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https://github.com/TorqueGameEngines/Torque3D.git
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Reordering initialization methods #1912
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parent
e724b2fcdd
commit
970dd5c477
70 changed files with 207 additions and 205 deletions
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@ -159,8 +159,8 @@ ConsoleDocClass( ForestSelectionTool,
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ForestSelectionTool::ForestSelectionTool()
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: Parent(),
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mCurrAction( NULL ),
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mGizmo( NULL ),
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mCurrAction( NULL ),
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mGizmoProfile( NULL )
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{
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mBounds = Box3F::Invalid;
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@ -81,8 +81,8 @@ ConsoleDocClass( Forest,
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Forest::Forest()
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: mDataFileName( NULL ),
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mReflectionLodScalar( 2.0f ),
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mConvexList( new Convex() ),
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mReflectionLodScalar( 2.0f ),
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mZoningDirty( false )
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{
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mTypeMask |= EnvironmentObjectType | StaticShapeObjectType | StaticObjectType;
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@ -38,8 +38,8 @@
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ForestCell::ForestCell( const RectF &rect ) :
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mRect( rect ),
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mBounds( Box3F::Invalid ),
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mLargestItem( ForestItem::Invalid ),
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mIsDirty( false ),
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mLargestItem( ForestItem::Invalid ),
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mIsInteriorOnly( false )
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{
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dMemset( mSubCells, 0, sizeof( mSubCells ) );
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@ -42,8 +42,8 @@ SimSet* ForestItemData::smSet = NULL;
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ForestItemData::ForestItemData()
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: mNeedPreload( true ),
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mShapeFile( NULL ),
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mRadius( 1 ),
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mCollidable( true ),
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mRadius( 1 ),
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mWindScale( 0.0f ),
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mTrunkBendScale( 0.0f ),
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mWindBranchAmp( 0.0f ),
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@ -215,9 +215,9 @@ ForestItem::ForestItem()
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: mDataBlock( NULL ),
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mTransform( true ),
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mScale( 0.0f ),
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mWorldBox( 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f ),
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mKey( 0 ),
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mRadius( 0.0f ),
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mKey( 0 )
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mWorldBox( 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f )
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{
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}
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@ -84,12 +84,12 @@ ForestWind::ForestWind( ForestWindEmitter *emitter )
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mDirection( 1.0f, 0, 0 ),
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mLastGustTime( 0 ),
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mLastYawTime( 0 ),
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mCurrentTarget( 0, 0 ),
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mCurrentInterp( 0 ),
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mTargetYawAngle( 0 ),
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mCurrentInterp( 0 ),
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mCurrentTarget( 0, 0 ),
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mParent( emitter ),
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mIsDirty( false ),
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mRandom( Platform::getRealMilliseconds() + 1 )
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mRandom( Platform::getRealMilliseconds() + 1 ),
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mIsDirty( false )
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{
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}
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@ -204,8 +204,9 @@ void ForestWind::setDirection( const VectorF &direction )
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IMPLEMENT_CO_NETOBJECT_V1(ForestWindEmitter);
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ForestWindEmitter::ForestWindEmitter( bool makeClientObject )
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: mEnabled( true ),
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mAddedToScene( false ),
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:
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mAddedToScene( false ),
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mEnabled( true ),
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mWind( NULL ),
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mWindStrength( 1 ),
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mWindDirection( 1, 0, 0 ),
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@ -42,8 +42,8 @@ ConsoleDocClass( TSForestItemData,
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);
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TSForestItemData::TSForestItemData()
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: mShapeInstance( NULL ),
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mIsClientObject( false )
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: mIsClientObject( false ),
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mShapeInstance( NULL )
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{
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}
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