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Update usage of TinyXML to use TinyXML2
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23 changed files with 865 additions and 1447 deletions
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@ -43,8 +43,8 @@
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#ifndef _OPTIMIZEDPOLYLIST_H_
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#include "collision/optimizedPolyList.h"
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#endif
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#ifndef TINYXML_INCLUDED
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#include "tinyxml.h"
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#ifndef TINYXML2_INCLUDED
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#include "tinyxml2.h"
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#endif
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#ifndef _CONSOLE_H_
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#include "console/console.h"
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@ -299,17 +299,17 @@ namespace ColladaUtils
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// Collada export helper functions
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Torque::Path findTexture(const Torque::Path& diffuseMap);
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void exportColladaHeader(TiXmlElement* rootNode);
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void exportColladaMaterials(TiXmlElement* rootNode, const OptimizedPolyList& mesh, Vector<String>& matNames, const Torque::Path& colladaFile);
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void exportColladaTriangles(TiXmlElement* meshNode, const OptimizedPolyList& mesh, const String& meshName, const Vector<String>& matNames);
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void exportColladaMesh(TiXmlElement* rootNode, const OptimizedPolyList& mesh, const String& meshName, const Vector<String>& matNames);
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void exportColladaScene(TiXmlElement* rootNode, const String& meshName, const Vector<String>& matNames);
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void exportColladaHeader(tinyxml2::XMLElement* rootNode);
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void exportColladaMaterials(tinyxml2::XMLElement* rootNode, const OptimizedPolyList& mesh, Vector<String>& matNames, const Torque::Path& colladaFile);
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void exportColladaTriangles(tinyxml2::XMLElement* meshNode, const OptimizedPolyList& mesh, const String& meshName, const Vector<String>& matNames);
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void exportColladaMesh(tinyxml2::XMLElement* rootNode, const OptimizedPolyList& mesh, const String& meshName, const Vector<String>& matNames);
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void exportColladaScene(tinyxml2::XMLElement* rootNode, const String& meshName, const Vector<String>& matNames);
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void exportColladaMaterials(TiXmlElement* rootNode, const ExportData& exportData, const Torque::Path& colladaFile);
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void exportColladaMesh(TiXmlElement* rootNode, const ExportData& exportData, const String& meshName);
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void exportColladaCollisionTriangles(TiXmlElement* meshNode, const ExportData& exportData, const U32 collisionIdx);
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void exportColladaTriangles(TiXmlElement* meshNode, const ExportData& exportData, const U32 detailLevel, const String& meshName);
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void exportColladaScene(TiXmlElement* rootNode, const ExportData& exportData, const String& meshName);
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void exportColladaMaterials(tinyxml2::XMLElement* rootNode, const ExportData& exportData, const Torque::Path& colladaFile);
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void exportColladaMesh(tinyxml2::XMLElement* rootNode, const ExportData& exportData, const String& meshName);
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void exportColladaCollisionTriangles(tinyxml2::XMLElement* meshNode, const ExportData& exportData, const U32 collisionIdx);
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void exportColladaTriangles(tinyxml2::XMLElement* meshNode, const ExportData& exportData, const U32 detailLevel, const String& meshName);
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void exportColladaScene(tinyxml2::XMLElement* rootNode, const ExportData& exportData, const String& meshName);
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// Export an OptimizedPolyList to a simple Collada file
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void exportToCollada(const Torque::Path& colladaFile, const OptimizedPolyList& mesh, const String& meshName = String::EmptyString);
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