diff --git a/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp b/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp index d4e3acda4..360f8f918 100644 --- a/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp +++ b/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp @@ -1250,7 +1250,7 @@ void DiffuseVertColorFeatureHLSL::processVert( Vector< ShaderComponent* >& comp outColor->setStructName( "OUT" ); outColor->setType( "float4" ); - output = new GenOp( " @ = @.bgra;\r\n", outColor, inColor ); + output = new GenOp( " @ = @;\r\n", outColor, inColor ); } else output = NULL; // Nothing we need to do.