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Reordering initialization methods #1912
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70 changed files with 207 additions and 205 deletions
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@ -39,16 +39,16 @@ SceneRenderState::SceneRenderState( SceneManager* sceneManager,
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RenderPassManager* renderPass /* = NULL */,
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bool usePostEffects /* = true */ )
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: mSceneManager( sceneManager ),
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mCullingState( sceneManager, view ),
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mRenderPass( renderPass ? renderPass : sceneManager->getDefaultRenderPass() ),
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mScenePassType( passType ),
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mRenderNonLightmappedMeshes( true ),
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mRenderLightmappedMeshes( true ),
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mRenderPass( renderPass ? renderPass : sceneManager->getDefaultRenderPass() ),
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mCullingState( sceneManager, view ),
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mUsePostEffects( usePostEffects ),
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mDisableAdvancedLightingBins( false ),
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mRenderLightmappedMeshes( true ),
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mRenderNonLightmappedMeshes( true ),
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mRenderArea( view.getFrustum().getBounds() ),
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mAmbientLightColor( sceneManager->getAmbientLightColor() ),
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mSceneRenderStyle( SRS_Standard )
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mDisableAdvancedLightingBins( false ),
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mSceneRenderStyle( SRS_Standard ),
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mAmbientLightColor( sceneManager->getAmbientLightColor() )
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{
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// Setup the default parameters for the screen metrics methods.
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mDiffuseCameraTransform = view.getHeadWorldViewMatrix();
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