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Merge pull request #940 from BeamNG/add_opengl_support
Add/Activate OpenGL render.
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commit
98e3651db5
55 changed files with 2958 additions and 803 deletions
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@ -30,12 +30,14 @@
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#include "sim/actionMap.h"
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class Win32WindowManager;
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class GFXGLDevice;
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/// Implementation of a window on Win32.
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class Win32Window : public PlatformWindow
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{
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friend class Win32WindowManager;
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friend class GFXPCD3D9Device;
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friend class GFXGLDevice;
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friend class GFXPCD3D9WindowTarget;
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friend class GFXD3D8WindowTarget;
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