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openal-soft updates
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149 changed files with 22293 additions and 16887 deletions
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@ -81,7 +81,7 @@
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# which helps protect against skips when the CPU is under load, but increases
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# the delay between a sound getting mixed and being heard. Acceptable values
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# range between 2 and 16.
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#periods = 4
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#periods = 3
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## stereo-mode:
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# Specifies if stereo output is treated as being headphones or speakers. With
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@ -89,13 +89,14 @@
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# Valid settings are auto, speakers, and headphones.
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#stereo-mode = auto
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## stereo-panning:
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# Specifies the panning method for non-HRTF stereo output. uhj (default)
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# creates stereo-compatible two-channel UHJ output, which encodes some
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# surround sound information, while paired uses standard pair-wise panning
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# between -30 and +30 degrees. If crossfeed filters are used, uhj panning is
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# disabled.
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#stereo-panning = uhj
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## stereo-encoding:
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# Specifies the encoding method for non-HRTF stereo output. 'panpot' (default)
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# uses standard amplitude panning (aka pair-wise, stereo pair, etc) between
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# -30 and +30 degrees, while 'uhj' creates stereo-compatible two-channel UHJ
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# output, which encodes some surround sound information into stereo output
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# that can be decoded with a surround sound receiver. If crossfeed filters are
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# used, UHJ is disabled.
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#stereo-encoding = panpot
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## ambi-format:
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# Specifies the channel order and normalization for the "ambi*" set of channel
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@ -148,11 +149,11 @@
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# Selects the resampler used when mixing sources. Valid values are:
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# point - nearest sample, no interpolation
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# linear - extrapolates samples using a linear slope between samples
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# sinc4 - extrapolates samples using a 4-point Sinc filter
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# sinc8 - extrapolates samples using an 8-point Sinc filter
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# bsinc - extrapolates samples using a band-limited Sinc filter (varying
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# between 12 and 24 points, with anti-aliasing)
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# Specifying other values will result in using the default (linear).
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# cubic - extrapolates samples using a Catmull-Rom spline
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# bsinc12 - extrapolates samples using a band-limited Sinc filter (varying
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# between 12 and 24 points, with anti-aliasing)
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# bsinc24 - extrapolates samples using a band-limited Sinc filter (varying
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# between 24 and 48 points, with anti-aliasing)
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#resampler = linear
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## rt-prio: (global)
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@ -174,13 +175,39 @@
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# can use a non-negligible amount of CPU time if an effect is set on it even
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# if no sources are feeding it, so this may help when apps use more than the
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# system can handle.
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#slots = 4
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#slots = 64
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## sends:
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# Sets the number of auxiliary sends per source. When not specified (default),
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# it allows the app to request how many it wants. The maximum value currently
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# possible is 4.
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#sends =
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# Limits the number of auxiliary sends allowed per source. Setting this higher
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# than the default has no effect.
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#sends = 16
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## front-stablizer:
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# Applies filters to "stablize" front sound imaging. A psychoacoustic method
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# is used to generate a front-center channel signal from the front-left and
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# front-right channels, improving the front response by reducing the combing
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# artifacts and phase errors. Consequently, it will only work with channel
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# configurations that include front-left, front-right, and front-center.
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#front-stablizer = false
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## output-limiter:
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# Applies a gain limiter on the final mixed output. This reduces the volume
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# when the output samples would otherwise clamp, avoiding excessive clipping
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# noise.
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#output-limiter = true
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## dither:
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# Applies dithering on the final mix, for 8- and 16-bit output by default.
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# This replaces the distortion created by nearest-value quantization with low-
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# level whitenoise.
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#dither = true
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## dither-depth:
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# Quantization bit-depth for dithered output. A value of 0 (or less) will
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# match the output sample depth. For int32, uint32, and float32 output, 0 will
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# disable dithering because they're at or beyond the rendered precision. The
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# maximum dither depth is 24.
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#dither-depth = 0
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## volume-adjust:
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# A global volume adjustment for source output, expressed in decibels. The
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# Sets which effects to exclude, preventing apps from using them. This can
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# help for apps that try to use effects which are too CPU intensive for the
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# system to handle. Available effects are: eaxreverb,reverb,chorus,compressor,
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# distortion,echo,equalizer,flanger,modulator,dedicated
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# distortion,echo,equalizer,flanger,modulator,dedicated,pshifter
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#excludefx =
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## default-reverb: (global)
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# Enables compensation for the speakers' relative distances to the listener.
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# This applies the necessary delays and attenuation to make the speakers
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# behave as though they are all equidistant, which is important for proper
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# playback of 3D sound rendering. Requires the high-quality ambisonic decoder,
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# as well as the proper distances to be specified in the decoder configuration
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# file.
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# playback of 3D sound rendering. Requires the proper distances to be
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# specified in the decoder configuration file.
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distance-comp = true
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## nfc:
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# Enables near-field control filters. This simulates and compensates for low-
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# frequency effects caused by the curvature of nearby sound-waves, which
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# creates a more realistic perception of sound distance. Note that the effect
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# may be stronger or weaker than intended if the application doesn't use or
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# specify an appropriate unit scale, or if incorrect speaker distances are set
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# in the decoder configuration file. Requires hq-mode to be enabled.
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nfc = true
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## nfc-ref-delay
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# Specifies the reference delay value for ambisonic output. When channels is
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# set to one of the ambi* formats, this option enables NFC-HOA output with the
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# specified Reference Delay parameter. The specified value can then be shared
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# with an appropriate NFC-HOA decoder to reproduce correct near-field effects.
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# Keep in mind that despite being designed for higher-order ambisonics, this
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# applies to first-order output all the same. When left unset, normal output
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# is created with no near-field simulation.
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nfc-ref-delay =
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## quad:
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# Decoder configuration file for Quadrophonic channel output. See
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# Decoder configuration file for Quadraphonic channel output. See
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# docs/ambdec.txt for a description of the file format.
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quad =
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## surround51:
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# Decoder configuration file for 5.1 Surround (Side) channel output. See
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# docs/ambdec.txt for a description of the file format.
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# Decoder configuration file for 5.1 Surround (Side and Rear) channel output.
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# See docs/ambdec.txt for a description of the file format.
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surround51 =
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## surround51rear:
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# Decoder configuration file for 5.1 Surround (Rear) channel output. See
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# docs/ambdec.txt for a description of the file format.
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surround51rear =
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## surround61:
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# Decoder configuration file for 6.1 Surround channel output. See
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# docs/ambdec.txt for a description of the file format.
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# value of 0 means no change.
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#boost = 0
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## emulate-eax: (global)
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# Allows the standard reverb effect to be used in place of EAX reverb. EAX
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# reverb processing is a bit more CPU intensive than standard, so this option
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# allows a simpler effect to be used at the loss of some quality.
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#emulate-eax = false
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##
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## PulseAudio backend stuff
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##
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#buffer-size = 0
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##
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## MMDevApi backend stuff
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## WASAPI backend stuff
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##
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[mmdevapi]
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[wasapi]
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##
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## DirectSound backend stuff
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