mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-19 14:43:47 +00:00
revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks
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parent
7cab44af6f
commit
95b3f2146c
6 changed files with 33 additions and 17 deletions
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@ -44,8 +44,10 @@ SFXALDevice::SFXALDevice( SFXProvider *provider,
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// $pref::SFX::frequency or $pref::SFX::bitrate!
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//check auxiliary device sends 4 and add them to the device
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ALint attribs[4] = { 0 };
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#if defined(AL_ALEXT_PROTOTYPES)
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ALCint iSends = 0;
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attribs[0] = ALC_MAX_AUXILIARY_SENDS;
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#endif
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attribs[1] = 4;
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mDevice = mOpenAL.alcOpenDevice( name );
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@ -56,8 +58,10 @@ SFXALDevice::SFXALDevice( SFXProvider *provider,
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if( mContext )
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mOpenAL.alcMakeContextCurrent( mContext );
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mOpenAL.alcGetIntegerv(mDevice, ALC_MAX_AUXILIARY_SENDS, 1, &iSends);
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U32 err = mOpenAL.alcGetError( mDevice );
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#if defined(AL_ALEXT_PROTOTYPES)
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mOpenAL.alcGetIntegerv(mDevice, ALC_MAX_AUXILIARY_SENDS, 1, &iSends);
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#endif
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U32 err = mOpenAL.alcGetError( mDevice );
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if( err != ALC_NO_ERROR )
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Con::errorf( "SFXALDevice - Initialization Error: %s", mOpenAL.alcGetString( mDevice, err ) );
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@ -84,8 +88,10 @@ SFXALDevice::~SFXALDevice()
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{
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_releaseAllResources();
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///cleanup our effects
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#if defined(AL_ALEXT_PROTOTYPES)
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mOpenAL.alDeleteAuxiliaryEffectSlots(4, effectSlot);
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mOpenAL.alDeleteEffects(2, effect);
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#endif
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///cleanup of effects ends
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mOpenAL.alcMakeContextCurrent( NULL );
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mOpenAL.alcDestroyContext( mContext );
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@ -155,7 +161,9 @@ void SFXALDevice::setListener( U32 index, const SFXListenerProperties& listener
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mOpenAL.alListenerfv( AL_ORIENTATION, (const F32 *)&tupple[0] );
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///Pass a unit size to openal, 1.0 assumes 1 meter to 1 game unit.
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///Crucial for air absorbtion calculations.
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#if defined(AL_ALEXT_PROTOTYPES)
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mOpenAL.alListenerf(AL_METERS_PER_UNIT, 1.0f);
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#endif
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}
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//-----------------------------------------------------------------------------
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@ -218,6 +226,7 @@ void SFXALDevice::setRolloffFactor( F32 factor )
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mUserRolloffFactor = factor;
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}
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#if defined(AL_ALEXT_PROTOTYPES)
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void SFXALDevice::openSlots()
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{
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for (uLoop = 0; uLoop < 4; uLoop++)
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@ -322,4 +331,5 @@ void SFXALDevice::setReverb(const SFXReverbProperties& reverb)
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}
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}
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}
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#endif
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