reflection probe updates

This commit is contained in:
Tim Barnes 2018-10-28 20:42:26 +10:00
parent 43c1abbc96
commit 9a39afa0eb
8 changed files with 26 additions and 36 deletions

View file

@ -159,13 +159,9 @@ void RenderProbeMgr::_setupPerFrameParameters(const SceneRenderState *state)
MatrixSet &matrixSet = getRenderPass()->getMatrixSet();
matrixSet.restoreSceneViewProjection();
const MatrixF &worldToCameraXfm = matrixSet.getWorldToCamera();
const MatrixF &worldToCameraXfm = matrixSet.getCameraToWorld();
MatrixF inverseViewMatrix = worldToCameraXfm;
//inverseViewMatrix.fullInverse();
//inverseViewMatrix.transpose();
//inverseViewMatrix = MatrixF::Identity;
// Parameters calculated, assign them to the materials
ProbeManager::SkylightMaterialInfo* skylightMat = PROBEMGR->getSkylightMaterial();
@ -176,7 +172,7 @@ void RenderProbeMgr::_setupPerFrameParameters(const SceneRenderState *state)
frustum.getFarDist(),
frustum.getPosition(),
farPlane,
vsFarPlane, inverseViewMatrix);
vsFarPlane);
}
ProbeManager::ReflectProbeMaterialInfo* reflProbeMat = PROBEMGR->getReflectProbeMaterial();
@ -187,7 +183,7 @@ void RenderProbeMgr::_setupPerFrameParameters(const SceneRenderState *state)
frustum.getFarDist(),
frustum.getPosition(),
farPlane,
vsFarPlane, inverseViewMatrix);
vsFarPlane);
}
}