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Removed test custom shader bindings until memleak is corrected.
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2 changed files with 1 additions and 29 deletions
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@ -203,8 +203,6 @@ protected:
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F32 mRenderNormalScalar;
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S32 mForceDetail;
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Vector<CustomShaderBindingData> mCustomShaderBinds;
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public:
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TSStatic();
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