mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 16:44:36 +00:00
D3D11 Feature level 10 support and D3D11 device cleanup.
This commit is contained in:
parent
38bf2b8175
commit
983b3211ed
4 changed files with 211 additions and 144 deletions
|
|
@ -434,7 +434,7 @@ protected:
|
|||
GenericConstBufferLayout *bufferLayout,
|
||||
Vector<GFXShaderConstDesc> &samplerDescriptions );
|
||||
|
||||
void _getShaderConstants( ID3D11ShaderReflection* table,
|
||||
void _getShaderConstants( ID3D11ShaderReflection* pTable,
|
||||
GenericConstBufferLayout *bufferLayout,
|
||||
Vector<GFXShaderConstDesc> &samplerDescriptions );
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue