openal-soft updates

This commit is contained in:
rextimmy 2018-05-09 20:48:18 +10:00
parent d6f6bc65a5
commit 925d8b27cf
149 changed files with 22293 additions and 16887 deletions

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@ -81,7 +81,7 @@
# which helps protect against skips when the CPU is under load, but increases
# the delay between a sound getting mixed and being heard. Acceptable values
# range between 2 and 16.
#periods = 4
#periods = 3
## stereo-mode:
# Specifies if stereo output is treated as being headphones or speakers. With
@ -89,13 +89,14 @@
# Valid settings are auto, speakers, and headphones.
#stereo-mode = auto
## stereo-panning:
# Specifies the panning method for non-HRTF stereo output. uhj (default)
# creates stereo-compatible two-channel UHJ output, which encodes some
# surround sound information, while paired uses standard pair-wise panning
# between -30 and +30 degrees. If crossfeed filters are used, uhj panning is
# disabled.
#stereo-panning = uhj
## stereo-encoding:
# Specifies the encoding method for non-HRTF stereo output. 'panpot' (default)
# uses standard amplitude panning (aka pair-wise, stereo pair, etc) between
# -30 and +30 degrees, while 'uhj' creates stereo-compatible two-channel UHJ
# output, which encodes some surround sound information into stereo output
# that can be decoded with a surround sound receiver. If crossfeed filters are
# used, UHJ is disabled.
#stereo-encoding = panpot
## ambi-format:
# Specifies the channel order and normalization for the "ambi*" set of channel
@ -148,11 +149,11 @@
# Selects the resampler used when mixing sources. Valid values are:
# point - nearest sample, no interpolation
# linear - extrapolates samples using a linear slope between samples
# sinc4 - extrapolates samples using a 4-point Sinc filter
# sinc8 - extrapolates samples using an 8-point Sinc filter
# bsinc - extrapolates samples using a band-limited Sinc filter (varying
# between 12 and 24 points, with anti-aliasing)
# Specifying other values will result in using the default (linear).
# cubic - extrapolates samples using a Catmull-Rom spline
# bsinc12 - extrapolates samples using a band-limited Sinc filter (varying
# between 12 and 24 points, with anti-aliasing)
# bsinc24 - extrapolates samples using a band-limited Sinc filter (varying
# between 24 and 48 points, with anti-aliasing)
#resampler = linear
## rt-prio: (global)
@ -174,13 +175,39 @@
# can use a non-negligible amount of CPU time if an effect is set on it even
# if no sources are feeding it, so this may help when apps use more than the
# system can handle.
#slots = 4
#slots = 64
## sends:
# Sets the number of auxiliary sends per source. When not specified (default),
# it allows the app to request how many it wants. The maximum value currently
# possible is 4.
#sends =
# Limits the number of auxiliary sends allowed per source. Setting this higher
# than the default has no effect.
#sends = 16
## front-stablizer:
# Applies filters to "stablize" front sound imaging. A psychoacoustic method
# is used to generate a front-center channel signal from the front-left and
# front-right channels, improving the front response by reducing the combing
# artifacts and phase errors. Consequently, it will only work with channel
# configurations that include front-left, front-right, and front-center.
#front-stablizer = false
## output-limiter:
# Applies a gain limiter on the final mixed output. This reduces the volume
# when the output samples would otherwise clamp, avoiding excessive clipping
# noise.
#output-limiter = true
## dither:
# Applies dithering on the final mix, for 8- and 16-bit output by default.
# This replaces the distortion created by nearest-value quantization with low-
# level whitenoise.
#dither = true
## dither-depth:
# Quantization bit-depth for dithered output. A value of 0 (or less) will
# match the output sample depth. For int32, uint32, and float32 output, 0 will
# disable dithering because they're at or beyond the rendered precision. The
# maximum dither depth is 24.
#dither-depth = 0
## volume-adjust:
# A global volume adjustment for source output, expressed in decibels. The
@ -193,7 +220,7 @@
# Sets which effects to exclude, preventing apps from using them. This can
# help for apps that try to use effects which are too CPU intensive for the
# system to handle. Available effects are: eaxreverb,reverb,chorus,compressor,
# distortion,echo,equalizer,flanger,modulator,dedicated
# distortion,echo,equalizer,flanger,modulator,dedicated,pshifter
#excludefx =
## default-reverb: (global)
@ -235,26 +262,39 @@ hq-mode = false
# Enables compensation for the speakers' relative distances to the listener.
# This applies the necessary delays and attenuation to make the speakers
# behave as though they are all equidistant, which is important for proper
# playback of 3D sound rendering. Requires the high-quality ambisonic decoder,
# as well as the proper distances to be specified in the decoder configuration
# file.
# playback of 3D sound rendering. Requires the proper distances to be
# specified in the decoder configuration file.
distance-comp = true
## nfc:
# Enables near-field control filters. This simulates and compensates for low-
# frequency effects caused by the curvature of nearby sound-waves, which
# creates a more realistic perception of sound distance. Note that the effect
# may be stronger or weaker than intended if the application doesn't use or
# specify an appropriate unit scale, or if incorrect speaker distances are set
# in the decoder configuration file. Requires hq-mode to be enabled.
nfc = true
## nfc-ref-delay
# Specifies the reference delay value for ambisonic output. When channels is
# set to one of the ambi* formats, this option enables NFC-HOA output with the
# specified Reference Delay parameter. The specified value can then be shared
# with an appropriate NFC-HOA decoder to reproduce correct near-field effects.
# Keep in mind that despite being designed for higher-order ambisonics, this
# applies to first-order output all the same. When left unset, normal output
# is created with no near-field simulation.
nfc-ref-delay =
## quad:
# Decoder configuration file for Quadrophonic channel output. See
# Decoder configuration file for Quadraphonic channel output. See
# docs/ambdec.txt for a description of the file format.
quad =
## surround51:
# Decoder configuration file for 5.1 Surround (Side) channel output. See
# docs/ambdec.txt for a description of the file format.
# Decoder configuration file for 5.1 Surround (Side and Rear) channel output.
# See docs/ambdec.txt for a description of the file format.
surround51 =
## surround51rear:
# Decoder configuration file for 5.1 Surround (Rear) channel output. See
# docs/ambdec.txt for a description of the file format.
surround51rear =
## surround61:
# Decoder configuration file for 6.1 Surround channel output. See
# docs/ambdec.txt for a description of the file format.
@ -279,12 +319,6 @@ surround71 =
# value of 0 means no change.
#boost = 0
## emulate-eax: (global)
# Allows the standard reverb effect to be used in place of EAX reverb. EAX
# reverb processing is a bit more CPU intensive than standard, so this option
# allows a simpler effect to be used at the loss of some quality.
#emulate-eax = false
##
## PulseAudio backend stuff
##
@ -410,9 +444,9 @@ surround71 =
#buffer-size = 0
##
## MMDevApi backend stuff
## WASAPI backend stuff
##
[mmdevapi]
[wasapi]
##
## DirectSound backend stuff