAX3D profile elements
bool double_sided;
bool mDoubleSided;
//----------------------------------
// <effect>.<profile_COMMON>
@ -139,39 +139,39 @@ public:
//----------------------------------
// <effect>.<profile_COMMON>.<technique>.<blinn/phong/lambert>.<diffuse>.<texture>
// MAYA profile elements
bool wrapU, wrapV;
bool mirrorU, mirrorV;
AnimatedFloat coverageU, coverageV;
AnimatedFloat translateFrameU, translateFrameV;
AnimatedFloat rotateFrame;
AnimatedBool stagger; // @todo: not supported yet
AnimatedFloat repeatU, repeatV;
AnimatedFloat offsetU, offsetV;
AnimatedFloat rotateUV;
AnimatedFloat noiseU, noiseV;
bool mWrapU, mWrapV;
bool mMirrorU, mMirrorV;
AnimatedFloat mCoverageU, mCoverageV;
AnimatedFloat mTranslateFrameU, mTranslateFrameV;
AnimatedFloat mRotateFrame;
AnimatedBool mStagger; // @todo: not supported yet
AnimatedFloat mRepeatU, mRepeatV;
AnimatedFloat mOffsetU, mOffsetV;
AnimatedFloat mRotateUV;
AnimatedFloat mNoiseU, mNoiseV;
//----------------------------------
// <effect>.<profile_COMMON>.<technique>
// FCOLLADA profile elements
domFx_sampler2D_common_complexType* bumpSampler;
domFx_sampler2D_common_complexType* mBumpSampler;
public:
ColladaExtension_effect(const domEffect* effect)
: lastAnimTime(TSShapeLoader::DefaultTime-1), textureTransform(true), bumpSampler(0)
: mLastAnimTime(TSShapeLoader::DefaultTime-1), mTextureTransform(true), mBumpSampler(0)
{
//----------------------------------
// <effect>
// MAX3D profile
pTechnique = findExtraTechnique(effect, "MAX3D");
GET_EXTRA_PARAM(double_sided, false);
mTechnique = findExtraTechnique(effect, "MAX3D");
GET_EXTRA_PARAM(mDoubleSided, false);
//----------------------------------
// <effect>.<profile_COMMON>
const domProfile_COMMON* profileCommon = ColladaUtils::findEffectCommonProfile(effect);
// GOOGLEEARTH profile (same double_sided element)
pTechnique = findExtraTechnique(profileCommon, "GOOGLEEARTH");
GET_EXTRA_PARAM(double_sided, double_sided);
mTechnique = findExtraTechnique(profileCommon, "GOOGLEEARTH");
GET_EXTRA_PARAM(mDoubleSided, mDoubleSided);
//----------------------------------
// <effect>.<profile_COMMON>.<technique>.<blinn/phong/lambert>.<diffuse>.<texture>
@ -179,43 +179,43 @@ public:
const domFx_sampler2D_common_complexType* sampler2D = ColladaUtils::getTextureSampler(effect, domDiffuse);
// Use the sampler2D to set default values for wrap/mirror flags
wrapU = wrapV = true;
mirrorU = mirrorV = false;
mWrapU = mWrapV = true;
mMirrorU = mMirrorV = false;
if (sampler2D) {
domFx_sampler2D_common_complexType::domWrap_s* wrap_s = sampler2D->getWrap_s();
domFx_sampler2D_common_complexType::domWrap_t* wrap_t = sampler2D->getWrap_t();
mirrorU = (wrap_s && wrap_s->getValue() == FX_SAMPLER_WRAP_COMMON_MIRROR);
wrapU = (mirrorU || !wrap_s || (wrap_s->getValue() == FX_SAMPLER_WRAP_COMMON_WRAP));
mirrorV = (wrap_t && wrap_t->getValue() == FX_SAMPLER_WRAP_COMMON_MIRROR);
wrapV = (mirrorV || !wrap_t || (wrap_t->getValue() == FX_SAMPLER_WRAP_COMMON_WRAP));
mMirrorU = (wrap_s && wrap_s->getValue() == FX_SAMPLER_WRAP_COMMON_MIRROR);
mWrapU = (mMirrorU || !wrap_s || (wrap_s->getValue() == FX_SAMPLER_WRAP_COMMON_WRAP));
mMirrorV = (wrap_t && wrap_t->getValue() == FX_SAMPLER_WRAP_COMMON_MIRROR);
mWrapV = (mMirrorV || !wrap_t || (wrap_t->getValue() == FX_SAMPLER_WRAP_COMMON_WRAP));
}
// MAYA profile
pTechnique = findExtraTechnique(domDiffuse ? domDiffuse->getTexture() : 0, "MAYA");
GET_EXTRA_PARAM(wrapU, wrapU); GET_EXTRA_PARAM(wrapV, wrapV);
GET_EXTRA_PARAM(mirrorU, mirrorU); GET_EXTRA_PARAM(mirrorV, mirrorV);
GET_EXTRA_PARAM(coverageU, 1.0); GET_EXTRA_PARAM(coverageV, 1.0);
GET_EXTRA_PARAM(translateFrameU, 0.0); GET_EXTRA_PARAM(translateFrameV, 0.0);
GET_EXTRA_PARAM(rotateFrame, 0.0);
GET_EXTRA_PARAM(stagger, false);
GET_EXTRA_PARAM(repeatU, 1.0); GET_EXTRA_PARAM(repeatV, 1.0);
GET_EXTRA_PARAM(offsetU, 0.0); GET_EXTRA_PARAM(offsetV, 0.0);
GET_EXTRA_PARAM(rotateUV, 0.0);
GET_EXTRA_PARAM(noiseU, 0.0); GET_EXTRA_PARAM(noiseV, 0.0);
mTechnique = findExtraTechnique(domDiffuse ? domDiffuse->getTexture() : 0, "MAYA");
GET_EXTRA_PARAM(mWrapU, mWrapU); GET_EXTRA_PARAM(mWrapV, mWrapV);
GET_EXTRA_PARAM(mMirrorU, mMirrorU); GET_EXTRA_PARAM(mMirrorV, mMirrorV);
GET_EXTRA_PARAM(mCoverageU, 1.0); GET_EXTRA_PARAM(mCoverageV, 1.0);
GET_EXTRA_PARAM(mTranslateFrameU, 0.0); GET_EXTRA_PARAM(mTranslateFrameV, 0.0);
GET_EXTRA_PARAM(mRotateFrame, 0.0);
GET_EXTRA_PARAM(mStagger, false);
GET_EXTRA_PARAM(mRepeatU, 1.0); GET_EXTRA_PARAM(mRepeatV, 1.0);
GET_EXTRA_PARAM(mOffsetU, 0.0); GET_EXTRA_PARAM(mOffsetV, 0.0);
GET_EXTRA_PARAM(mRotateUV, 0.0);
GET_EXTRA_PARAM(mNoiseU, 0.0); GET_EXTRA_PARAM(mNoiseV, 0.0);
// FCOLLADA profile
if (profileCommon) {
pTechnique = findExtraTechnique((const domProfile_COMMON::domTechnique*)profileCommon->getTechnique(), "FCOLLADA");
if (pTechnique) {
domAny* bump = daeSafeCast<domAny>(const_cast<domTechnique*>(pTechnique)->getChild("bump"));
mTechnique = findExtraTechnique((const domProfile_COMMON::domTechnique*)profileCommon->getTechnique(), "FCOLLADA");
if (mTechnique) {
domAny* bump = daeSafeCast<domAny>(const_cast<domTechnique*>(mTechnique)->getChild("bump"));
if (bump) {
domAny* bumpTexture = daeSafeCast<domAny>(bump->getChild("texture"));
if (bumpTexture) {
daeSIDResolver resolver(const_cast<domEffect*>(effect), bumpTexture->getAttribute("texture").c_str());
domCommon_newparam_type* param = daeSafeCast<domCommon_newparam_type>(resolver.getElement());
if (param)
bumpSampler = param->getSampler2D();
mBumpSampler = param->getSampler2D();
}
}
}
@ -235,21 +235,21 @@ class ColladaExtension_node : public ColladaExtension
{
public:
// FCOLLADA or OpenCOLLADA profile elements
AnimatedFloat visibility;
const char* user_properties;
AnimatedFloat mVisibility;
const char* mUserProperties;
ColladaExtension_node(const domNode* node)
{
// FCOLLADA profile
pTechnique = findExtraTechnique(node, "FCOLLADA");
GET_EXTRA_PARAM(visibility, 1.0);
GET_EXTRA_PARAM(user_properties, "");
mTechnique = findExtraTechnique(node, "FCOLLADA");
GET_EXTRA_PARAM(mVisibility, 1.0);
GET_EXTRA_PARAM(mUserProperties, "");
// OpenCOLLADA profile
pTechnique = findExtraTechnique(node, "OpenCOLLADA");
if (!visibility.mElement)
GET_EXTRA_PARAM(visibility, 1.0);
GET_EXTRA_PARAM(user_properties, user_properties);
mTechnique = findExtraTechnique(node, "OpenCOLLADA");
if (!mVisibility.mElement)
GET_EXTRA_PARAM(mVisibility, 1.0);
GET_EXTRA_PARAM(mUserProperties, mUserProperties);
}
};
@ -258,13 +258,13 @@ class ColladaExtension_geometry : public ColladaExtension
{
public:
// MAYA profile elements
bool double_sided;
bool mDoubleSided;
ColladaExtension_geometry(const domGeometry* geometry)
{
// MAYA profile
pTechnique = findExtraTechnique(geometry, "MAYA");
GET_EXTRA_PARAM(double_sided, false);
mTechnique = findExtraTechnique(geometry, "MAYA");
GET_EXTRA_PARAM(mDoubleSided, false);
}
};
@ -278,27 +278,27 @@ public:
};
// Torque profile elements (none of these are animatable)
S32 num_triggers;
Vector<Trigger> triggers;
bool cyclic;
bool blend;
F32 blendReferenceTime;
F32 priority;
S32 mNumTriggers;
Vector<Trigger> mTriggers;
bool mCyclic;
bool mBlend;
F32 mBlendReferenceTime;
F32 mPriority;
ColladaExtension_animation_clip(const domAnimation_clip* clip)
{
// Torque profile
pTechnique = findExtraTechnique(clip, "Torque");
GET_EXTRA_PARAM(num_triggers, 0);
for (S32 iTrigger = 0; iTrigger < num_triggers; iTrigger++) {
triggers.increment();
get(avar("trigger_time%d", iTrigger), triggers.last().time, 0.0f);
get(avar("trigger_state%d", iTrigger), triggers.last().state, 0);
mTechnique = findExtraTechnique(clip, "Torque");
GET_EXTRA_PARAM(mNumTriggers, 0);
for (S32 iTrigger = 0; iTrigger < mNumTriggers; iTrigger++) {
mTriggers.increment();
get(avar("trigger_time%d", iTrigger), mTriggers.last().time, 0.0f);
get(avar("trigger_state%d", iTrigger), mTriggers.last().state, 0);
}
GET_EXTRA_PARAM(cyclic, false);
GET_EXTRA_PARAM(blend, false);
GET_EXTRA_PARAM(blendReferenceTime, 0.0f);
GET_EXTRA_PARAM(priority, 5.0f);
GET_EXTRA_PARAM(mCyclic, false);
GET_EXTRA_PARAM(mBlend, false);
GET_EXTRA_PARAM(mBlendReferenceTime, 0.0f);
GET_EXTRA_PARAM(mPriority, 5.0f);
}
};