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https://github.com/TorqueGameEngines/Torque3D.git
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Update usage of TinyXML to use TinyXML2
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parent
cd170910b2
commit
9a795e89f3
23 changed files with 865 additions and 1447 deletions
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@ -21,17 +21,21 @@
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//-----------------------------------------------------------------------------
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#include "persistence/taml/xml/tamlXmlParser.h"
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#include "persistence/taml/fsTinyXml.h"
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#include "persistence/taml/tamlVisitor.h"
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#include "console/console.h"
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// Debug Profiling.
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#include "persistence/taml/fsTinyXml.h"
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#include "platform/profiler.h"
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#ifndef _FILESTREAM_H_
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#include "core/stream/fileStream.h"
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#endif
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#ifndef TINYXML2_INCLUDED
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#include <tinyxml2.h>
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#endif
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//-----------------------------------------------------------------------------
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bool TamlXmlParser::accept( const char* pFilename, TamlVisitor& visitor )
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@ -68,7 +72,7 @@ bool TamlXmlParser::accept( const char* pFilename, TamlVisitor& visitor )
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*/
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fsTiXmlDocument xmlDocument;
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VfsXMLDocument xmlDocument;
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// Load document from stream.
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if ( !xmlDocument.LoadFile( filenameBuffer ) )
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@ -88,7 +92,7 @@ bool TamlXmlParser::accept( const char* pFilename, TamlVisitor& visitor )
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mDocumentDirty = false;
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// Parse root element.
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parseElement( (fsTiXmlElement*)xmlDocument.RootElement(), visitor );
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parseElement( xmlDocument.RootElement(), visitor );
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// Reset parsing filename.
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setParsingFilename( StringTable->EmptyString() );
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@ -121,7 +125,7 @@ bool TamlXmlParser::accept( const char* pFilename, TamlVisitor& visitor )
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//-----------------------------------------------------------------------------
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inline bool TamlXmlParser::parseElement( fsTiXmlElement* pXmlElement, TamlVisitor& visitor )
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inline bool TamlXmlParser::parseElement( tinyxml2::XMLElement* pXmlElement, TamlVisitor& visitor )
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{
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// Debug Profiling.
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PROFILE_SCOPE(TamlXmlParser_ParseElement);
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@ -135,13 +139,13 @@ inline bool TamlXmlParser::parseElement( fsTiXmlElement* pXmlElement, TamlVisito
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return false;
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// Fetch any children.
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TiXmlNode* pChildXmlNode = pXmlElement->FirstChild();
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tinyxml2::XMLNode* pChildXmlNode = pXmlElement->FirstChild();
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// Do we have any element children?
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if ( pChildXmlNode != NULL && pChildXmlNode->Type() == TiXmlNode::TINYXML_ELEMENT )
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if ( pChildXmlNode != NULL && pChildXmlNode->ToElement() != NULL )
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{
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// Iterate children.
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for ( fsTiXmlElement* pChildXmlElement = dynamic_cast<fsTiXmlElement*>( pChildXmlNode ); pChildXmlElement; pChildXmlElement = (fsTiXmlElement*)pChildXmlElement->NextSiblingElement() )
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for ( tinyxml2::XMLElement* pChildXmlElement = pChildXmlNode->ToElement(); pChildXmlElement; pChildXmlElement = pChildXmlElement->NextSiblingElement() )
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{
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// Parse element (stop processing if instructed).
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if ( !parseElement( pChildXmlElement, visitor ) )
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@ -154,7 +158,7 @@ inline bool TamlXmlParser::parseElement( fsTiXmlElement* pXmlElement, TamlVisito
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//-----------------------------------------------------------------------------
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inline bool TamlXmlParser::parseAttributes( fsTiXmlElement* pXmlElement, TamlVisitor& visitor )
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inline bool TamlXmlParser::parseAttributes( tinyxml2::XMLElement* pXmlElement, TamlVisitor& visitor )
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{
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// Debug Profiling.
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PROFILE_SCOPE(TamlXmlParser_ParseAttribute);
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@ -167,7 +171,7 @@ inline bool TamlXmlParser::parseAttributes( fsTiXmlElement* pXmlElement, TamlVis
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propertyState.setObjectName( pXmlElement->Value(), isRoot );
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// Iterate attributes.
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for ( TiXmlAttribute* pAttribute = pXmlElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->Next() )
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for ( const tinyxml2::XMLAttribute* pAttribute = pXmlElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->Next() )
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{
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// Configure property state.
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propertyState.setProperty( pAttribute->Name(), pAttribute->Value() );
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@ -179,7 +183,7 @@ inline bool TamlXmlParser::parseAttributes( fsTiXmlElement* pXmlElement, TamlVis
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if ( propertyState.getPropertyValueDirty() )
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{
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// Yes, so update the attribute.
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pAttribute->SetValue( propertyState.getPropertyValue() );
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const_cast<tinyxml2::XMLAttribute*>(pAttribute)->SetAttribute( propertyState.getPropertyValue() );
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// Flag the document as dirty.
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mDocumentDirty = true;
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