Handler binding on a scene level working

This commit is contained in:
Areloch 2017-10-19 15:34:57 -05:00
parent 7219899287
commit 9a5700addc
4 changed files with 66 additions and 47 deletions

View file

@ -245,7 +245,7 @@ bool ProcessedCustomMaterial::init( const FeatureSet &features,
return false;
}
rpd->shaderHandles.init( rpd->shader, mCustomMaterial );
rpd->shaderHandles.init( rpd->shader, mCustomMaterial->mCustomShaderFeatures, mCustomMaterial );
_initMaterialParameters();
mDefaultParameters = allocMaterialParameters();
setMaterialParameters( mDefaultParameters, 0 );