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OpenGL: Mipmaps for GFXGLCubemap.
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3 changed files with 45 additions and 19 deletions
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@ -51,7 +51,7 @@ public:
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/// @return An array containing the texture data
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/// @note You are responsible for deleting the returned data! (Use delete[])
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U8* getTextureData();
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U8* getTextureData( U32 mip = 0);
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virtual F32 getMaxUCoord() const;
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virtual F32 getMaxVCoord() const;
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