sound followups

debug spam removal
This commit is contained in:
AzaezelX 2021-10-14 15:04:52 -05:00
parent 98657bde7a
commit 9217c62446

View file

@ -477,9 +477,6 @@ bool PlayerData::preload(bool server, String &errorStr)
{
if (!getPlayerSoundProfile(i))
Con::errorf("PlayerData::Preload() - unable to find sfxProfile for asset %d %s", i, mPlayerSoundAssetId[i]);
const char* enumString = castConsoleTypeToString(static_cast<Sounds>(i));
Con::printf("preload: %s = %s", enumString, mPlayerSoundAssetId[i]);
}
}