Merge pull request #940 from BeamNG/add_opengl_support

Add/Activate OpenGL render.
This commit is contained in:
LuisAntonRebollo 2014-11-30 02:48:13 +01:00
commit 98e3651db5
55 changed files with 2958 additions and 803 deletions

View file

@ -30,12 +30,14 @@
#include "sim/actionMap.h"
class Win32WindowManager;
class GFXGLDevice;
/// Implementation of a window on Win32.
class Win32Window : public PlatformWindow
{
friend class Win32WindowManager;
friend class GFXPCD3D9Device;
friend class GFXGLDevice;
friend class GFXPCD3D9WindowTarget;
friend class GFXD3D8WindowTarget;